*AI Summary*
The ideal group for reviewing this topic would be *Senior Game Development and Live Service Product Management Analysts.*
**
### Abstract:
This analysis critiques the content pacing and operational status of *Battlefield 6,* leveraging self-reported major financial success ($3 billion in revenue) as context for expected game investment. The primary focus is on current competitive play, including weapon performance dynamics (TTK, recoil, specific nerfs suggested for meta weapons like the SG, TR7, and SCW), and player behavior, particularly the passive strategy observed in the Rush mode. Discussions highlight the delayed launch of Season 2 (scheduled for February 17th) and its critical importance for sustaining engagement. A significant portion of the commentary is devoted to game structure, contrasting the restrictive matchmaking of competitor titles with *BF6*'s approach, and examining the potential for user-generated content via the Portal editor. Technical limitations and resource intensity associated with *BF6*'s destruction model are noted as a possible factor in slow content delivery. The status of the extraction shooter mode (Redacted) is deemed unstable, stemming from the cancellation of a major tournament and the necessity of reallocating development resources to the core live service experience.
**
### Summary
* *0:06 Reported Financial Success:* The game is cited as having generated $3 billion in revenue, raising expectations for high-quality, substantial content updates necessary for survival.
* *0:54 Season 2 Delay:* Season 2 has been delayed and is now anticipated around February 17th. There is an expectation that the delay should result in a superior quality product.
* *1:43 Competitive Performance Metrics:* The analyst asserts that *Battlefield 6* has surpassed competitor titles (specifically Black Ops 7/Call of Duty) in player count this year, attributing this primarily to perceived differences in aggressive, algorithm-driven matchmaking.
* *4:38 Matchmaking Differences (SBMM):* *BF6* is differentiated from titles like *Call of Duty* by its less rigid skill-based matchmaking (SBMM) system. While *BF6* prioritizes skill similarity, it does not force players into intentionally "unplayable" lobbies by prioritizing high-skill opponents, unlike the perceived system in *Call of Duty.*
* *7:09 Weapon Balancing Requirements:* A necessity for future weapon balancing (nerfs) is identified for high-performance carbines, including the NVO, SG, TR7, and SCW.
* *18:36 Map Destruction Complexity:* Based on an analysis of third-party content, the video emphasizes the technical complexity and resource commitment required for map creation in *BF6* due to the high degree of destructibility, where every building and object must be modeled for deconstruction down to its concrete foundation (e.g., maps like Eastwood and Cairo).
* *49:35 Portal Editor Assessment:* The *BF6* Portal editor is praised as a massive upgrade over the restricted *BF2042* version, though it is still limited. Key limitations include the inability to import custom assets, the absence of a blank canvas map, and the reliance on existing map assets.
* *54:06 Player Entry Advice:* New or returning players are advised to delay purchase/re-engagement until Season 2 launches, anticipating a surge of new players and potential sales, leading to easier integration.
* *1:13:30 Proposed Monetization Strategy:* A new "Premium" model is suggested where players pay for two weeks of early access to new maps and content, after which the content becomes free for the entire player base, providing a revenue stream while maintaining long-term player base unity.
* *1:17:41 Team Cohesion Critique:* The gameplay segments consistently highlight issues with team passivity in objective modes (Rush, Breakthrough), with teammates frequently camping in spawn or on inaccessible roofs rather than pushing objectives.
* *2:03:03 Status of Redacted Mode (Red Sec):* The competitive Redacted mode is described as losing momentum, primarily because enthusiasm waned significantly following the cancellation of a planned $1 million tournament.
* *2:06:04 Resource Allocation Recommendation:* The analyst advocates for pivoting development resources away from the Redacted mode and back toward supporting the core *Battlefield 6* multiplayer experience, despite the belief that Redacted is fundamentally a good mode.
* *2:08:51 Skill Ceiling in BF6:* High-level skill expression in *Battlefield* is determined to be tied more closely to *map knowledge* and exploiting terrain features (head glitches) than pure mechanical aiming or movement.
* *2:51:57 Weapon Unlock Milestone:* The long-term goal of unlocking the M277 carbine's critical 25-round extended magazine is achieved, concluding the weapon-leveling segment.
AI-generated summary created with gemini-2.5-flash-preview-09-2025 for free via RocketRecap-dot-com. (Input: 54,112 tokens, Output: 1,031 tokens, Est. cost: $0.0188).
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Fluidigm Polaris Part 2- illuminator and camera
mikeselectricstuff
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Fluidigm Polaris part 1 : • Fluidigm Polaris (Part 1) - Biotech g...
Ebay listings: https://www.ebay.co.uk/usr/mikeselect...
Merch https://mikeselectricstuff.creator-sp...
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mikeselectricstuff
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40 Comments
@robertwatsonbath
6 hours ago
Thanks Mike. Ooof! - with the level of bodgery going on around 15:48 I think shame would have made me do a board re spin, out of my own pocket if I had to.
1
Reply
@Muonium1
9 hours ago
The green LED looks different from the others and uses phosphor conversion because of the "green gap" problem where green InGaN emitters suffer efficiency droop at high currents. Phosphide based emitters don't start becoming efficient until around 600nm so also can't be used for high power green emitters. See the paper and plot by Matthias Auf der Maur in his 2015 paper on alloy fluctuations in InGaN as the cause of reduced external quantum efficiency at longer (green) wavelengths.
4
Reply
1 reply
@tafsirnahian669
10 hours ago (edited)
Can this be used as an astrophotography camera?
Reply
mikeselectricstuff
·
1 reply
@mikeselectricstuff
6 hours ago
Yes, but may need a shutter to avoid light during readout
Reply
@2010craggy
11 hours ago
Narrowband filters we use in Astronomy (Astrophotography) are sided- they work best passing light in one direction so I guess the arrows on the filter frames indicate which way round to install them in the filter wheel.
1
Reply
@vitukz
12 hours ago
A mate with Channel @extractions&ire could use it
2
Reply
@RobertGallop
19 hours ago
That LED module says it can go up to 28 amps!!! 21 amps for 100%. You should see what it does at 20 amps!
Reply
@Prophes0r
19 hours ago
I had an "Oh SHIT!" moment when I realized that the weird trapezoidal shape of that light guide was for keystone correction of the light source.
Very clever.
6
Reply
@OneBiOzZ
20 hours ago
given the cost of the CCD you think they could have run another PCB for it
9
Reply
@tekvax01
21 hours ago
$20 thousand dollars per minute of run time!
1
Reply
@tekvax01
22 hours ago
"We spared no expense!" John Hammond Jurassic Park.
*(that's why this thing costs the same as a 50-seat Greyhound Bus coach!)
Reply
@florianf4257
22 hours ago
The smearing on the image could be due to the fact that you don't use a shutter, so you see brighter stripes under bright areas of the image as you still iluminate these pixels while the sensor data ist shifted out towards the top. I experienced this effect back at university with a LN-Cooled CCD for Spectroscopy. The stripes disapeared as soon as you used the shutter instead of disabling it in the open position (but fokussing at 100ms integration time and continuous readout with a focal plane shutter isn't much fun).
12
Reply
mikeselectricstuff
·
1 reply
@mikeselectricstuff
12 hours ago
I didn't think of that, but makes sense
2
Reply
@douro20
22 hours ago (edited)
The red LED reminds me of one from Roithner Lasertechnik. I have a Symbol 2D scanner which uses two very bright LEDs from that company, one red and one red-orange. The red-orange is behind a lens which focuses it into an extremely narrow beam.
1
Reply
@RicoElectrico
23 hours ago
PFG is Pulse Flush Gate according to the datasheet.
Reply
@dcallan812
23 hours ago
Very interesting. 2x
Reply
@littleboot_
1 day ago
Cool interesting device
Reply
@dav1dbone
1 day ago
I've stripped large projectors, looks similar, wonder if some of those castings are a magnesium alloy?
Reply
@kevywevvy8833
1 day ago
ironic that some of those Phlatlight modules are used in some of the cheapest disco lights.
1
Reply
1 reply
@bill6255
1 day ago
Great vid - gets right into subject in title, its packed with information, wraps up quickly. Should get a YT award! imho
3
Reply
@JAKOB1977
1 day ago (edited)
The whole sensor module incl. a 5 grand 50mpix sensor for 49 £.. highest bid atm
Though also a limited CCD sensor, but for the right buyer its a steal at these relative low sums.
Architecture Full Frame CCD (Square Pixels)
Total Number of Pixels 8304 (H) × 6220 (V) = 51.6 Mp
Number of Effective Pixels 8208 (H) × 6164 (V) = 50.5 Mp
Number of Active Pixels 8176 (H) × 6132 (V) = 50.1 Mp
Pixel Size 6.0 m (H) × 6.0 m (V)
Active Image Size 49.1 mm (H) × 36.8 mm (V)
61.3 mm (Diagonal),
645 1.1x Optical Format
Aspect Ratio 4:3
Horizontal Outputs 4
Saturation Signal 40.3 ke−
Output Sensitivity 31 V/e−
Quantum Efficiency
KAF−50100−CAA
KAF−50100−AAA
KAF−50100−ABA (with Lens)
22%, 22%, 16% (Peak R, G, B)
25%
62%
Read Noise (f = 18 MHz) 12.5 e−
Dark Signal (T = 60°C) 42 pA/cm2
Dark Current Doubling Temperature 5.7°C
Dynamic Range (f = 18 MHz) 70.2 dB
Estimated Linear Dynamic Range
(f = 18 MHz)
69.3 dB
Charge Transfer Efficiency
Horizontal
Vertical
0.999995
0.999999
Blooming Protection
(4 ms Exposure Time)
800X Saturation Exposure
Maximum Date Rate 18 MHz
Package Ceramic PGA
Cover Glass MAR Coated, 2 Sides or
Clear Glass
Features
• TRUESENSE Transparent Gate Electrode
for High Sensitivity
• Ultra-High Resolution
• Board Dynamic Range
• Low Noise Architecture
• Large Active Imaging Area
Applications
• Digitization
• Mapping/Aerial
• Photography
• Scientific
Thx for the tear down Mike, always a joy
Reply
@martinalooksatthings
1 day ago
15:49 that is some great bodging on of caps, they really didn't want to respin that PCB huh
8
Reply
@RhythmGamer
1 day ago
Was depressed today and then a new mike video dropped and now I’m genuinely happy to get my tear down fix
1
Reply
@dine9093
1 day ago (edited)
Did you transfrom into Mr Blobby for a moment there?
2
Reply
@NickNorton
1 day ago
Thanks Mike. Your videos are always interesting.
5
Reply
@KeritechElectronics
1 day ago
Heavy optics indeed... Spare no expense, cost no object. Splendid build quality. The CCD is a thing of beauty!
1
Reply
@YSoreil
1 day ago
The pricing on that sensor is about right, I looked in to these many years ago when they were still in production since it's the only large sensor you could actually buy. Really cool to see one in the wild.
2
Reply
@snik2pl
1 day ago
That leds look like from led projector
Reply
@vincei4252
1 day ago
TDI = Time Domain Integration ?
1
Reply
@wolpumba4099
1 day ago (edited)
Maybe the camera should not be illuminated during readout.
From the datasheet of the sensor (Onsemi): saturation 40300 electrons, read noise 12.5 electrons per pixel @ 18MHz (quite bad). quantum efficiency 62% (if it has micro lenses), frame rate 1 Hz. lateral overflow drain to prevent blooming protects against 800x (factor increases linearly with exposure time) saturation exposure (32e6 electrons per pixel at 4ms exposure time), microlens has +/- 20 degree acceptance angle
i guess it would be good for astrophotography
4
Reply
@txm100
1 day ago (edited)
Babe wake up a new mikeselectricstuff has dropped!
9
Reply
@vincei4252
1 day ago
That looks like a finger-lakes filter wheel, however, for astronomy they'd never use such a large stepper.
1
Reply
@MRooodddvvv
1 day ago
yaaaaay ! more overcomplicated optical stuff !
4
Reply
1 reply
@NoPegs
1 day ago
He lives!
11
Reply
1 reply
Transcript
0:00
so I've stripped all the bits of the
0:01
optical system so basically we've got
0:03
the uh the camera
0:05
itself which is mounted on this uh very
0:09
complex
0:10
adjustment thing which obviously to set
0:13
you the various tilt and uh alignment
0:15
stuff then there's two of these massive
0:18
lenses I've taken one of these apart I
0:20
think there's something like about eight
0:22
or nine Optical elements in here these
0:25
don't seem to do a great deal in terms
0:26
of electr magnification they're obiously
0:28
just about getting the image to where it
0:29
uh where it needs to be just so that
0:33
goes like that then this Optical block I
0:36
originally thought this was made of some
0:37
s crazy heavy material but it's just
0:39
really the sum of all these Optical bits
0:41
are just ridiculously heavy those lenses
0:43
are about 4 kilos each and then there's
0:45
this very heavy very solid um piece that
0:47
goes in the middle and this is so this
0:49
is the filter wheel assembly with a
0:51
hilariously oversized steper
0:53
motor driving this wheel with these very
0:57
large narrow band filters so we've got
1:00
various different shades of uh
1:03
filters there five Al together that
1:06
one's actually just showing up a silver
1:07
that's actually a a red but fairly low
1:10
transmission orangey red blue green
1:15
there's an excess cover on this side so
1:16
the filters can be accessed and changed
1:19
without taking anything else apart even
1:21
this is like ridiculous it's like solid
1:23
aluminium this is just basically a cover
1:25
the actual wavelengths of these are um
1:27
488 525 570 630 and 700 NM not sure what
1:32
the suffix on that perhaps that's the uh
1:34
the width of the spectral line say these
1:37
are very narrow band filters most of
1:39
them are you very little light through
1:41
so it's still very tight narrow band to
1:43
match the um fluoresence of the dies
1:45
they're using in the biochemical process
1:48
and obviously to reject the light that's
1:49
being fired at it from that Illuminator
1:51
box and then there's a there's a second
1:53
one of these lenses then the actual sort
1:55
of samples below that so uh very serious
1:58
amount of very uh chunky heavy Optics
2:01
okay let's take a look at this light
2:02
source made by company Lumen Dynamics
2:04
who are now part of
2:06
excelitas self-contained unit power
2:08
connector USB and this which one of the
2:11
Cable Bundle said was a TTL interface
2:14
USB wasn't used in uh the fluid
2:17
application output here and I think this
2:19
is an input for um light feedback I
2:21
don't if it's regulated or just a measur
2:23
measurement facility and the uh fiber
2:27
assembly
2:29
Square Inlet there and then there's two
2:32
outputs which have uh lens assemblies
2:35
and this small one which goes back into
2:37
that small Port just Loops out of here
2:40
straight back in So on this side we've
2:42
got the electronics which look pretty
2:44
straightforward we've got a bit of power
2:45
supply stuff over here and we've got
2:48
separate drivers for each wavelength now
2:50
interesting this is clearly been very
2:52
specifically made for this application
2:54
you I was half expecting like say some
2:56
generic drivers that could be used for a
2:58
number of different things but actually
3:00
literally specified the exact wavelength
3:02
on the PCB there is provision here for
3:04
385 NM which isn't populated but this is
3:07
clearly been designed very specifically
3:09
so these four drivers look the same but
3:10
then there's two higher power ones for
3:12
575 and
3:14
520 a slightly bigger heat sink on this
3:16
575 section there a p 24 which is
3:20
providing USB interface USB isolator the
3:23
USB interface just presents as a comport
3:26
I did have a quick look but I didn't
3:27
actually get anything sensible um I did
3:29
dump the Pi code out and there's a few
3:31
you a few sort of commands that you
3:32
could see in text but I didn't actually
3:34
manage to get it working properly I
3:36
found some software for related version
3:38
but it didn't seem to want to talk to it
3:39
but um I say that wasn't used for the
3:41
original application it might be quite
3:42
interesting to get try and get the Run
3:44
hours count out of it and the TTL
3:46
interface looks fairly straightforward
3:48
we've got positions for six opto
3:50
isolators but only five five are
3:52
installed so that corresponds with the
3:54
unused thing so I think this hopefully
3:56
should be as simple as just providing a
3:57
ttrl signal for each color to uh enable
4:00
it a big heat sink here which is there I
4:03
think there's like a big S of metal
4:04
plate through the middle of this that
4:05
all the leads are mounted on the other
4:07
side so this is heat sinking it with a
4:09
air flow from a uh just a fan in here
4:13
obviously don't have the air flow
4:14
anywhere near the Optics so conduction
4:17
cool through to this plate that's then
4:18
uh air cooled got some pots which are
4:21
presumably power
4:22
adjustments okay let's take a look at
4:24
the other side which is uh much more
4:27
interesting see we've got some uh very
4:31
uh neatly Twisted cable assemblies there
4:35
a bunch of leads so we've got one here
4:37
475 up here 430 NM 630 575 and 520
4:44
filters and dcro mirrors a quick way to
4:48
see what's white is if we just shine
4:49
some white light through
4:51
here not sure how it is is to see on the
4:54
camera but shining white light we do
4:55
actually get a bit of red a bit of blue
4:57
some yellow here so the obstacle path
5:00
575 it goes sort of here bounces off
5:03
this mirror and goes out the 520 goes
5:07
sort of down here across here and up
5:09
there 630 goes basically straight
5:13
through
5:15
430 goes across there down there along
5:17
there and the 475 goes down here and
5:20
left this is the light sensing thing
5:22
think here there's just a um I think
5:24
there a photo diode or other sensor
5:26
haven't actually taken that off and
5:28
everything's fixed down to this chunk of
5:31
aluminium which acts as the heat
5:32
spreader that then conducts the heat to
5:33
the back side for the heat
5:35
sink and the actual lead packages all
5:38
look fairly similar except for this one
5:41
on the 575 which looks quite a bit more
5:44
substantial big spay
5:46
Terminals and the interface for this
5:48
turned out to be extremely simple it's
5:50
literally a 5V TTL level to enable each
5:54
color doesn't seem to be any tensity
5:56
control but there are some additional
5:58
pins on that connector that weren't used
5:59
in the through time thing so maybe
6:01
there's some extra lines that control
6:02
that I couldn't find any data on this uh
6:05
unit and the um their current product
6:07
range is quite significantly different
6:09
so we've got the uh blue these
6:13
might may well be saturating the camera
6:16
so they might look a bit weird so that's
6:17
the 430
6:18
blue the 575
6:24
yellow uh
6:26
475 light blue
6:29
the uh 520
6:31
green and the uh 630 red now one
6:36
interesting thing I noticed for the
6:39
575 it's actually it's actually using a
6:42
white lead and then filtering it rather
6:44
than using all the other ones are using
6:46
leads which are the fundamental colors
6:47
but uh this is actually doing white and
6:50
it's a combination of this filter and
6:52
the dichroic mirrors that are turning to
6:55
Yellow if we take the filter out and a
6:57
lot of the a lot of the um blue content
7:00
is going this way the red is going
7:02
straight through these two mirrors so
7:05
this is clearly not reflecting much of
7:08
that so we end up with the yellow coming
7:10
out of uh out of there which is a fairly
7:14
light yellow color which you don't
7:16
really see from high intensity leads so
7:19
that's clearly why they've used the
7:20
white to uh do this power consumption of
7:23
the white is pretty high so going up to
7:25
about 2 and 1 half amps on that color
7:27
whereas most of the other colors are
7:28
only drawing half an amp or so at 24
7:30
volts the uh the green is up to about
7:32
1.2 but say this thing is uh much
7:35
brighter and if you actually run all the
7:38
colors at the same time you get a fairly
7:41
reasonable um looking white coming out
7:43
of it and one thing you might just be
7:45
out to notice is there is some sort
7:46
color banding around here that's not
7:49
getting uh everything s completely
7:51
concentric and I think that's where this
7:53
fiber optic thing comes
7:58
in I'll
8:00
get a couple of Fairly accurately shaped
8:04
very sort of uniform color and looking
8:06
at What's um inside here we've basically
8:09
just got this Square Rod so this is
8:12
clearly yeah the lights just bouncing
8:13
off all the all the various sides to um
8:16
get a nice uniform illumination uh this
8:19
back bit looks like it's all potted so
8:21
nothing I really do to get in there I
8:24
think this is fiber so I have come
8:26
across um cables like this which are
8:27
liquid fill but just looking through the
8:30
end of this it's probably a bit hard to
8:31
see it does look like there fiber ends
8:34
going going on there and so there's this
8:36
feedback thing which is just obviously
8:39
compensating for the any light losses
8:41
through here to get an accurate
8:43
representation of uh the light that's
8:45
been launched out of these two
8:47
fibers and you see uh
8:49
these have got this sort of trapezium
8:54
shape light guides again it's like a
8:56
sort of acrylic or glass light guide
9:00
guess projected just to make the right
9:03
rectangular
9:04
shape and look at this Center assembly
9:07
um the light output doesn't uh change
9:10
whether you feed this in or not so it's
9:11
clear not doing any internal Clos Loop
9:14
control obviously there may well be some
9:16
facility for it to do that but it's not
9:17
being used in this
9:19
application and so this output just
9:21
produces a voltage on the uh outle
9:24
connector proportional to the amount of
9:26
light that's present so there's a little
9:28
diffuser in the back there
9:30
and then there's just some kind of uh
9:33
Optical sensor looks like a
9:35
chip looking at the lead it's a very
9:37
small package on the PCB with this lens
9:40
assembly over the top and these look
9:43
like they're actually on a copper
9:44
Metalized PCB for maximum thermal
9:47
performance and yeah it's a very small
9:49
package looks like it's a ceramic
9:51
package and there's a thermister there
9:53
for temperature monitoring this is the
9:56
475 blue one this is the 520 need to
9:59
Green which is uh rather different OB
10:02
it's a much bigger D with lots of bond
10:04
wise but also this looks like it's using
10:05
a phosphor if I shine a blue light at it
10:08
lights up green so this is actually a
10:10
phosphor conversion green lead which
10:12
I've I've come across before they want
10:15
that specific wavelength so they may be
10:17
easier to tune a phosphor than tune the
10:20
um semiconductor material to get the uh
10:23
right right wavelength from the lead
10:24
directly uh red 630 similar size to the
10:28
blue one or does seem to have a uh a
10:31
lens on top of it there is a sort of red
10:33
coloring to
10:35
the die but that doesn't appear to be
10:38
fluorescent as far as I can
10:39
tell and the white one again a little
10:41
bit different sort of much higher
10:43
current
10:46
connectors a makeer name on that
10:48
connector flot light not sure if that's
10:52
the connector or the lead
10:54
itself and obviously with the phosphor
10:56
and I'd imagine that phosphor may well
10:58
be tuned to get the maximum to the uh 5
11:01
cenm and actually this white one looks
11:04
like a St fairly standard product I just
11:06
found it in Mouse made by luminous
11:09
devices in fact actually I think all
11:11
these are based on various luminous
11:13
devices modules and they're you take
11:17
looks like they taking the nearest
11:18
wavelength and then just using these
11:19
filters to clean it up to get a precise
11:22
uh spectral line out of it so quite a
11:25
nice neat and um extreme
11:30
bright light source uh sure I've got any
11:33
particular use for it so I think this
11:35
might end up on
11:36
eBay but uh very pretty to look out and
11:40
without the uh risk of burning your eyes
11:43
out like you do with lasers so I thought
11:45
it would be interesting to try and
11:46
figure out the runtime of this things
11:48
like this we usually keep some sort
11:49
record of runtime cuz leads degrade over
11:51
time I couldn't get any software to work
11:52
through the USB face but then had a
11:54
thought probably going to be writing the
11:55
runtime periodically to the e s prom so
11:58
I just just scope up that and noticed it
12:00
was doing right every 5 minutes so I
12:02
just ran it for a while periodically
12:04
reading the E squ I just held the pick
12:05
in in reset and um put clip over to read
12:07
the square prom and found it was writing
12:10
one location per color every 5 minutes
12:12
so if one color was on it would write
12:14
that location every 5 minutes and just
12:16
increment it by one so after doing a few
12:18
tests with different colors of different
12:19
time periods it looked extremely
12:21
straightforward it's like a four bite
12:22
count for each color looking at the
12:24
original data that was in it all the
12:26
colors apart from Green were reading
12:28
zero and the green was reading four
12:30
indicating a total 20 minutes run time
12:32
ever if it was turned on run for a short
12:34
time then turned off that might not have
12:36
been counted but even so indicates this
12:37
thing wasn't used a great deal the whole
12:40
s process of doing a run can be several
12:42
hours but it'll only be doing probably
12:43
the Imaging at the end of that so you
12:46
wouldn't expect to be running for a long
12:47
time but say a single color for 20
12:50
minutes over its whole lifetime does
12:52
seem a little bit on the low side okay
12:55
let's look at the camera un fortunately
12:57
I managed to not record any sound when I
12:58
did this it's also a couple of months
13:00
ago so there's going to be a few details
13:02
that I've forgotten so I'm just going to
13:04
dub this over the original footage so um
13:07
take the lid off see this massive great
13:10
heat sink so this is a pel cool camera
13:12
we've got this blower fan producing a
13:14
fair amount of air flow through
13:16
it the connector here there's the ccds
13:19
mounted on the board on the
13:24
right this unplugs so we've got a bit of
13:27
power supply stuff on here
13:29
USB interface I think that's the Cyprus
13:32
microcontroller High speeded USB
13:34
interface there's a zyink spon fpga some
13:40
RAM and there's a couple of ATD
13:42
converters can't quite read what those
13:45
those are but anal
13:47
devices um little bit of bodgery around
13:51
here extra decoupling obviously they
13:53
have having some noise issues this is
13:55
around the ram chip quite a lot of extra
13:57
capacitors been added there
13:59
uh there's a couple of amplifiers prior
14:01
to the HD converter buffers or Andor
14:05
amplifiers taking the CCD
14:08
signal um bit more power spy stuff here
14:11
this is probably all to do with
14:12
generating the various CCD bias voltages
14:14
they uh need quite a lot of exotic
14:18
voltages next board down is just a
14:20
shield and an interconnect
14:24
boardly shielding the power supply stuff
14:26
from some the more sensitive an log
14:28
stuff
14:31
and this is the bottom board which is
14:32
just all power supply
14:34
stuff as you can see tons of capacitors
14:37
or Transformer in
14:42
there and this is the CCD which is a uh
14:47
very impressive thing this is a kf50 100
14:50
originally by true sense then codec
14:53
there ON
14:54
Semiconductor it's 50 megapixels uh the
14:58
only price I could find was this one
15:00
5,000 bucks and the architecture you can
15:03
see there actually two separate halves
15:04
which explains the Dual AZ converters
15:06
and two amplifiers it's literally split
15:08
down the middle and duplicated so it's
15:10
outputting two streams in parallel just
15:13
to keep the bandwidth sensible and it's
15:15
got this amazing um diffraction effects
15:18
it's got micro lenses over the pixel so
15:20
there's there's a bit more Optics going
15:22
on than on a normal
15:25
sensor few more bodges on the CCD board
15:28
including this wire which isn't really
15:29
tacked down very well which is a bit uh
15:32
bit of a mess quite a few bits around
15:34
this board where they've uh tacked
15:36
various bits on which is not super
15:38
impressive looks like CCD drivers on the
15:40
left with those 3 ohm um damping
15:43
resistors on the
15:47
output get a few more little bodges
15:50
around here some of
15:52
the and there's this separator the
15:54
silica gel to keep the moisture down but
15:56
there's this separator that actually
15:58
appears to be cut from piece of
15:59
antistatic
16:04
bag and this sort of thermal block on
16:06
top of this stack of three pel Cola
16:12
modules so as with any Stacks they get
16:16
um larger as they go back towards the
16:18
heat sink because each P's got to not
16:20
only take the heat from the previous but
16:21
also the waste heat which is quite
16:27
significant you see a little temperature
16:29
sensor here that copper block which
16:32
makes contact with the back of the
16:37
CCD and this's the back of the
16:40
pelas this then contacts the heat sink
16:44
on the uh rear there a few thermal pads
16:46
as well for some of the other power
16:47
components on this
16:51
PCB okay I've connected this uh camera
16:54
up I found some drivers on the disc that
16:56
seem to work under Windows 7 couldn't
16:58
get to install under Windows 11 though
17:01
um in the absence of any sort of lens or
17:03
being bothered to the proper amount I've
17:04
just put some f over it and put a little
17:06
pin in there to make a pinhole lens and
17:08
software gives a few options I'm not
17:11
entirely sure what all these are there's
17:12
obviously a clock frequency 22 MHz low
17:15
gain and with PFG no idea what that is
17:19
something something game programmable
17:20
Something game perhaps ver exposure
17:23
types I think focus is just like a
17:25
continuous grab until you tell it to
17:27
stop not entirely sure all these options
17:30
are obviously exposure time uh triggers
17:33
there ex external hardware trigger inut
17:35
you just trigger using a um thing on
17:37
screen so the resolution is 8176 by
17:40
6132 and you can actually bin those
17:42
where you combine multiple pixels to get
17:46
increased gain at the expense of lower
17:48
resolution down this is a 10sec exposure
17:51
obviously of the pin hole it's very uh
17:53
intensitive so we just stand still now
17:56
downloading it there's the uh exposure
17:59
so when it's
18:01
um there's a little status thing down
18:03
here so that tells you the um exposure
18:07
[Applause]
18:09
time it's this is just it
18:15
downloading um it is quite I'm seeing
18:18
quite a lot like smearing I think that I
18:20
don't know whether that's just due to
18:21
pixels overloading or something else I
18:24
mean yeah it's not it's not um out of
18:26
the question that there's something not
18:27
totally right about this camera
18:28
certainly was bodge wise on there um I
18:31
don't I'd imagine a camera like this
18:32
it's got a fairly narrow range of
18:34
intensities that it's happy with I'm not
18:36
going to spend a great deal of time on
18:38
this if you're interested in this camera
18:40
maybe for astronomy or something and
18:42
happy to sort of take the risk of it may
18:44
not be uh perfect I'll um I think I'll
18:47
stick this on eBay along with the
18:48
Illuminator I'll put a link down in the
18:50
description to the listing take your
18:52
chances to grab a bargain so for example
18:54
here we see this vertical streaking so
18:56
I'm not sure how normal that is this is
18:58
on fairly bright scene looking out the
19:02
window if I cut the exposure time down
19:04
on that it's now 1 second
19:07
exposure again most of the image
19:09
disappears again this is looks like it's
19:11
possibly over still overloading here go
19:14
that go down to say say quarter a
19:16
second so again I think there might be
19:19
some Auto gain control going on here um
19:21
this is with the PFG option let's try
19:23
turning that off and see what
19:25
happens so I'm not sure this is actually
19:27
more streaking or which just it's
19:29
cranked up the gain all the dis display
19:31
gray scale to show what um you know the
19:33
range of things that it's captured
19:36
there's one of one of 12 things in the
19:38
software there's um you can see of you
19:40
can't seem to read out the temperature
19:42
of the pelta cooler but you can set the
19:44
temperature and if you said it's a
19:46
different temperature you see the power
19:48
consumption jump up running the cooler
19:50
to get the temperature you requested but
19:52
I can't see anything anywhere that tells
19:54
you whether the cool is at the at the
19:56
temperature other than the power
19:57
consumption going down and there's no
19:59
temperature read out
20:03
here and just some yeah this is just
20:05
sort of very basic software I'm sure
20:07
there's like an API for more
20:09
sophisticated
20:10
applications but so if you know anything
20:12
more about these cameras please um stick
20:14
in the
20:15
comments um incidentally when I was
20:18
editing I didn't notice there was a bent
20:19
pin on the um CCD but I did fix that
20:22
before doing these tests and also
20:24
reactivated the um silica gel desicant
20:26
cuz I noticed it was uh I was getting
20:28
bit of condensation on the window but um
20:31
yeah so a couple of uh interesting but
20:34
maybe not particularly uh useful pieces
20:37
of Kit except for someone that's got a
20:38
very specific use so um I'll stick a
20:42
I'll stick these on eBay put a link in
20:44
the description and say hopefully
20:45
someone could actually make some uh good
20:47
use of these things
Example Output:
**Abstract:**
This video presents Part 2 of a teardown focusing on the optical components of a Fluidigm Polaris biotechnology instrument, specifically the multi-wavelength illuminator and the high-resolution CCD camera.
The Lumen Dynamics illuminator unit is examined in detail, revealing its construction using multiple high-power LEDs (430nm, 475nm, 520nm, 575nm, 630nm) combined via dichroic mirrors and filters. A square fiber optic rod is used to homogenize the light. A notable finding is the use of a phosphor-converted white LED filtered to achieve the 575nm output. The unit features simple TTL activation for each color, conduction cooling, and internal homogenization optics. Analysis of its EEPROM suggests extremely low operational runtime.
The camera module teardown showcases a 50 Megapixel ON Semiconductor KAF-50100 CCD sensor with micro-lenses, cooled by a multi-stage Peltier stack. The control electronics include an FPGA and a USB interface. Significant post-manufacturing modifications ("bodges") are observed on the camera's circuit boards. Basic functional testing using vendor software and a pinhole lens confirms image capture but reveals prominent vertical streaking artifacts, the cause of which remains uncertain (potential overload, readout artifact, or fault).
**Exploring the Fluidigm Polaris: A Detailed Look at its High-End Optics and Camera System**
* **0:00 High-End Optics:** The system utilizes heavy, high-quality lenses and mirrors for precise imaging, weighing around 4 kilos each.
* **0:49 Narrow Band Filters:** A filter wheel with five narrow band filters (488, 525, 570, 630, and 700 nm) ensures accurate fluorescence detection and rejection of excitation light.
* **2:01 Customizable Illumination:** The Lumen Dynamics light source offers five individually controllable LED wavelengths (430, 475, 520, 575, 630 nm) with varying power outputs. The 575nm yellow LED is uniquely achieved using a white LED with filtering.
* **3:45 TTL Control:** The light source is controlled via a simple TTL interface, enabling easy on/off switching for each LED color.
* **12:55 Sophisticated Camera:** The system includes a 50-megapixel Kodak KAI-50100 CCD camera with a Peltier cooling system for reduced noise.
* **14:54 High-Speed Data Transfer:** The camera features dual analog-to-digital converters to manage the high data throughput of the 50-megapixel sensor, which is effectively two 25-megapixel sensors operating in parallel.
* **18:11 Possible Issues:** The video creator noted some potential issues with the camera, including image smearing.
* **18:11 Limited Dynamic Range:** The camera's sensor has a limited dynamic range, making it potentially challenging to capture scenes with a wide range of brightness levels.
* **11:45 Low Runtime:** Internal data suggests the system has seen minimal usage, with only 20 minutes of recorded runtime for the green LED.
* **20:38 Availability on eBay:** Both the illuminator and camera are expected to be listed for sale on eBay.
Here is the real transcript. What would be a good group of people to review this topic? Please summarize provide a summary like they would:
Battlefield 6 made $3 BILLION so far..
Stodeh
655K subscribers
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Streamed live 8 hours ago #Battlefield #Battlefield6 #Gaming
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@Varg69420
4 hours ago
3 billion and they can't implement feedback from the player base
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Transcript
0:00
Right guys, hello. Today
0:06
we're back on Battlefield 6. And yes, I read an article this morning that said
0:11
Battlefield 6 has made $3 bajillion dollar this year.
0:18
Um, as you can imagine, I was like, "Well,
0:24
I'm just saying $3 billion season 2 better be hitting.
0:29
Let me get this guy." Hell yeah. First shot. First shot. Head shot. It's back.
0:36
$3 billion, bro. When do we get to see that?
0:48
Bro, he just stood there and took it like a champ. $3 billion.
0:54
I'm just saying they they got to come up with some seriously insane content this year if they want to survive. But I
1:01
mean, they have the cash to do it. I I I as as one could guess. I think they have the resources to definitely do something
1:07
about that. So, I'm hoping
1:13
that we get to see a portion of that in the development of the game. Um, as I said, we're now just waiting
1:19
for the elusive season 2, which was actually delayed. I need some I need
1:24
smokes, bro. Do we have any smokes? The elusive season 2, which was delayed
1:31
already. So, now that it's been delayed, it better be even better than they first imagined it. We hope.
1:38
Limited reinforcements. Why BF6 die so fast? Uh, I don't think it did.
1:43
Oh, and there's a guy behind me, too. I don't think it died any faster than any other Battlefield game. It's just that
1:49
when they don't release content for, you know, really long times after launch, that's what happens. People just go, "Okay, I've played the map.
1:56
Is it not released on the 17th anymore?" No, but it was supposed to release in January. I put this in the wrong spot, didn't I?
2:03
That's why this is uh broken. So, we have to go carbine. I'm I'm leveling up the M277
2:10
because I still have some attachments that I want to use on it. Um, is this all is this good? I think this is good.
2:20
Okay, got a That's fine.
2:25
Yeah, I need to uh level up the M277 to get the extended mag on the M277.
2:31
The only other gun I haven't used the only other gun I haven't used is the AK 205,
2:37
but I really don't want to use the AK 205. It is like it's like playing a different
2:44
game. Like a a game with a different TTK when you use the 205. So I to be honest, I'd rather just not.
2:54
I was going to say, bro, you are definitely dead. There was no way you're getting out of that. You're going to make it. Hold on.
3:00
actually very good. Funny enough, it's all right. There's just way better guns
3:05
on the carbines as well that are just so much better.
3:11
Trust me, SG is better.
3:16
Whoa. I can't see the guy that just shot my teammate.
3:21
It's pretty accurate, but it's slow firing. And I think they messed up the um they messed up the recoil a little
3:27
bit uh on purpose cuz I think it was too it was shooting too straight in the beta
3:33
uh in the beta. So they decided to mess it up. Can we get to this pond?
3:39
Uh we need that vehicle to do some work and I might be able to get in there and do something.
3:47
Come on. Come on. Please arm it. Okay, they got it. This our literal one chance.
3:55
I don't have any ammo. [ __ ]
4:01
Oh man, this is rough.
4:07
Did we get him? I think we got them off it. I think my team's going to hold it.
4:15
Four tap at most ranges. Pretty good though. Yeah, but then but then it's just like SG.
4:21
Oh, they're on it, guys. No. Even though our whole team was staring right at it. Who could have seen it?
4:33
It's still higher player count than Black Ops 7. Well, yeah, for sure. That's what I'm saying. This is the first year that Battlefield's beaten
4:38
Call of Duty ever. And I think it's slightly because um
4:46
you're not forced to play as much of an algorithm. They're all algorithms. every game now is an algorithm. Um, but it's
4:52
less of an algorithm. I And even Art Raiders is an algorithm, but we'll, you know, we don't want to talk about that.
5:00
Um, I absolutely hate that feeling when, you know, the game is purposefully
5:07
trying to make it hard for you just because it can. You know what I
5:13
Like if I'm like when you when in in terms of um in terms of matchmaking and and and and let me and let me tell you
5:20
it's every game now. You can't avoid it. It's like oh you have uh you've uh
5:25
acrewed too many resources. Time to take you down a notch. But we're not going to tell you that. We're just going to
5:30
randomly matchmake you or at least make you think that it's rand. Do you see Do
5:36
you see what I'm getting at? In BF6 there's no clear matchmaking. Yes. I mean, there still is some because
5:44
you're basically they work on a system of they're more likely to put you into a lobby with harder players, but they're
5:50
not going to force you into a lobby with harder players. Do you get what I mean? It's going to allocate you if there's if
5:57
there's enough people playing that are of a similar skill level. It's going to try and prioritize you putting against
6:03
them them against you first, but they're not going to go, "No, we're not going to let you play until there's a full lobby
6:08
that's unplayable." That's that's the matchmaking system as far as I can tell. Call of Duty is literally I'm going to
6:15
sit here for 3 minutes and find you the worst lobby I can and you're going to love it. And that's and you know I'm not
6:22
even exaggerating. That's pretty much how it works. They'll be like, "Oh, there's this lobby with 900 level ones
6:28
in it, but we're going to wait 5 minutes and find you that perfect lobby full of
6:34
cheaters instead.
6:42
You know what's worse than COD? Marvel Rivals. I Everyone loved Marvel Rivals, dude. What happened?
6:50
Marvel Rivals was like was like Arc Raiders back in the day. Everyone was like, "Wow, who expected an Overwatch
6:58
style game to do well again?
7:09
I mean, I I do hope that in season 2 they nerf the NVO, SG, and TR7 and SCW
7:17
at least.
7:23
Did I see what Overwatch is cooking lately, though? Yeah. Why did it take them It's 9 years old, bro. Why Why is
7:29
it taking them that long to to get there?
7:36
When does season 2 start? Um, February 17th.
7:42
Come on, bro. Fill up this lobby.
7:48
Then there's High Guard. Yeah. I mean, High Guard is again, it was
7:54
probably starting to be developed right after Apex was popular and they're like, "We should make this game in 5 years
8:01
time." And they did. Actually, no. I It's from the creators of Apex and
8:08
Title, but that's exactly what they did. They were like, "Apex is super popular, guys. It's 2018. What could go wrong in
8:14
6 years?" And that happens all the time
8:20
where a game comes out, it's popular, they start developing it, by the time it's out, that whole fad is dead.
8:36
369. Damn, she f Yeah, that's my that is my level by Little John.
8:49
That's why Deadlock is going to be the best game ever. Well, it's technically obviously it's just um on the MOA
8:56
formula and MOBAs are still doing well now. Um, I'm surprised it wasn't a first
9:02
person. Shoot up. But I guess third person works, you know.
9:12
I know people I guess more people prefer third person these days, especially now with the with the with the success of
9:17
our graders. We're never beating the we're never beating this the third
9:22
person allegations.
9:28
Now, now that Arc Raiders has been a booming success, every game is in the next 5 years is going to start to be
9:33
developed by in third person. I can tell you now. That's the that is what's going to happen.
9:41
Like, but look, our creatives were successful. We must make our games third person now. All of them.
9:50
There's three people hiding in there, by the way.
10:01
Where is this guy? There's a guy hiding here somewhere.
10:14
Oh my god, I didn't realize I was going to run out of ammo. I I forgot I've only got a 20
10:20
round mag. I forget that this gun only has a 20
10:26
round mag until level 25. Okay, I'll go for the arm. Think I can.
10:36
Okay, got the arm. Need my team to provide some support. Holy [ __ ] I did
10:42
not know I could do this. I genuinely didn't know I could get on
10:47
this roof. Whoa. I just flew up in the air.
10:54
Okay, team. If anyone else could help me on A, there's literally no one on my team pushing even though we've pushed
11:00
the first objective. Why? Why is that? Why is none of my team pushing? We've
11:07
literally cleared this side.
11:13
Why is none of my team pushing out of spawn to help with the with the A? This is not going to be great.
11:19
Let's go. If if that's my team cohesion, I think
11:26
we're in trouble. Late game. MJC Quack, thank you for the 20 monster, dude. Thank you.
11:35
It ain't looking good, brev. You know,
11:44
footsteps behind me. Whoa. I swear there was foot. I literally was following
11:49
footsteps like this. Did you Did you hear that? What? This is crazy,
11:57
dude. That was so That was I don't think that was teammate footsteps either. I was listening for footsteps and there was no one there. And you I'm pretty
12:05
sure you guys could hear that, too.
12:14
I think you could hear that, too.
12:23
Oh my god. No. No.
12:29
I don't know how he didn't shoot me. I think he was also in a in a
12:35
Oh my god, that's insane.
12:40
I'm just running out of ammo on all my guns.
12:46
Why are you here? What are you doing in that corner?
12:53
By the way, completely random no scope that I didn't mean to do, by the way, cuz I meant to pull out the revolver.
13:01
Okay, my team actually armed. This is huge for us. Our team doesn't like pushing, but then again, neither does
13:07
theirs, it seems.
13:14
Good, good, good. Right, we've got out the first objective. Very nice.
13:20
Ow. Why? This vehicle just blow up randomly and
13:26
kill me. Was there Rush in other BF titles? Uh, yeah. BF4.
13:32
Um, yeah. Every single every single one since B Company 2.
13:40
every single one since 72,
13:47
which is super cool and epic, but it was only people say that Bad
13:55
Company 2, it was obviously designed for that. Oh, bro.
14:02
Oh, that's actually No, I'm stuck on nothing. I'm just stuck in a little I don't know
14:09
a ditch. Look down here. This guy's going to probably peek the
14:14
exact same angle again because he's going to be like, "This worked before."
14:22
Why do I hear Bro, I swear my teammate's footsteps are suddenly louder again when they shouldn't be.
14:29
I'm turning around cuz it sounds like the guy's a guy's running up behind me.
14:35
Wait, did BF1 didn't have Did BF1 have rush?
14:40
I'm just thinking about that right now. Did BF1 have rush? I don't think it did.
14:47
That's a missed one. That's a That's a missed opportunity. A missed stop. Right. My team absolutely loves camping
14:55
our spawn. It's crazy. They They literally love it. They think it's the best thing in the world.
15:02
Even Even if we've pushed up, even if we pushed up, they're they're they're all in the spawn,
15:10
which is concerning if we want to actually push push the objective.
15:17
Where did they where did we just get shot from? Did we get shot from up top? Cuz I can't see them there.
15:25
We need smokes. Really?
15:30
We need smokes
15:35
that and then there's a guy in the window for goodness sake. BF1 did have rush. I don't I don't
15:41
remember BF1 rush at all. I do not remember BF1 rush at all. Thank
15:48
you for that res, by the way. Appreciate it.
15:56
That guy's got a really nasty spot. I knew you had my back.
16:02
You're a lifesaver. Oh, come on, [ __ ]
16:15
He decides that like he's done peeking after all that. All right, give me that. Give me your
16:20
ammo. Thank you. Let's push across. Maybe we should go
16:26
for B first. Just because A has like barely any cover.
16:34
Can't really. Dude, where were this guy's footsteps on
16:41
the left? Just ran up. You don't remember the Morse code transmitter? I just didn't
16:48
play it. I think I just didn't play BF1 Rush at all. Like, I just didn't touch it.
16:54
I guess that's that must be what happened. down.
17:06
This guy
17:11
steps up. Oh boy.
17:17
I missed. Yeah, I guess I just didn't play it cuz I don't I don't remember BF1 Rush a single bit.
17:26
Beautiful.
17:42
All right. Now we we focus. B
17:50
Morse code in the trenches rings the bell. Oh, that guy's got the smooes. And by
17:56
movement, he just did a slide. That's what I mean by movement.
18:15
Three, two, one. Is he going to peek? I don't think we can. He's going to make it. Hold on.
18:21
We can. We can. We can. Okay. Oh, dude. You know what I saw
18:27
yesterday? I saw um Defend the House did like a kind of like a Mythbusters video
18:36
of what happens if you destroy all the cover in each map. And I got to say,
18:41
when they destroyed every single um building in Eastwood,
18:47
it looks absolutely insane. Like, it's crazy.
18:52
No metro. We might place some metro in a bit.
18:59
Might place some metro in a bit. Yeah, I watched um I watched a video of
19:06
them basically going through a map and meticulously destroying every single part of it in a portal server.
19:12
And Eastwood and Eastwood, right,
19:18
was was unrecognizable. Like you I couldn't tell that it was Eastwood. It was absolutely insane.
19:25
And I didn't realize how much I I I guess it made me appreciate the level of
19:30
detail that goes into a Battlefield map. And now I can understand why it might take so long for them to make it because
19:35
each building and tree and thing has to be individually destructible.
19:45
And the And like honestly, Eastwood just looks like a a blank plane if you destroy all the buildings. It's crazy.
19:56
It like it it looks you genuinely if you told me that was Eastwood I'd be like absolutely no way. Oh my god
20:13
really creeping around by the door.
20:22
Hey. Hey, hey, hey.
20:29
Ah,
20:50
there's a guy just behind this box. Man down on this side.
20:58
Where did my nade go? Did Did my nade just get blown up midair? Is that what just happened? It didn't even go where I
21:05
aimed it. Come on, Brev.
21:12
Don't let me get the grenade launcher out. He's still hiding here.
21:18
Maybe he's moved. Maybe he's moved. Damn. Okay, bro. Claymore and
21:27
claymore and then shot. Insane. I didn't see the claymore at all. Not Not even
21:32
close to seeing the claymore. And I guess that's the point.
21:39
They do know that there's no uh vehicles in this map. Look at these. Look at these guys, man. They love a building.
21:45
They just love it. You can't get You can't get them away from these buildings. They love him.
21:52
Well, oh dear.
21:57
My team just absolutely loves holding a building, holding a spawn. You can't get
22:02
them away from it.
22:11
Okay. They just love doing it.
22:18
Okay, I might have to make a move here. I might have to be the guy.
22:24
Yes, Squandon. Yes, Squandon. Oh, no. That didn't Bro just threw a flash grenade at
22:31
himself at a fence, but kind of worked in my favor, I guess, cuz it made him run away. Don't know why. Well, it
22:37
wasn't, you know, I can see the issue.
22:43
I might have to be Oh, no. It's okay. The team's doing something. The team is doing it.
22:55
They're diffusing. They're diffusing, bro. They're diffusing. They were on top of it and I s How did
23:01
that guy get on there with no one seeing it? This is a disgusting angle here. Look at this
23:07
head glitch as well.
23:13
Beautiful.
23:23
Take out any remaining hostiles. Oh, it didn't blow up quickly.
23:34
Okay, what's their plan? They're going to One's going to run downstairs and he's going to get hit and then
23:43
The fact I almost died there is crazy. I guess jumping and shooting was not a good idea.
23:49
Can I show the M277 attachments? Uh, I can, but they're not actually good.
23:58
Bro, they're not the It's not meta or anything like that. I wouldn't I wouldn't use it necessarily.
24:08
Target the objectives and finish this.
24:16
Yeah. Why is there someone saying, "Why are you playing this and not Battlefield 6?" What? We're playing Battlefield 6,
24:22
bro. What are you talking about? Is the M277 an LMG? No, it's a car. A carbine.
24:33
It's a carbine. Does he think we're playing Call of Duty or something?
24:43
Whoa.
24:50
Oh boy. Where was that shot from? Where is he? He's showing me. [ __ ] I'm bleeding out,
24:57
dude. Max perk assault is something crazy, right? This guy needs to be dealt
25:02
with. And I think the only solution is a grenade to the face. Maybe the
25:07
chin.
25:13
The guy in the window needs a grenade to the face, and I can't get a good angle on him. Where is he?
25:21
Oh dear. Hello.
25:28
Gh. Any medics?
25:34
Any medics? I'm bleeding out. Medic,
25:39
what's your thoughts on the launched incendiary grenade? Uh, way less damage now. It used to be better in beta. In
25:46
fact, it used to be broken in beta. Um, I mean, there's literally five
25:52
medics next to me, but they're not.
25:57
Okay, dude. Fine, I guess.
26:04
shoot through my teammates's heads.
26:09
I mean, you could they could go for it. Okay, we're going
26:15
to try and make a push up cuz again, the team is very much attracted to
26:21
sitting in the spawn again. They love it. They love the spawn.
26:27
That's not player. That's okay. Okay. Okay, looks like we're going to go for B then, which is probably
26:34
the right choice. Yeah. All right, so we're going to flank. Hello.
26:43
Is that a claymore on the door? I could only just see the claymore, by the way.
26:50
We're distracting the guy here if he pushes up.
26:58
Oh my god. Now he can't go through and push though
27:04
because it's his own fire. So he screwed himself a little bit.
27:13
Okay. Great push.
27:24
Okay. Don't get hit by the fire, which is going to hit us through a wall for some reason.
27:29
Just how it is.
27:35
Okay, now we're going to push around the back. They're not looking.
27:46
Oh my god, dude. It's lucky he was low on health. That's all I say. Is that guy going to peek again or is he done
27:52
peeking? He's done peeking this side.
28:00
It's a hard shot cuz they're moving. They're not What?
28:10
We're just trying to distract them on the right hand side
28:16
so that we can maybe make a push on the left. You know what I mean, bro?
28:24
Keeping keeping them occup
28:51
cuz my again my really doesn't want to move. So, we're going to have to encourage
28:58
them by maybe planting the objective. Oh, the one player got on it. Look how Look how many of them
29:04
just kind of sit back like what is this? What are we doing?
29:11
Should they bring back limbshot multipliers? It might make the game a bit more interesting for sure. Yeah,
29:16
right now it's kind of like um it is just body and head, which makes it
29:22
very simple, but it means that if I shoot you with the SCW in the foot,
29:29
if I shoot you with an SCW in the foot, it does the same amount as if I shoot you in the the upper chest. You know
29:35
what I mean? I think that is a small problem. Okay, we're getting
29:49
And so are those grenades, by the way, if you're wondering.
29:55
Those grenades are also very problematic. Alas, they're not going to change them
30:01
for some reason. They're still extremely powerful and strong. Ah, I wanted that to go just
30:08
over the wall, but we got full health. We can probably peek him now.
30:20
Oh my god. If you just use Oh my god, they're all hiding in random spots again.
30:27
Mom, they're doing the thing. They're just holding corners again.
30:40
Oh my god. I'm in trouble.
30:46
I need my team to I need to activate my team. Okay. Well, smoke it. Smoke it. Smoke it. Smoke it. Smoke it. Smoke it.
30:52
Smoke it. Okay. This is going to be really hard
30:57
cuz the the rest of my team is just sitting in a circle around A, but not necessarily looking at it. Do you see the problem?
31:05
Really diffusing it. Really? Really? Do you see what I mean? Do you
31:11
see what I mean about this team? Like they're just sitting in random spots around A, even though it gets armed and
31:18
then going, how do they get it? Yo, how did they even get there? So,
31:24
it's going to be basically my entire team around the edge of the of But to be fair, my squad's actually
31:30
going crazy. The squad, my squad in itself is has done all the work. But
31:35
yeah, the rest of the team I don't know what they're they're doing thinking they are playing a different game
31:43
of as long as I'm looking that's enough.
31:51
Need that health regen big time.
31:56
Holy [ __ ] man. This is going to be Look, look. What are they doing up there? What are you doing up there?
32:04
So many footsteps.
32:13
Hey team, come on. Come on. Come on. We have to go now. We have to go now.
32:19
On the objective. On the objective. Oh my god, this is so hard.
32:24
All right. Already diffusing. I can't even see the guy diffusing.
32:32
charges on alpha. No, dude.
32:38
It's Oh god. They are army. They got to Oh,
32:45
what is this [ __ ] man? What is this [ __ ] dude? What do you think you're doing?
32:50
All that work, man. Oh, they're going for it. They're going for it. But we're so far back on the
32:56
other team. I guess I should have had a spawn beacon.
33:06
Damn, what a close one. And thanks to our team for holding the they they held
33:12
the spawn, man. You got to give it to them. They held the spawn so well. No
33:18
enemy attack defending player was going to ever get into our spawn that whole game.
33:24
They they really they really nailed the spawn defense. It was sick.
33:35
Incredible spawn defense there.
33:40
If there was an objective in our spawn, I can tell you right now, we would have
33:45
won it.
33:55
Now we got another man. Manhattan. Should
34:01
we do some uh should we do some metro? You got there. It's full. What's it called on Metro right now? So maybe I
34:07
should uh level up the M277 on Metro a little bit.
34:23
It's so stale. Where's season two? Um, less than two weeks.
34:29
12 days. 12 days.
34:38
Oh, yeah. I have to Oh, I can't go uh assault sniper. Forgot about that. I have to go I have to go um
34:47
recon cuz it's locked classes. Imagine that. Imagine locked classes.
35:01
Crazy how far you can see.
35:06
Oh, that was a lot of damage. Whoa.
35:15
Oh, head shot. Kill that. Nice.
35:40
Someone's going to make Rebirth Island in Paul. Give them time. The walls are offensively gray. Well, yeah, because
35:47
this is this isn't Metro, is it? It's just
35:52
it's just a reconstruction.
36:03
Whoa. Cuz they could they can see my scope glint through smoke. Could you could you see smoke glint through BF3
36:09
and BF4 smoke? I think you could in BF4 and like BF1, but I don't remember BF3.
36:18
for you.
36:26
Do you think this DICE would clean this map up before they featured it? Um, no.
36:32
I don't think they did. One one thing I'll say about this guy's map design.
36:37
One thing I'll say about this guy's map design is there is only one spot where there's like a way to get into the wall.
36:44
I think this guy um I think this guy actually like did a really good job because there could be like loads of
36:50
gaps. There could be like um doors that you can't run through. There could have been windows that you get stick stuck
36:56
in. But like the guy who's remade it like hire him.
37:02
I I know he's just recreating a map, but you know it's still kind of impressive that there's like barely anything wrong
37:08
with it. People call this T- Metro Tu Metro. I mean, it is. That's exactly what it is.
37:16
It's literally like someone made Metro and Roblox. But that's that's all we got.
37:25
I feel like if you were allowed to add custom assets, this game would go crazy, but they'd have to be like confirmed by DICE or something. But like I don't
37:32
understand why they're not leaning into the whole portal thing, right? like
37:39
adding one zombie model that's that literally the intern could whip up in an
37:44
afternoon. Do you know what I mean? One zombie model that the intern could whip
37:49
up in the afternoon, you know? I don't understand why they're not like
37:56
Yeah, we could just we could we could do that. Just add a zombie model so people can make zombie modes with zombie with basic zombie models. You know what I
38:02
mean? I don't know why that's not a thing yet.
38:07
But and like you know just some other assets maybe just to add support like you know
38:12
nothing crazy just some other assets that might help people create maps. That's it.
38:20
Maybe cuz people won't buy anything from the shop. Yeah. But the the the zombie model isn't a isn't a
38:27
um what's the word? It's not something that you're going to wear in a normal match. It's just something for Portal. Do you know what I mean?
38:36
That's what I'm trying to say. Um, there's some really m like minor
38:42
things I feel like they could add to the game that would make it
38:48
a lot more interesting.
38:59
It's an AI. Yeah. Problem
39:09
is, everyone's smoking, so you can't see.
39:15
Everyone's smoking up the doors. So, the only other people I'd see is other people also using snipers.
39:23
How can they see through this? How can you see through the smoke? Oh my god.
39:37
Is that not a head shot there? That was
39:55
Activision will sue them. No, it doesn't have to be. You have to understand just because Activision has their own zombie
40:01
mode. It as long as if it's as long as it's not basically copying their map exactly, which is what they did with
40:08
Naka Toten, right? It's all right. The issue is is if they
40:13
start copying map designs to a tea, that's when they're going to have legal problems.
40:21
But as long as they don't copy them to a tea, um you can get away with it.
40:28
Oh, do they? No, they haven't yet. Any merits for running a thermal? Not in smoke. Thermals don't look through
40:33
smokes, unfortunately. In Battlefield 6,
40:41
that was definitely a head shot, but okay. Sure.
40:52
Thank you. It hurts really. Uh
41:00
really coming out here
41:14
regen and you just Oh man.
41:27
Oh, this is the worst M4 ever. What have you built?
41:32
Why have they built a 20 round M4? What are they doing? This actually might be the worst gun I've ever picked up. How
41:38
How How is it possible that they managed to make the M4 worse?
41:44
This is I'm going to go I'm going to go die.
41:51
Does XP count in this mode count towards loving weapons? I think it does now. Yeah,
42:02
I think it does now.
42:11
Got a magic here.
42:24
Three, two, one. He's reloaded and he's going to peek cuz he was reloading MMG, right?
42:33
There's a guy right here reloading and then he was going to peek again. I thought I felt I felt it coming.
42:44
He just doesn't track challenges, right? Did they So, you know, when people were
42:51
doing the um the sniper challenges, remember when people were doing the longrange sniper challenges in um Portal
42:58
Maps? Did they change that? They must have. Right.
43:04
Let's see if we can get a better angle on these guys over here, though. So, we're far enough away. Oh, head
43:11
shot. Sure, man. If we're far enough away, we can just snipe them. And then
43:16
even if they hit us, it's going to take them a while to get Oh, you lucky bastard.
43:31
The crazy thing is is the enemy team is basically not pushed up at all. And we've been holding BNC for like a good
43:38
10, five, 10 minutes and we're still not winning by that much.
43:57
We're just not winning by that much at all, dude. And
44:04
oh my god, that was crazy movement. What the [ __ ]
44:10
I think may maybe if I started cuz basically my my title today is Battlefield 6 made $3 billion and then
44:17
the first thing that people see when they come into the stream is a map that looks like it was made in 1995.
44:24
Ah, that's funny. That is funny. Like it's like guys, Battlefield 6 made
44:31
three billion and then someone will come in and might they might not have the um they might not have the details about
44:37
what's happening
44:42
uh with this Metro map and they'll be like Battlefield 6 released this with $3
44:48
billion. I missed
44:59
I was going to say, bro, that was risky as hell.
45:22
Oh, no.
45:30
understand it's the they did a great job.
45:42
Oh man.
45:48
Yeah, it's going to be rough. I thought I had a I had such a nasty
45:54
angle on the guys on the bus. And now, wait, why did I get set on fire? I got set on fire by standing here to an
46:01
incendiary there through the wall.
46:06
I mean, I guess I could res these guys.
46:13
Let's move. When I was getting you, bro. You just had to wait a little bit. Oh.
46:22
Oh, this is a terrible L11 or whatever this is. The recoils on it so bad. Like really,
46:30
really bad.
46:48
Okay. This guy's only got grenades as well.
46:57
I mean, they do have to push through. Mount it. I dare you. No, there's no
47:03
point. I can't even see him.
47:08
that
47:17
an unrestricted map editor. Well,
47:23
you see the unrestricted map editor though still requires custom assets, but I get
47:31
what you mean. I think the reason why it's restricted is because people could make technically make maps that wouldn't
47:37
be optimized and would make the right the game run poorly. I think that's what they're worried about, right? No one
47:42
wants to be given the tools and then they create an insanely detailed map and
47:48
then half the player base can't play it because their console won't run the map that someone's made. And I think that is
47:56
a genuine concern. So that's why I think they've made it so
48:01
that you can only make very limited designs or something offensive. You if you
48:08
really wanted to, you could probably still make some sort of, you know, 1940s
48:14
German signal signal on the map if you really wanted to. Like I don't think that's stopping anyone, but like
48:22
do you know what I mean? I don't I don't think that's the the case. I think it is
48:27
just more of a thing of they really don't want someone to make something that could like crash an Xbox or
48:32
something cuz then they'll get in big trouble. You know, if like someone makes a map where if you join it, it like
48:37
crashes your Xbox because there's like so much [ __ ] going on.
48:46
So, I think they have they're trying to be so careful just in case.
48:52
Uh that guy just disappeared. How was Portal in 2042 compared to BF6?
48:58
Way more restricted if I'm honest. You you could, bro, you couldn't even put assets down in 2042. That's how
49:06
restricted it was. It was kind of like that was that's why it was just like, oh, who cares?
49:13
Yeah, you couldn't put assets down in uh in 2042. You couldn't move objectives.
49:23
There was no there was no assets. There was no you couldn't put walls down. That's how limited 2042 was. It was just
49:30
make your own server, give it some rules. That's about it.
49:35
Um so Battlefield 6 is a massive upgrade in terms of portal. The only difference
49:40
is the only difference is is that um
49:49
he's got sweet spot. That's why I'm having to be careful.
49:55
Um, the only difference is obviously they're still having to limit what you can do and what you can make. There's no custom assets. You can't import
50:01
anything. Only stuff that's already in the map that you're making the map from, right? So, there's no blank canvas
50:07
either. Uh, as far as I know, right? Or is there is there a blank canvas map? I
50:13
don't think there is because, um, so somewhere on this map, this metro map, look. Uh, what map is this?
50:20
I think this is um Manhattan Bridge, I think.
50:25
Oh, no. This is Empire State. So, the entirety of Empire State, the map is
50:32
rendered. This map is built next to Empire State
50:38
here. The entire map is there. If I was to somehow glitch outside and get in a chopper, I'd be able to go and hang out
50:46
in Empire State. I could go run around the map. So, I don't know if they've added a
50:54
I don't know if they've added a way to what's it called, dude. This guy needs
51:01
to move right there. I don't know if they've
51:07
added a way to just basically have a completely blank slate, but then you're still able to use the assets from that
51:12
map. How come I use the M44 over the 357? Because it has longer range, just way
51:20
more damage. It's a two shot at at almost any range up to like 50 m, I think.
51:27
Um,
51:37
Shark.
51:51
They're going to res him.
52:08
Whoa. I swear those two shots would have hit him. No.
52:17
I swear those two shots would have hit that guy. It's not Metro. It's somewhere.
52:23
I mean, yeah. Yeah, it is.
52:33
I thought the 357 became mayor only in red sec. Not in normal battlefield.
52:40
This this an AI only in normal red sec
52:47
normal battlefield was what I meant to say.
52:55
Um Get him out.
53:10
Yeah. No, the traits the trait is meta in red sec, but not but not normal battlefield. The normal ro is crazy. Two
53:17
shot kill at like medium range. Unheard of.
53:27
You can probably see me through smoke.
53:36
You just snip me. Somebody Somebody schno me.
53:41
Come on. Wow, that was actually kind of crazy.
54:01
The only thing I can afford is Battlefield 1 for now. Should I buy Battlefield 6 and have fun with it or
54:06
wait until after season 2? So, I would recommend waiting till season 2 because
54:12
um there'll be a wave of a lot of newer players and returning newer players. So
54:18
if you were to join Battlefield 6 now, there would be a lot of, you know, it's basically a lot more of the veteran
54:24
players, so you might find it a little bit harder to integrate. But if you join with in season 2 when there's going to
54:30
be more content and um and there's going to be more new
54:35
players that are like, you know, similar to your level, that's why I'd recommend it. So yeah, I'd hold off until season
54:41
two. And you never know, they might even do the season 2 sale or something. I don't
54:46
know.
54:59
Yeah, even just even just statistically, I think it would be a good idea to wait till season two. Like, don't get me
55:04
wrong, it would be nice to maybe get to know the maps a little bit, but everyone you're going to probably just
55:10
want to play the new map alongside everyone else who's also learning the new map as well.
55:22
Why is this ED bot down, bro?
55:38
Nade that corner. Nade the corner. I just hit someone directly with that
55:44
nay, but it didn't kill them. Do UAVs work in this map? Um, I'll tell
55:50
you right now. Yeah, I guess. I actually don't know, but maybe um because we're
55:56
out of bounds, it might not. I don't know, bro.
56:06
But you know he wants to reig it.
56:12
I meant buying Battlefield 1 now. Oh, you mean buying Battlefield 1
56:17
instead of Battlefield 6? I mean Battlefield 1 is a solid game.
56:25
Um, but I would say well it depends. Do you want a more what's the word? authentic
56:32
experience or do you want a more modern chaotic
56:37
experience? Cuz that's Battlefield 6. I would say BF1's certainly a more
56:43
classic Battlefield style. So you have
56:51
friendly. Thank you.
57:11
Just slowly pushing them back. Slowly.
57:20
GG. You were victorious.
57:25
Did that guy just Did that guy just mount into a wall?
57:31
Slightly concerning.
57:42
Can you gain XP in the portal servers? Yes. So, look, I'll show you right now.
57:58
I'll show you right now. So, when you go to more featured operation metro,
58:04
you get 100% progression, but apparently you don't get challenge progression. And
58:11
this is the I think this is the only map on Portal uh apart from normal just like
58:16
if you make a conquest server for Johnny wherever. Uh, this is the only custom
58:22
server that has full progression, which is kind of nuts to be honest.
58:30
Breakthrough siege carro
58:36
sock's unplayable. Manhattan Bridge is unplayable on attack if you don't get
58:43
past state eastward. Screw it, man.
58:50
Has that changed since Jack's video? Yeah, I think it has.
59:05
Um, you're in Metro right now with all bots.
59:10
I think it depends on your region.
59:19
It does depend on your region. Oh my word.
59:32
Every time I go to shoot someone, they've moved on. Okay, we need to push back to I don't
59:38
think we're saving it, are we? We ain't saving that, brother.
59:51
Rud.
1:00:01
This is probably the worst map to snipe on for breakthrough, but we're going to do it. We need to be ready to defend.
1:00:11
What? I thought I hit that. Oh, at least I've got all of my perks, though. I've got all my perks.
1:00:20
What's one of them?
1:00:39
Is that a sniper? Someone was beaming me, dude.
1:00:50
Hostile. Regional matchmaking ain't it? Well, you
1:00:55
say that, but I mean, we already have I guess you know what? We already have Chinese players in
1:01:01
every server, so what difference would it make?
1:01:10
Screw it. If if you if anyone can just VPN to any region, even if they have, you know, 500 ping, screw it. Might as
1:01:18
well let them uh let them all in.
1:01:29
Have I played the new Del Force map? No.
1:01:34
Whoa. Uh where did you come from? Want to see
1:01:41
a spawn beacon in there?
1:01:47
What's the new uh Delta Force map?
1:01:55
We had a decent time on Delta Force for a short while. It was all right. Man,
1:02:09
they're all in that wall. I didn't mean to throw that. Oops.
1:02:15
I can I think there's a spawn beacon in there, isn't there?
1:02:23
We got the spawn beacon. Definitely. Whoa. His body moved just as we got a
1:02:30
What's it going? His body moved just as someone else revived on my team, so I thought he was being revived.
1:02:41
Damn, I do love the M277. Damn it.
1:02:47
The enemy is attacking Alpha.
1:02:58
When I say there's better weapons, that's what I mean. There is better weapons.
1:03:08
There's one guy.
1:03:18
Okay. Have you heard about this Warogs game? Yeah, they did. They tweet they tweeted
1:03:24
yesterday saying it's about time and I'm like, "Oh, yeah." Cuz basically, as far
1:03:30
as I can tell, Warog seems like it's going to be a
1:03:38
tactical shooter.
1:03:44
of some description.
1:03:50
But yeah, I'm hoping it's um another game that we put some time into. Trust
1:03:55
me. I mean, if I had any other gun, please
1:04:04
shot a little bit faster. We got to level up this M277.
1:04:11
Doesn't mean I'm going to use it once I've leveled it up. We're just using it.
1:04:17
Oh, wow. That's actually like quite an interesting spot they have there. You can peek me over the top
1:04:24
of the bathrooms. That's good. No, neither. Well, neither of these guns are really good for this map, but you can
1:04:31
make them work.
1:04:36
you. What you want is fast fire rate andor a shotgun.
1:04:45
Oh, someone else got him.
1:04:53
They're going to keep spawning in that corner cuz I think they have a spawn beacon in there. Let's see if we can get to the other side.
1:05:00
Will I be giving Hell Let Loose Vietnam a go? Dude, I'm we're all open this year.
1:05:05
If Battlefield 6 is, you know, lacking on the content a little, at least we have alternatives. Let's just put it
1:05:11
that way. I do like being shot. Yeah, that's what
1:05:19
I'm worried about. That guy just Why do you just sit in there? You might as well push out a
1:05:24
little. He's like a a mobile spawn beacon with an SG. I will I cannot beat him at close range with an SG.
1:05:32
Not with the M277. Maybe a revolver. Actually, no. With the grenade launcher, we could, but
1:05:39
yeah, we're not beating him with an M277, which is why I'm avoiding running in there.
1:05:46
I could even get like five shots off in the time that he can get off like three.
1:05:57
Forward. All right, let's see if we can n him.
1:06:05
Yeah, that's one. What about the other guy? He's still hiding in there.
1:06:11
Where are they?
1:06:17
See if I can get up the stairs.
1:06:23
Thank you. I need a [ __ ] Yeah, that's what I've got to watch out
1:06:29
for. I can't I cannot If they're full on health and I've got the M M277, I will
1:06:36
not beat them. I can beat them if they're low on health already.
1:06:55
Ah, if you catch them off guard as well, I guess you could also get them.
1:07:03
But close range. Nah, bro. Ain't happening.
1:07:10
Oh my god.
1:07:21
You got to be switched on. 20 round M277.
1:07:28
And again, pistols. Unlucky, man.
1:07:41
I like red sec, but it feels like an afterthought. I can safely say that was a twoshot kill from the TR7 there.
1:07:51
Um, what was someone saying? Talking you seen that Sino war Chinese during the 30s World War II game.
1:07:59
Single player only. I have not heard of it at all. No, genuinely haven't heard of that.
1:08:06
Could be interesting. Oh yeah, dude. We are never being the
1:08:11
T7. We are never being the SG.
1:08:19
How is the BF620 still not happened? I think they're probably going to renounce it at season 2 probably,
1:08:27
but honestly at this point I'm kind of done. I'm done with the whole of Earth,
1:08:35
you know. Okay. No footsteps on that guy from 20 m
1:08:41
away. is fine.
1:08:48
Someone was saying something about red sec.
1:08:59
If they don't deliver huge content after one month delay, what's the point of the huge delay? Because
1:09:05
I mean, I think they they can happily do a delay and still not give us more content. It's just that nothing's going
1:09:11
to happen, you know. You have to remember now that they've sold the game, right? And it's just live
1:09:19
service, the only way they make money is now by selling skins or some other type
1:09:24
of monetization. So, unfortunately,
1:09:30
if they're not seeing that monetization, then they're not going to continue to invest in the title.
1:09:37
Unfortunately, that is just how it goes, unfortunately.
1:09:48
So, and I think red sec was supposed to be the mode that was free and then everyone bought skins like War Zone, but
1:09:56
I don't think that's going to happen. Is it?
1:10:05
I think that if that was going to happen, the time would the time has been and gone.
1:10:11
Can't even destroy a paint can. What is the mini scout chamber did?
1:10:21
What? I'm shooting his head. Nice. I'm shooting his head. What the [ __ ] I just shot his head like three times.
1:10:30
[ __ ] Must be an invisible wall behind that barrier thing.
1:10:39
season 2 is make or break for the game. I wish. Well, I honestly don't think that.
1:10:51
Okay, I thought they'd be in that corner, but they're not. I think they can they can flop and then
1:10:57
they'll just have a resurgence and then slowly over it's like a BF5 the the game
1:11:03
will maintain a player base and then eventually it'll reach a point which will be fine. But I don't think it'll
1:11:09
make them more money though. That's the thing with Battlefield games.
1:11:18
I remember the 100 million player count boast they were looking for. I don't think it was a boast. It was a
1:11:26
expectation, you know.
1:11:31
It was an expectation. Realistic expectation. Maybe not.
1:11:43
Or an investment. I guess you can look at it that way. Is the Metro School World bugs? No.
1:11:51
What did I play before? BF6, uh, War Zone, I guess. But Battlefield
1:11:57
2042, BF5, BF1, Battlefield 4, Battlefield Hardline, the
1:12:03
Call of Duties, Titanfall, PUBG,
1:12:08
uh, DMZ,
1:12:14
uh, Armor of Forger. What other games do we play? Longterm,
1:12:24
Delta Force, Fortnite.
1:12:34
What is that? What other games I play long term? I'm trying to think about it now. It was mostly Battlefield.
1:12:46
Do you think the return of Blackout could revive War Zone? Um, not really.
1:12:52
I've heard that Blackout is just an LTM. It's not even like the full They've not even doing a full version of it. Do you know what I mean?
1:13:00
Which is concerning. I thought it was going to be the full like a full revamp of the battle royale, but I think it's
1:13:06
just a limited time mode, unless I'm mistaken.
1:13:30
I personally believe that they should bring back premium for the next Battlefield title, right? And the way
1:13:35
they do it is you pay premium, right? You get the maps two weeks early
1:13:42
and then the and then the maps are free for everyone. Thoughts? You make premium a cheaper product as
1:13:48
well than what it is now
1:13:54
or more than what what it was before.
1:14:02
We need to push the enemy back and secure the site. Cuz I know that people would be like, "Oh, what?" But if I've already paid for
1:14:09
Battlefield 6, I don't get the seasons. Like, no, you get the season. It's just a two weeks later. You literally just
1:14:14
you just get a twoe head start with premium and then the game opens up and allows all of the other players to play
1:14:19
the premium content.
1:14:26
Everyone will just wait. No, they won't. No, they won't. I think you're you're underestimating gamers, man.
1:14:34
You give them a pay an incent a paid incentive to get an advantage, they're going to take it, bro. I'm telling you
1:14:44
like, and that that would be the monetization. And and and here's the thing. Let's say
1:14:50
let's say um let's say that that does happen
1:14:55
miraculously that gamers all unite and say, "No, we won't buy the premium. It should be free."
1:15:01
They do one the first season with with with full four maps, you know, in this
1:15:06
method and then if if no if everyone waits, they just go, "All right, we'll just cancel it." Why wouldn't you just
1:15:11
like give it a try? See if you make the money back that you invested and if it didn't make it. If it didn't work, then
1:15:17
just say, "Oh, we're going back to the old method." Parasanic, thank you for the 49 months.
1:15:23
Thank you, dude. Oh. Oh. Oh.
1:15:34
Oh, come on. Oh, come on, dude. Uh,
1:15:41
that sounded like there was someone underneath me, not a guy running around with a pistol.
1:15:48
Yeah, I I don't understand why we don't have a premium because I think premium in the previous games was you bought
1:15:54
premium and only the people who had premium could then play that content. But of course, what happened was after
1:16:02
the f initial two weeks of premium, no one wanted that not enough players were
1:16:07
playing to fill up the servers that were playing the premium content or at least there would be like two and then you'd
1:16:13
end up just going back to playing mostly just playing the non-premium content because there was never enough players
1:16:19
to you know what I mean? At least that was my experience.
1:16:26
Yeah. It said grenade. So, are they not up
1:16:31
here? All right.
1:16:37
I love I love it. I love it. Where was that guy? I love the M2 Z7 Z.
1:16:47
It's so slow. It's not really a running gun weapon. It's like a medium range.
1:16:53
It's kind of like an assault rifle. Hang on. Oh, [ __ ]
1:17:07
The guys in that building over there. Still got the ladder here. All right. Can you guys stop hiding in corners
1:17:15
and let me kill you? They got trophy as well. Fantastic.
1:17:27
I might have to show you guys this video of Eastwood being fully destroyed. It is so crazy.
1:17:34
Honestly, it was actually baffling.
1:17:41
Watch your back. Oh my god, dude.
1:18:01
Where are you at the
1:18:07
grenade?
1:18:17
Oh, come on. Head shot. Come on. Come on.
1:18:24
What are we playing? This is him. This ready. Never going to shoot. I'm never going to shoot. I'm
1:18:29
never going to just like do something. Do anything. Just lose that. Just do something, please.
1:18:39
Maybe he's just hoping I waste enough time get shot by someone else.
1:18:45
Um, I think we push the right. I don't see us pushing the left to be honest.
1:18:53
And even then, we got to actually get more than one person on the point. It's actually going to do that. Look like an
1:18:59
enemy. What the [ __ ]
1:19:08
At least the reload's fast even without a fast mag.
1:19:15
That guy did not make enough footsteps for it to sound like
1:19:22
he must be on the stairs.
1:19:33
He has to be on the stairs. It was the only way he could be.
1:19:43
What AR am I running? M277. Have I thought about playing some armor with Lackey? Um, yeah, I could play some
1:19:51
armor. I'm not against it. It's just that um I don't know.
1:19:59
I don't really want to cuz like armor I'm going to have to relearn everything. Like I've already forgotten everything
1:20:04
about it. I can't remember how I can't remember anything about it.
1:20:09
Genuinely, I'm going to have to genuinely relearn the game. I'm not even kidding. And that is uh it's a it's a large
1:20:15
undertaking for me.
1:20:28
That is a large undertaking. Like I can't even remember like and also
1:20:33
I Okay, here's the secret. I absolutely hate the aiming in Armor Reporter. It is
1:20:40
It's just how the game's designed. But basically, the aiming is like if you if
1:20:46
you hold aim, you look
1:20:52
and if you click aim, you aim down sight and hold. And then if you hold it after
1:20:57
you click it, like I just want if I ADS, it ADS's. If
1:21:04
I want to look, there's another button for it. And you can't I'm pretty sure you can't change that.
1:21:09
And also, you have to do it that way because of how the game works. Um, but one thing I do really like is
1:21:16
the um one thing I do like about armor is that because it's quite a it's really
1:21:22
hard to see players on purpose, right? It's supposed to be semi-realistic. You're not supposed to just, you know,
1:21:27
no one has a big red icon above their head that you can see across the map. um they have this thing where basically you
1:21:33
just get an increased um FOV or like it just zooms in even if you don't have a
1:21:38
scope on almost like you're focusing your eyes so that you can actually look
1:21:43
into things further away and that that honestly is such a big
1:21:49
help. Thank you. It's such a big help for games like that. Like gr I don't
1:21:54
know if Grzone has that. So, when you're trying to spot people at range, when they're just hiding in bushes and [ __ ]
1:22:00
it's so hard. How many weapons in season two? Probably four.
1:22:08
Pouchy 92. Dude, I remember our days of uh of Battlefront
1:22:14
2. Still to this day, that was a great that was a great meme.
1:22:22
Thank you, dude. Thank you for the 34 months still here.
1:22:28
Oh my goodness.
1:22:36
One month today for four new guns. One month delay that was going to it was going to have four new guns anyway, bro.
1:22:43
We were always going to have uh four new guns. It was the delay didn't change anything.
1:22:52
Ever thought about going back to gray zone? No, I again this is the this is the thing with these these hardcore
1:22:58
games. They they get frustrating after a while because
1:23:05
basically with a lot of hardcore games the strategies just kind of become who's the
1:23:11
most patient and it's hard to have skill expression
1:23:17
in a game where it is just who just sits in the bush longer. And I think that frustrates me is that
1:23:24
there's no way to outplay someone who sits in a bush in gray zone or armor really
1:23:31
armor as well. But like at least there's motivation for you to like in armor of forger. At least
1:23:36
there's motivation for you to actually move. But in gray zone, it's like you
1:23:42
Oh, you're taking this uh you want to take this base. Sit in a bush. Wait until they push. Shoot out the bush.
1:23:50
probably sit in the same bush and never move and you'll be fine. As soon as you move, you get shot by someone else who's
1:23:56
sitting in another bush. And I said, one of the biggest issues with Grey Zone for me is there's actually too many bushes.
1:24:05
And don't get me wrong, that's that's very realistic, but it doesn't make a fun gameplay experience when there is
1:24:12
9,000 literally literally 9,000 bushes to look through
1:24:18
to find one player. That is the issue. I'm here.
1:24:25
Stay with me. Thank you. There's one guy to my left as well, by
1:24:31
the way. He's literally
1:24:37
there. The sniper on assault work now. Yeah, it
1:24:42
does. It's not as good as I think they've balanced it quite well cuz it's nowhere near as good as as it is on recon.
1:24:49
Recon still gets faster rate of fire and also less sway when you aim in. But you
1:24:55
can definitely snipe. I wouldn't snipe at long range like anything over like 200 m really. Okay, that is going to be
1:25:03
a real problem.
1:25:09
down. Come here, Roron. Ron, run.
1:25:18
Thank you so much. Yeah, I've I've always had an issue with hardcore games and kind of like the flow.
1:25:23
And that's the thing, they're not supposed to flow. They're supposed to just be slow. That's like how they're designed.
1:25:29
And I just find that um hard to keep my attention. That's all.
1:25:37
I think I've got so um
1:25:44
I've got so used to games that have a lot of structure
1:25:52
and those games are kind of built to not really have structure, you know? I mean, I've only I've got my revolver, I guess.
1:26:00
Damn, that was pretty lucky.
1:26:06
Um, those games are built to literally have no structure. They're supposed to be almost random
1:26:13
and that's how they're built.
1:26:19
Bravo. Move to attack the marked.
1:26:24
My experience with Premium was that maybe one to two maps in a DLC were actually decent and the others were
1:26:29
quickly abandoned and forgotten. Well, that still happens, but now you get less of them.
1:26:35
You know what I mean? Blackwell Fields. No one wants to play. Well, not no one, but way less people want to play
1:26:41
Blackwell Fields and people are just kind of like, you know, whatever.
1:26:50
Um, no one wants to play Battlefields and everyone's playing Eastwood, but now there's only two maps, so everyone's
1:26:58
avoiding Blackwell and everyone's playing Eastwood and that's that. I I I try and avoid
1:27:03
Blackwell quite a lot because I don't you know it's not my favorite experience for sure. Did I ever try Scum? No. I saw
1:27:12
people play it. That has a really weird way of doing third person, doesn't it?
1:27:18
Which I don't like, bro. It has a very weird way of doing third
1:27:24
person.
1:27:40
down there. Where's he running?
1:27:51
Whoa. Whoa. How did How did you spot me?
1:27:57
Oh my god. They're everywhere, dude. Okay.
1:28:09
What's in there? You could get into a match faster if you had premium. Oh, yeah. You got um you
1:28:16
got early queue access. Of course, they can't do that anymore because they don't have um servers, a
1:28:23
server browser. There is no queuing. Everything is perfect.
1:28:30
No, I got cucked by the I got cucked by the IFB.
1:28:37
Dice also adds modes that people play for a week for a challenge and never touch again. I'll tell you exactly why.
1:28:44
It's easier. It's way easier to make game modes than it is to make new maps. So if they flood the same maps with game
1:28:52
modes, that is 10 times easier than trying to make new maps instead with all
1:28:57
the game modes that exist. That's why they did that. Our suffer losses.
1:29:06
You can just keep making modes and modes and then and then just it's the same map or the same maps, but you just have to
1:29:13
you all you have to do is just add the stuff to make it the new mode. Whereas when you make a new map, it's just like
1:29:20
10 times the effort. And remember, that might not be the
1:29:25
dev's fault. They might have just been told to work with what they got,
1:29:31
you know.
1:29:43
Reloading. Cover my
1:29:53
Lol. Lol. Lol.
1:30:05
What? Huh?
1:30:12
We're attacking Bravo. They could easily allow a community to do most of the map work. No, but it's
1:30:18
not the same, bro. Like, yeah, the metro the metro map is a perfect example of the best you can do
1:30:24
with the tools and that is not and that is nowhere near the quality
1:30:29
that, you know, people expect.
1:30:34
they would essentially have to give out their entire map editor with everything
1:30:41
for people to make really good maps.
1:30:47
And I don't know, and I'm guessing there must be a reason why they don't do that.
1:30:58
Going to kill me, bro.
1:31:11
You like Arc Raiders? No, I'm not. Well, no, it's not I don't like Arc Raiders. I just just not I'm just not that into it.
1:31:22
Third person shooters, man. When was the last time you saw me enjoy
1:31:28
a third person shooter? Genuinely,
1:31:39
we enjoyed it for a while, but then when you really get into the the meat of it,
1:31:48
reinforcements, it it gets a little frustrating.
1:32:01
What? We have Bravo under attack. I'll take Teimu remakes over a lot of
1:32:08
the maps we have right now. I mean, sure. As I just said, that's just not that's not the expectation of a lot of
1:32:13
other people, you know.
1:32:20
Need ammo. Do we have any ammo? I've got two shots left. He's
1:32:28
going to run left. Want to just make sure he's suppressed.
1:32:42
He's dead. Yeah, he's dead.
1:32:53
on the marked objective.
1:32:59
Damn.
1:33:07
Right now is the time to get into Overwatch because they added a jetpack cat.
1:33:13
Huh? Yeah. I was like, what's going on? You
1:33:18
just suddenly hear a jetpack cat. Yeah, you can go and play. You go, Ella.
1:33:24
It's all yours. You go and play Overwatch.
1:33:29
You Yeah, that sounds like your game.
1:33:35
I don't mind Division. I mean, even the Division I mean, to be fair, I think I actually prefer our graders to Division
1:33:41
because I swear Division is literally just I have a sniper rifle that does 8 billion damage. the objective.
1:33:48
I like, okay, you're dead in one shot. Goodbye. Oh, okay.
1:33:55
It's like a Division 3 is like an ARPG just zoomed in.
1:34:11
I knew you had my back. I'm out.
1:34:20
Or at least that's been my experience anyway with the Division is just
1:34:27
someone's gun has insane stats and it doesn't matter how good you are
1:34:33
with your normal guns, they are going to kill you.
1:34:44
Okay. Well, we need to get on B right now.
1:34:50
Why does it sound? Oh my god. Okay. Need to get on to be. I can't save
1:34:55
my teammate. I literally have to get on the boat. Sorry guys. It is what it is.
1:35:02
Ah. grenade.
1:35:07
Can't ads or I can't see anyway. Well, I don't think we're getting this
1:35:13
point, boys.
1:35:27
Unlucky. Someone used a flashbang in 2026. I was
1:35:34
actually 225
1:35:54
seasonal boost. Hey, the mini scouts. Uh, what level is
1:35:59
that?
1:36:09
Guys, is it um is it dystopian to walk around and hear
1:36:15
every child say 67?
1:36:20
I guess everyone was saying 420 before, but I am scared.
1:36:31
Have I tried Holdfast Nations at War? Yes, Ampazan. Now, the only thing is with streaming it is
1:36:39
well, I wouldn't stream Holdf Fast Nations because some people
1:36:45
might take the history a little too far.
1:36:53
And that's all I'll say.
1:37:01
It's not It's certainly not a safe game to stream, that's for sure.
1:37:06
Make a video. But, you know, I've seen some really good videos.
1:37:13
It's just that you've got to be prepared for maybe losing sponsorships or, you
1:37:18
know, having your channel demonetized. You know, you just got to be prep. You just got to be prepared for that. Maybe
1:37:27
it is funny though.
1:37:34
They should get Burnt Peanut to play it. There you go. That would be That'd be ideal. The perfect game.
1:37:55
Come on. Oh, cuz it needs 24 players.
1:38:14
Oh, we're going to do some more um RV there yet tomorrow. You guys down for that?
1:38:40
So on the M277, you have to hold left and stick them down. Maybe that's why I don't like it. Maybe the recoil
1:38:46
pattern's just effed up. You know what I mean?
1:39:02
That's why I won't. Yeah, it's probably the recoil that's messed
1:39:07
up. That's why you don't want to use it. Any snipers back there?
1:39:13
Any snipers back there? There is, but I'm not allowed to peek.
1:39:21
The threat of the IF get rid of this.
1:39:28
Get that out of the way so we can peek. Oh my goodness. They get a They get an armored vehicle as well on this map. I
1:39:34
didn't know that. I genuinely did not know that.
1:39:40
So they be pushing.
1:39:48
They get an armored vehicle.
1:39:56
They're already pushing B. This isn't looking good.
1:40:05
This is not the gun you want to be using, by the way. This is a very bad idea.
1:40:10
Five people on the point. Pretty much can't stop that, but they might be around the corner.
1:40:34
dead. Oh, and I got the other one as well.
1:40:39
Got sniped, but it's okay. Two people below me somewhere down here.
1:40:50
Whoa, I am leaving.
1:40:55
You can have it.
1:41:10
cover. Am I using MFG? No, I'm not using multi frame gen.
1:41:18
I am not. I'm not using DLSS either.
1:41:25
This is native 1440p.
1:41:31
Okay, want to see graphics advanced. There you go.
1:41:38
I do have TAA on, but that's only because otherwise the game would look mental if I didn't.
1:41:44
Maybe one day I'll turn it off if I need to. If there's like some sort of update that mess with the frames.
1:41:50
When was the last time I played with coms? Oh, on Battlefield on Battlefield games with random coms.
1:41:58
That's a little again a little risky. The problem is is that there's no
1:42:04
instant repercussions for saying bad stuff on the coms. So
1:42:13
that's why it would be risky for me because people could basically just say whatever they want and no one's going to
1:42:20
ban them for like a week with Tom and friends. You mean like
1:42:25
Tommo? Uh I don't know if Tommo's played Battlefield 6 in a while. I think he's mainly playing Argraders.
1:42:31
But also because I play so early in the mornings, it's quite hard for us to uh
1:42:37
get together and coordinate
1:42:50
guy there. Bloody hell. The enemy is attacking. Whereas obviously Westy, Lackey, and
1:42:57
Jaff all usually stream around the same time. So, it's a lot easier to work with them.
1:43:02
What's the next big game I'm looking forward to? I mean, I'm interested to see what War Dogs is. We should be
1:43:08
getting some information about that soon. Um,
1:43:14
Modern Warfare 4, Call of Duty, uh, what else this year? I love being
1:43:21
shot in my spawn. Literally in my spawn, by the way. I got I died here.
1:43:29
dumb. GTA 6. Yeah.
1:43:36
Uh, what else? Total War 40k is the game I'm pumped
1:43:43
for. Yeah, I'm I'm interested in Total War 40k, but how are they going to make the battle the battles feel good when
1:43:49
it's when it's just ranged units? You know, that's what I'm getting
1:43:54
confused about. If it's only going to be ranged units, how are they going to make that feel?
1:44:01
Dude, I swear I was barely peeking for half a second.
1:44:06
Any res. Okay. Nice.
1:44:13
Stay with me. Nice.
1:44:25
Yeah, that's going to suck. That is going to suck. Why do they get an IFB and a vehicle? I swear they were
1:44:31
they were fine before anyway. They didn't need both.
1:44:44
Okay, bro. Damn, that's enjoyable. I really want to quit this game. I hate the if vehicles
1:44:50
in these maps, dude. So annoying. Not even. Not even. He can't even see me.
1:44:58
He's shooting me through like three buildings.
1:45:05
That vehicle's just there. We do have I just saw a guy with an RPG. That's the
1:45:10
good news. I saw a guy with an RPG. Maybe he'll go deal with the tanks. Maybe. Am I excited
1:45:18
for Viva Vinyata, too? I'm more excited for Garfield car, too, to be honest.
1:45:26
That's much more on my radar. I can hear footsteps. Are they coming up behind us? They are. I'm pretty sure
1:45:37
they must be doing the old There must be a place where they put a
1:45:43
spawn beacon. Where is it?
1:45:48
Where's the spawn beacon?
1:46:00
Where is D spawn beacon?
1:46:15
I need to unlock the 25 mag. Maybe I have. Actually, I don't know if I've checked.
1:46:22
I might have the 25 mag by now. There is a small chance.
1:46:31
Be advised, enemy attack.
1:46:48
Enemy casualties. Good.
1:46:54
Excellent. Take cover.
1:47:05
Not shoot that. I was behind. Why?
1:47:11
I missed. I missed. I hit.
1:47:16
I hit. Let's go.
1:47:29
Did I do a short stream yesterday? Yeah, I was only on for an hour and a half playing the new Metro map because
1:47:36
um I don't Well, as I've mentioned before, um it seems like finally
1:47:43
um my internet miss uh issues have subsided. Bro, what? How did you lose that? Um, my internet issues have
1:47:50
seemingly subsided and then basically I've just been dealing with um, a lot of real life
1:47:57
stuff after that. Nothing bad, but just like life is very hectic
1:48:04
uh, at the moment. So, and again, it's the perfect time for it honestly because I feel like I'm not really missing
1:48:10
anything with Battlefield 6. So, I'm basically taking the time now going to to kind of um
1:48:17
I'm taking the time now to kind of, you know, do a little bit more
1:48:23
real life stuff before I probably get busy again with
1:48:28
more updates and new games and stuff. January and February and March usually are pretty dead in terms of gaming. So,
1:48:36
getting stuff done now um is the way to do it, you know.
1:48:42
because, you know, 3 hours a day is pretty light, especially for streaming a video game, but at the same time, I
1:48:50
mean, there's not a lot going on in Battlefield 6, and that was that is the game
1:48:55
that I care about.
1:49:03
And I guess I'm also very lucky that I can I'm a seasonal streamer.
1:49:11
you know, hopefully I've built up enough of a audience that I can kind of, you know, take some, you know, not
1:49:18
completely take time off completely, but I can kind of like intense put the intensity up and down depending on
1:49:24
what's going on. Was I lagging in Metro? I was. Yeah.
1:49:32
So, you know, when a when a new game comes out that I'm interested in, I start, you know, ramping up the hours
1:49:37
and streaming a lot more. Uh, and then when I feel like I'm just kind of, you know, I guess you could say
1:49:43
coasting a little bit, but I kind of take some time to
1:49:51
do other things outside of streaming. Obviously, 10 years ago, I wouldn't
1:49:56
dream of doing that, but
1:50:02
Resident Evil update.
1:50:09
Oh, come the [ __ ] on, bro. I I'm just like if I aim any more down, I think I hit the top of the
1:50:18
I hit the top of the cover, so I couldn't shoot them. And uh you know what I mean? Oh, I could just say
1:50:26
and I don't have any nades to the inside of that that van.
1:50:32
Need help.
1:50:39
They are actually dead now in there.
1:50:46
Throw my stim at them. Actually, I don't want to be resed cuz if I can get a grenade launcher, that would be much more effective than
1:50:53
anything I'm using now. Oh my god, that's an enemy right next to
1:50:58
my teammate as well. Dude, what the [ __ ] just happened?
1:51:06
We spawned. Me and my teammate just stood. The only reason I knew it was an enemy was because it said take down
1:51:36
Bro, stay with me.
1:51:43
Our team is doing a a pretty good job though of holding this objective, but maybe we'll
1:51:49
maybe we'll get him now. I don't know.
1:51:55
I'm trying to think if I can hit that guy in the head with a grenade launcher right in the face.
1:52:03
Like that. down.
1:52:10
That's a lot of enemies. That's a lot of enemies. Holy [ __ ] You can hear them on the other side of that wall.
1:52:17
So many. Yes. What did I unlock? What level was it? [ __ ]
1:52:24
I at least need the 25 round mag. Do I have the 25 round mag?
1:52:32
I'm one level off. Gosh darn it.
1:52:38
I mean, they are making a push, but it's a little late.
1:52:45
Victory is imminent. I mean, it's not looking good for the attacking team here.
1:52:53
It ain't looking good, brev. How am I not being shot right now, to be
1:52:58
honest?
1:53:04
I'm stuck. This is actually a disgusting thing. It just gets you stuck on it for no reason.
1:53:16
Why did that blow up like an impact grenade? Is it cuz I shot it? Why did that blow up? Why did that blow up?
1:53:24
It was a normal nade. Morphi with the 53 months. Thank you. I
1:53:32
think there's a weird thing with grenades where another explosion can blow up grenades,
1:53:39
but I I just can't work out how it works.
1:53:45
Holy [ __ ] This guy's going to res me. Thank you. I did fire a grenade. I don't
1:53:51
think it it didn't register that I fired it.
1:54:01
IF is going to be too slow to get her, I think, to make a difference. Oh, now we're pushing in.
1:54:07
Finally.
1:54:14
Finally. Well, you know, that was all right. That was all right.
1:54:24
I wanted to show you this video actually because it is actually crazy. I wanted to show you this video.
1:54:30
Hold on. Let me show you this video.
1:54:36
This feed and I was like I have to I have to
1:54:42
show this to the chat. I will not watch it in its entirety.
1:54:49
I will simply steal their content momentarily. I just thought it was super interesting.
1:54:55
So, this is Defend the House who do like a Battlefield 6 Mythbusters series.
1:55:01
Right. Right. They do a Battlefield 6
1:55:08
Mythbusters series. All right. And basically what they do is they they get a portal server
1:55:16
and they get everyone gets unlimited explosives and they go through and they destroy
1:55:23
every single part of the map. So you basically get to see
1:55:30
how much was you basically get to see the maps.
1:55:35
So let me see. So this I want to see the before and afters. So basically they go around and destroy
1:55:42
the map piece by piece and by the end of it like you see how you see how much um
1:55:47
trees and buildings I didn't know that specifically on Eastwood you can level
1:55:53
every single building to nothing. So there is just foundations
1:55:59
right? So when it gets to the end it's it's insane. Like it literally looks like you couldn't I couldn't rec I
1:56:05
couldn't like look at the map and be like, "Oh, that that is Eastwood, right? Do you see how they're doing it?" So,
1:56:11
they're just getting unlimited explosives, RPGs with no um RPGs with no
1:56:17
limit. When does it get to the bit? Look at that, dude.
1:56:24
And that's just one part of it. They completely leveled the entire map.
1:56:32
See where it gets to the point. I mean, look at this, dude. This doesn't This does This looks like Again, this looks like a portal map that someone's made.
1:56:40
That's just half of it. What about when they do the whole thing? There you go. So, this is the before and
1:56:46
afters. Now, look. Look at this, dude. The before and after is insane. Wow.
1:56:54
What?
1:56:59
Look at this. Wow. Yeah. Like this is most of this area is
1:57:05
completely gone. Oh, the pools are That's what it looks like. I didn't I
1:57:11
thought you couldn't destroy the buildings to this level. Good. Yeah, they're they're completely
1:57:16
untouched. into the neighborhood. Every tree as well. It's It looks I I
1:57:24
actually And then look at this. Really? I If you were to tell me like what part
1:57:31
like what map this was, I'd be like, "Oh, this is like an out of bounds area. So, it looks like over here this
1:57:38
building is and you can't weirdly the you'd think this would be the most destructible building, but this is the only building
1:57:43
that doesn't get completely flattened in um Eastwood. Now, this actually
1:57:51
it's hard to know if that's a destruction limitation or just the design of his building. Like, they don't want This actually kind of makes me think,
1:57:58
okay, now I see why a map might take 6 months to build because every single
1:58:04
building and I guess every single tree and every single wall has to be modeled
1:58:11
and then broken apart and then modeled again so that it so that it all destructs in a way that makes it look
1:58:18
It's a much more sub building than the houses. Yeah, I think that's the this was the red se map. The red se map
1:58:23
wasn't that interesting, but I can show you. Look. So, this is what this is the red se map before.
1:58:30
And then when they destroy the buildings, nowhere near as impressive as Eastwood, right?
1:58:36
Yeah. It' be less cuz the map's big. It is cuz but you can like obviously destroy. But then um then they do Manhattan
1:58:42
Bridge. Um, and they do Manhattan Bridge. Where's
1:58:48
the before and afters for this bit?
1:58:53
So, so look, this is the before.
1:59:02
Everyone says they should be able to make maps in a month or two. They could make some maps. Well, do you know what map they could make in a month or two?
1:59:09
Goldman Railway. Damn, dude. That looks like Cairo,
1:59:16
right? It's so crazy.
1:59:22
I did I didn't also I just I I wasn't aware that even the background buildings
1:59:28
can be completely destroyed. I did not know that. I thought that they were just like set pieces that they haven't
1:59:34
touched. Every single room can be exposed to down to the concrete foundations.
1:59:42
This This one's crazy. I didn't I just didn't realize. And you
1:59:48
have to remember some of these buildings obviously some of them are repeats, right? And just rotated, but like this is like three variants of even though
1:59:54
they're using the same like textures and stuff, they're still three variants of different buildings.
2:00:06
That's That is insane. Obviously, a lot of it's repeatable, but like the fact that every single
2:00:13
room in this building can be taken down to its concrete foundations.
2:00:19
Apart from this building for some reason, I don't know why.
2:00:26
And of course, the bridge is just completely untouched, dude. That's so crazy.
2:00:31
Can you go on each floor? If you have a chopper and you jump out the chopper, yeah, you can you can land in each of
2:00:37
these floors, which is also a problem, by the way, because it makes it so that people no one if you have everyone just
2:00:43
in choppers flying around jumping into each of these things, then eventually no one's playing the game anymore. So big T. Um, and then they did Cairo and of
2:00:51
course Cairo was the first map they made. So this has a lot of destruction as well. Do they have the before and
2:00:57
afters? They do. Look. Yeah, classic. So this is before
2:01:04
I mean, it's so crazy.
2:01:16
Just look at it.
2:01:24
That's so sick, man.
2:01:29
Complet looks like a completely different map.
2:01:35
I didn't know you could ride ED bots.
2:01:43
That's what cuz that's what I got reminded of. So, obviously I was there thing. But there you go. Um Oh, they're
2:01:49
going to do Oh, they did the finals for map destruction as well. But yeah, that was uh defend the house.
2:01:55
Uh and I got their video on this uh yesterday. So, I'm going to give them a like and I'm going to subscribe. Goodbye. But thanks to defend the house
2:02:06
of content. But um yeah, it made me realize, you know, that's how much effort they
2:02:13
have put into every building in this game, right? It's not just a, oh, we'll
2:02:19
just make this asset and it will just be fine. They have to make the building, then they have to deconstruct it, and then they have to make each piece
2:02:26
look normal after you've destroyed it as well. So, you know, obviously, yes, it
2:02:32
would be nicer to just have more maps, but you can kind of understand why it takes them so much longer to make the
2:02:39
maps. That's all I'm saying. Uh, what else are we going to play today? Iberian.
2:02:46
Yeah. New Sobeek. Haven't played that today. Mir Valley. Sure.
2:02:51
Operation Firearm. Yeah.
2:02:57
You missed the red set content. I mean, I'm probably going to be playing some Red Se when Battlefield 6 season 2
2:03:03
launches.
2:03:10
When are we playing the finals again? I don't know, man. I don't know if we will. We'll see.
2:03:16
Dude, I I whatever whatever SPMM is in that game, I've reached the peak now. I only get sweats and they're much better
2:03:24
than me. And I'm just being honest. Whenever I play the finals now, I just
2:03:29
play like a light player with 9,000 hours who just basically never lets me see him and kills me instantly
2:03:36
and I never get matchm. Although the rush mode might be a bit more um
2:03:41
you know what's the word? Uh friendly.
2:03:48
I heard you guys got cheaters. That's why you stopped red sec. No, honestly the cheaters aren't that bad in red sec. Uh we stopped playing RedS because we
2:03:55
kind of got bored. We kind of got bored. And also because
2:04:01
we So if you if you remember the reason why we were playing so much red, I was playing like 5 hours of Red Seed red
2:04:08
every day was because we were preparing for that $1 million tournament. Um, and then, uh, they took away the $1 million
2:04:16
tournament and my urge to play Battlefield Redec after
2:04:23
grinding it every single day, after traveling to my parents house just to play RedSe every single day to prepare
2:04:29
for this tournament. Um, my motivation to play was very much
2:04:36
depleted, you know, and that's kind of what happened.
2:04:44
Will they be changing the map for Red Second Season 2? God no. No, absolutely not.
2:04:50
They've got to the They got to milk that first one for a while first. You can't just can't be upgrading already.
2:05:00
Um there'd go. What? My nade was like
2:05:05
landed on top of it. It didn't do any damage.
2:05:12
Oh,
2:05:23
do you think Battlefield 6 quality would have been better if there was no red sec? No, it would have been exactly the same.
2:05:29
I've had this discussion before. You have to understand that the only reason
2:05:34
there was more devs for RedS was because they invested in RedS. we would have the same amount of devs for Battlefield 6.
2:05:41
They've just invested more additional resources into RedSe, not taken
2:05:46
resources away from Battlefield 6. Should they now pivot the resources away
2:05:51
from Red Se to Battlefield 6? 100%.
2:05:57
And that's from someone who actually thinks RedSe is really good.
2:06:04
If they could move resources away from Redse and put them on Battlefield 6, should they? Absolutely 1,000% yes.
2:06:12
Are they going to do that? I have no idea. Probably not. They're probably
2:06:18
going to try at least one more season of Red Sack and then probably give it up
2:06:24
and then they're probably just going to put everyone on the next game. But we'll have to see.
2:06:30
We've armed on Bravo.
2:06:37
sniping from
2:06:45
I think there's there's definitely there's definitely a world where
2:06:50
they could redirect resources to Battlefield multiplayer from RedSe at this point and I don't think they're
2:06:58
doing that yet. I don't think they're abandoning B6.
2:07:03
Don't worry about that. I'm not concerned about that.
2:07:10
It's more about they're going to maybe try and force red sec.
2:07:18
Oh, you uh you don't have any health. Damn. Neither do I.
2:07:27
They need to realize that they missed the BR train. I mean, there is a there
2:07:32
is a sunken cost fallacy there in that they've already invested so much in
2:07:38
RedSec that they might not give it up. But in my opinion, they should just
2:07:44
slice up the RedS map and turn them into official dice maps. And I don't think anyone would be mad about that, which is
2:07:50
what's already happened in Portal. Anyway,
2:07:57
I've said a few times that I just don't see this any kind of resurgence
2:08:02
for red sec unfortunately even with ranked even with a tournament
2:08:08
I just don't see how it's somehow going to rise from the acid aces
2:08:14
like a phoenix you know we need your support in the attack
2:08:19
it's Move back.
2:08:38
Ground shake. Ground shake.
2:08:46
Do you think there is a limit to how good you can get at the game or do you think you can just keep getting better?
2:08:51
Um, with Battlefield, it's a it's a slightly lower skill ceiling,
2:08:56
but you could basically I think where you can improve in Battlefield is not necessarily movement or aim. It's more
2:09:02
to do with map knowledge. um
2:09:10
map knowledge and basically knowing where the best spots to peak someone for. So like even if I'm facing a better
2:09:16
player, if I get a good head glitch, there's a much bigger chance that I'm going to win just because I know so like
2:09:22
I know that this is a decent head glitch here. I know that there's a maybe not here. This is a nice head glitch here.
2:09:29
So when you're fighting players, even if they might be better mechanically than you, you can beat them by just utilizing
2:09:35
the cover better. just because they they have a much
2:09:40
smaller target to hit. So look, this is a disgusting head glitch that just straight in front of me.
2:09:46
So yeah, you can absolutely increase. I guess is that is still skill. It's
2:09:52
just not game knowledge. Am I excited for marathon? I guess I am
2:09:59
now. I mean, um, I wasn't before because of
2:10:06
what we saw in the beta, but like it looks like they're making some decent changes and honestly, might
2:10:12
as well give it a go. What AR am I using? M277.
2:10:23
Um like you have to so you have to understand in terms of um guys guys he
2:10:32
didn't okay he wasn't diff the guy wasn't diffusing he was just lying on the floor next the objective.
2:10:44
How does destruction consume memory? It's replacing what was there with what is now. Are you assuming a destroyed
2:10:50
memory uh building has a bigger memory cost than an untacked one? Um
2:10:57
it's I would say that it's it's more taxing on the server to have to tell everyone each individual part of the map
2:11:05
has been destroyed in every tick.
2:11:11
But um you know that's where I think the cost is maybe to server not necessarily
2:11:17
to clients. I don't think that it the game will actually get less performance when more
2:11:23
stuff's been destroyed. I could be wrong. This is the problem with sniping on
2:11:29
assault. You see, he's he's like fully I can't hold breath. So, when I peak, I have to just take a shot instantly
2:11:35
because there you go. I have to take a shot instantly cuz I've just got to wait until my shots lined up
2:11:42
right. Oh, okay.
2:11:54
XL SPS with abilities sounds like absolute garbo. Um, no one wanted a hero
2:11:59
shooter for an extraction game, but you know, it is what it is. That's what they've done. Um, not a big fan of the
2:12:06
art style of Marathon. I've been very honest and open about that. Uh, some of the mechanics are fun though, and as
2:12:13
long as they fix whatever extraction method they're currently using,
2:12:20
That would be nice. This guy peeking me or Damn, that was nice.
2:12:27
Guns look like Legos. Yeah, there's a lot of things wrong with Marathon that I'm not, you know, hugely excited about,
2:12:34
but it's also at least doing something a little different.
2:12:44
That's all. And that's all you can really say.
2:12:49
At least it's something a little different.
2:12:56
It'll be fun to try. Oh my god.
2:13:06
Will it last? I don't know.
2:13:16
Couldn't save my teammate.
2:13:28
We've taken the enemy sector. Enemy still pres
2:13:36
February 17th.
2:13:46
I don't think the game's dead. No one said that. When did I ever say the game is dead?
2:14:03
Final sector. Oh my god.
2:14:14
When do I get my 25 round mag? Cuz I need it. Move to attack the marked
2:14:21
objective. Oh, come on.
2:14:27
Thank you. Any medics? Any medics? Cuz I need ammo.
2:14:35
One guy on the map. He's dead. Target down. Target down.
2:14:43
I still have no ammo. No one's running ammo.
2:14:49
Four. See six health. Enemy link team.
2:14:58
Cover me.
2:15:04
No. No. Please just pick him up. Stay with
2:15:09
me. God's sake.
2:15:14
Let's go. Oh, there is a tank there. That would make a lot of sense.
2:15:26
Lot of men. Do I have any ammo? [ __ ] I have no ammo
2:15:33
in my sniper rifle. Maybe that was for the best.
2:15:41
Can you give me ammo though? No. Give me ammo. Need ammo. Some [ __ ] ammo. Yay.
2:15:46
Thanks, soldier. He gave me ammo. Yippee.
2:15:54
Missed that shot.
2:16:00
All right. All right. All right. How did he get up so fast?
2:16:13
I mean, go. It's go mid. Go mid is uh you know, it's goal mid valley where it
2:16:19
is. It's just it's just it's fine. Some
2:16:24
people will like it. Good on them.
2:16:31
Oh my god. He's just he's just dodging every shot, bro. Not even meaning to
2:16:42
go mid railway. That's the one
2:16:53
on health again. Anyone watching? I go up here for a laugh.
2:17:00
Just for a laugh, though. objective
2:17:07
only for a laugh. All right, Alpha is destroyed. Target
2:17:14
next. What?
2:17:21
Really? I I didn't think I was that far over the edge. Attack helies and tanks will have a
2:17:28
time. They certainly will.
2:17:49
I have first steps. I have first steps. Jesus Christ. Where is everyone? My teammates were dead.
2:17:57
I don't even know where they got shot from. You're a license. Come on.
2:18:03
No. Too dangerous. Too dangerous. Too dangerous. Take this ammo. Too dangerous.
2:18:12
Keep these guys alive, though. I know you want to be saved, but you're in a really bad spot, dude.
2:18:20
I don't think we can save you. The tank's going to kill us.
2:18:27
Two guys just sitting there. there. What the [ __ ]
2:18:32
Don't res me. Actually, don't res me. Don't res me. Don't res me. That would be bad. You'll die.
2:18:38
Um, how do I
2:18:45
Whoa. How did that not hit him so quick, dude?
2:18:51
Okay, we need the team to What we need to do is maybe push around to the left. I mean, the fact that they have a tank on final objective makes this a lot more
2:18:58
difficult, I will say,
2:19:06
cuz they can just be sitting anywhere in this map.
2:19:13
Reloading.
2:19:23
Okay, the health. I mean, this isn't ideal. I'm being shot from multiple
2:19:29
angles.
2:19:37
There's a lot of people on me. Holy [ __ ] I'm trying to find their little hiding
2:19:44
spots over time. Ah, team, what are we doing? We're just dying.
2:19:55
I mean, that if is literally destroying us as well, which is pretty rough.
2:20:03
So, as soon as you push right side, the IF just kills you. And then they're just spreading out on the left. Now, if my
2:20:09
team was throwing some smokes, maybe we could plan B like straight underneath them. That would be that would be
2:20:16
advisable. Maybe we clear out the left side of B.
2:20:36
This is a dangerous move. But I have to do it otherwise we lose anyway.
2:20:45
Ain't happening, bro. Team was too passive.
2:20:53
Team was too passive.
2:21:01
It is what it is.
2:21:08
Yeah, as I said, when season 2 comes out, red sec ranked, I think, maybe. I
2:21:14
don't know. Red sec new update. Maybe they'll have some sort of um
2:21:21
maybe they'll have some sort of map updates, but like I don't know, man. It's not going to change much from what
2:21:27
it currently is. That's the problem. I just don't see how
2:21:33
it can um bloom like the gunplay.
2:21:41
Merrick Valley. I don't see how it's going to change much basically from what it currently
2:21:47
is. Gwood Railway on Rush. The thing is the reason why I like Gwood Railway and Rush
2:21:53
is I'm pretty sure it was mostly infantry focused. I don't know if they're going to do that.
2:22:01
My question is, what could they do to RedS to make you come and play it again? That's the
2:22:07
simple question. Is there anything on RedS that would make you go, "Wow, I should go and play
2:22:12
that again." 25 round. Really? Why? I'm getting
2:22:19
barely any kills with the M2. I guess I I That's all I got from that
2:22:26
last round. I think I killed a couple of people though. I he like at least 10 15.
2:22:32
This is why double XP is like basically it should be the norm. It's insane.
2:22:38
Solos. True. And and I'll give you that. I think that would actually bring a few
2:22:44
people back cuz they wouldn't have to rely on people. Well,
2:23:03
Sector threat. Oh god. Go before we get sniped across the map.
2:23:16
Solos and no tanks. Oh, that's a teammate one obviously.
2:23:32
Yeah, got to avoid that IFB.
2:23:44
Oh, I'm also Do you know what else I'm looking forward to this year? Uh, the new VR. Valve's new VR.
2:23:56
Um, I can't remember what it's called again.
2:24:02
I I'm I'm so looking forward to it that I've completely forgotten what it was called.
2:24:07
It's delayed. No way. The frame. Really? Is it delayed? Is it?
2:24:14
Do you reckon it's because of the RAM shortage? Damn, dude. That sucks. I was really
2:24:23
looking forward to that due to ram and screw, right?
2:24:33
They're still aiming for the first half of the year. Oh, okay. I thought maybe they delayed it for like a year, dude.
2:24:39
That's
2:24:46
I mean that vehicle is just not fun to play against, is it? I cannot push otherwise I'll be killed
2:24:53
by the AIP. Look at this [ __ ] [ __ ] off.
2:24:58
I wish I could do some bit damage to a tank if I hit them in the rear with like a grenade launcher. Maybe, you know,
2:25:05
would that be the craziest thing in the world? If I could hit them in the rear of the
2:25:10
their rear armor with a grenade launcher.
2:25:16
Someone got it.
2:25:22
I mean, that tank just hasn't moved from that left side and we still can't kill it.
2:25:32
Bravo. I mean, I was about to get mad and then
2:25:37
I remembered I just hit someone in the face with a grenade. Tonga with the 14 months. Thank you.
2:25:46
Do you think it's fair the defending team gets a tank when they have unlimited lives? Only if um the
2:25:51
attacking team is overwhelmed like it's like overwhelmingly attacker um balanced
2:25:57
otherwise no enemy forces
2:26:03
new lines of def.
2:26:12
I still have Mega Cope that they'll announce HalfLife 3 as their killer app. Well, no. I I think surely
2:26:19
with the Steam frame and the reason why people will buy it is that it's Halfife 3 VR,
2:26:25
right? Surely that's what they do. Or Halfife Alex 2, I guess.
2:26:33
And may or maybe it's um maybe it's a crossover that you can play in VR or you can play it in um
2:26:40
in just normal first person. cuz I feel like if they release a Halfife 3 that's only VR,
2:26:48
then people will be very angry.
2:27:00
So, I feel like they'll have to make it so that you can play it normally. I feel cuz it would be crazy if they released
2:27:05
the HalfLife and didn't allow regular people to play
2:27:13
it. The VR fad seems to have died. I
2:27:20
disagree. It just needs to become more affordable. I'm tell I'm telling you, dude. We're
2:27:26
all We're all going to be playing in VR in like 1015 years. M a mouse and keyboard. They'll laugh at you. They'll
2:27:32
liter like I genuinely believe the future is they're going to basically say, "Oh, you play you used to play with
2:27:39
a piece of plastic and and a and something that writes emails like and
2:27:45
and then everyone's going to be doing either hand signals playing on their phone like touchpads
2:27:52
or VR, but the VR will be your phone. I'm telling you, that's the future.
2:28:03
Hile. It's basically going to be the full Wally effect.
2:28:17
People already live in World of Warcraft. Imagine that. But 3D.
2:28:25
Oh man, they already took out B. Bravo. Come on.
2:28:31
I mean, these vehicles are extremely oppressive, and I guess that's the point,
2:28:38
but we can barely move.
2:28:53
Damn, I didn't see that guy on the left. You think it'll take over that fast? Um,
2:29:01
I'd say yeah. 10, 15 years. That's I'm I mean I to be fair I probably said that
2:29:06
10 15 years ago when VR first came out I was like this is the futureus.
2:29:18
Um, so I probably I'm probably wrong, but
2:29:24
where'd this guy go? Hey bud,
2:29:29
that torch almost got me killed. That actually worked very effectively.
2:29:34
Messed me up. They need to fix the locomotion issue. I mean, wireless headsets do fix a lot of
2:29:41
that. We need again affordable uh VR
2:29:48
treadmills is probably the future in some way.
2:29:58
Ah, being shot through eight walls by an IFB.
2:30:08
It's very cinematic.
2:30:14
Damn, that was sick. What a sick play by the vehicle.
2:30:22
I'd love a Ready Player One. I mean, they have um they have modular they have
2:30:28
modular treadmills in Disney. Have you seen that one where a piece of the
2:30:34
ground flexes? It's like it can be like 3D printed. But essentially, your weight
2:30:39
gets traver transferred over small movements individually from
2:30:46
like little pads. I think that would be a good one. But obviously how they cost like a million
2:30:53
dollars. If vehicles are the problem, change your class maybe. But I'm most effective as a
2:31:00
sniper, right?
2:31:05
I mean, I could go C4.
2:31:10
Am I not doing my job?
2:31:16
Frankly, in my opinion, if I was to change to engineer, I think because they have two vehicles, I still could make a
2:31:22
difference anyway.
2:31:30
And that's my experience from thousands of hours of playing.
2:31:36
You see that guy?
2:31:46
Let's move. Come on. Come on.
2:31:53
Come on, team. Oh, they've given up. I mean, my team's basically giving up anyway.
2:32:00
Don't they already make those VR trackpads? Yeah, but I think they're very expensive. The whole point is is
2:32:06
that if you want if you want something to be popular, it has to be ma it has to have mass appeal and be cheap and
2:32:12
accessible. So, it's going to it's surely going to have to be like a o it's surely going to
2:32:20
have to be like a mobile phone. Anyone's mobile phone could be turned into a VR headset and then
2:32:28
a way of traversal that doesn't make people feel motion sick, which is, you know, how you do that.
2:32:36
full on uh brain insert maybe.
2:32:50
Will
2:32:56
Gabe is working on brain interfaces already. I thought that was an Elon thing. Neuralink.
2:33:03
That was insane. I bet he's probably thinking, "What the
2:33:09
hell just happened?"
2:33:21
They are they on the top? It looked like I was seeing shots from top.
2:33:27
This is final sector. Our defenses must hold. I'm having permanently having Elon. You mean literally Elon could be the next
2:33:34
Yuri from Red Alert 2 with Neuralink that you I'm just, you know, Red Alert 2
2:33:40
could genuinely be a reality for us.
2:33:45
Or was it Red Alert? No, it was Red Alert 2, wasn't it?
2:33:56
And we'll all be sent to the meat grinders.
2:34:12
And there's another vehicle. Oh, there's two. The two vehicles are still up. It looks like we're going to lose the game.
2:34:20
GG. The team with two vehicles on attack.
2:34:34
I mean it is Junion now tank destroyed.
2:34:41
Okay. Wow. This is a really I mean this is a
2:34:48
really fun game where all of us have had fun especially on the defending team.
2:34:54
Hostiles have destroyed Oh, we lost. Right, Lobster with the
2:35:00
sick with the 84 months. Thank you so much, dude. I mean, if we destroyed the
2:35:05
vehicles, I mean, you know, maybe we could have done something, but I guess it was my fault. What can we do?
2:35:15
Red Alert Hell Marsh theme. Wait, I can play that on stream, right?
2:35:24
Oh, I can play that on stream, right?
2:35:36
I don't remember that one. Let me go further in the song.
2:35:46
There you go. Why don't I remember that one?
2:35:53
Is it from red letter one?
2:36:03
Oh, do you know what YouTube needs? I think I know what YouTube needs.
2:36:09
YouTube needs a live copyright detection system that tells me like it comes up
2:36:16
with a warning like I play a song for like 10 seconds, it reads it and goes, "Oh, by the way, you're playing
2:36:22
copyrighted community and if you don't stop playing this this thing, then you're going to then you're going to get a DMCA strike or something." And then I
2:36:28
don't have to be like, "Is this song okay?" But I think because it's a game, it should be fine.
2:36:42
But sometimes they do. Um, have you heard about people being um copyright stried for sound effects within games?
2:36:50
You heard about that? So, a creaking door or a siren
2:36:58
will get picked up and mainly mainly long sound effects that are longer than 7 seconds because then that's when the
2:37:05
MCA kicks in for some reason. Um, so a siren sound effect that's played for
2:37:10
over time, but because it's part of a sound pack and other videos have that
2:37:15
sound in them or they they have that sound in the song. Um,
2:37:22
you then get copyright strikes because they believe it's their intellectual
2:37:27
property. I think luckily Battlefield 6 makes its
2:37:32
own thing or most most, you know, AAA games all make their own sound effects. That's fine. Same with the music. But
2:37:38
like, yeah, it was it was rough, dude. I did a um you know when me and Westy
2:37:45
played the full Delta Force campaign for like six hours, the entire stream got
2:37:50
copyright um struck because of one song in a menu.
2:37:55
So I had to basically delete the whole video.
2:38:01
So one of the menu songs, the loading screens had music in it that was copyrighted. It's just there's just no
2:38:08
that guy just dodged my shot. What the [ __ ]
2:38:15
Yeah, that's how crazy it is. But that's why I know if I only listen
2:38:20
to like 5 seconds, it's fine cuz I can at least get the tune. And I think
2:38:26
because it's a game, it's fine. Are we playing RV there yet tomorrow? Yeah, we are. I think at like midday.
2:38:33
Come on. At midday or something. Where are these guys waiting?
2:38:40
Not there.
2:38:48
Double XP weekend coming up. Oh, is it this weekend? Cuz Lord knows we need it.
2:39:01
Um, teammate, were you planning on reacting anytime soon?
2:39:07
I was like, oh, I'm going to let him go for this. Um, I'm going to get let him go for this knife, you know, cuz it could be funny.
2:39:14
Instead, he just lets the guy walk over him and doesn't shoot his gun or knife.
2:39:25
How are you not getting bored of this game? Well, I mean, I am a streamer. This is kind of the the job.
2:39:30
I mean, to be fair, I'm only playing 3 hours a day, Loi, so I don't burn out,
2:39:38
right? Is this guy going to P? He's dead, I think. I can see his um
2:39:44
All right, that that guy's not getting resed. That is not a place we can res at.
2:39:50
Enemy down. I hear footsteps.
2:39:57
There's someone waiting close. Run away.
2:40:04
on. I love the fact that uh
2:40:09
how do I Ah, this is going to be I can't go up that stairwell.
2:40:14
Okay, bro. Are you going to go for the disarm? He just shoots me and doesn't go for the disarm. What's he doing? What's
2:40:20
he playing at?
2:40:28
Dude, where's my team? Where's my team? Ah dear.
2:40:35
Where are they? They're all at a with an unarmed
2:40:41
objective. What are we doing, bro?
2:40:46
The objective's not on armed, boss.
2:40:53
There's so many of them on air. If we lose this, it's going to be comical. Team, thank you.
2:41:02
See, this is this isn't the craziest.
2:41:09
Why am I on fire? There is no way.
2:41:16
I got on set on fire by that. I swear I was like here mental.
2:41:23
We got the M277. We ain't peing nobody with this thing.
2:41:30
basically illegal to be it.
2:41:41
Is there still a claim over there? God damn it.
2:41:48
Oh, there's someone over there. Where's he going?
2:41:55
They were just waiting there the whole time. I guarantee it. Yeah. All right.
2:42:04
I've only got 20 rounds in this gun. It's not ideal at all.
2:42:10
Come on. Peek it, bro. Come on. Peek it, bro. Really? He's just going to get shot in
2:42:16
the back. I just saved those guys from dying. What the [ __ ] Uh,
2:42:23
any ammo for the boys? If I didn't shoot that CL then there,
2:42:28
that would have been a double kill right there.
2:42:41
That guy almost got away with peaking that cuz I thought he was a teammate peeking over the top.
2:42:56
I've been struggling with being engaged in games. I always find games boring recently. I've said it before, like,
2:43:01
dude, there's there's a The reason is is there's so much choice now.
2:43:08
There's so many cho There's so much choice in games and it always feels like um and I and I
2:43:14
get the same feeling. It always feels like you're wasting your time sometimes by playing certain games. It's like
2:43:22
uh that's I don't know about that but okay.
2:43:27
It always feels like you're wasting time playing games sometimes because you're just like, "Ah, but you know, could I be investing my time in something else?"
2:43:37
Support the attack.
2:43:49
Stay with me. Aware.
2:43:56
I can't get an angle on this guy. No,
2:44:03
that's a very fair point for me in front. Well, I'll tell you, I tell you what,
2:44:09
cuz again, um, you know, when you're younger,
2:44:15
right, it feels like there is just endless amounts of time
2:44:21
that you're like bored, whereas as an adult, there's always there's always something you could be doing, right?
2:44:35
There's always something. It never feels as free as you did like
2:44:41
on a summer holidays in in a summer holidays, you know,
2:44:46
between school, you know, when you just know there's absolutely nothing I need to be doing right now. Dude, seriously,
2:44:51
they're diffusing and there's two people on the objective. What are you waiting for?
2:44:59
Two people on the objective and they just let them diffuse like that.
2:45:19
Jesus Christ. Look, there was another there was an enemy in there. What the
2:45:27
[ __ ] Set explosives on.
2:45:32
Well, I mean, you know, forces have been weakened.
2:45:40
I I came to realize three or four years ago that videos came played a part of my life and now you don't serve purpose. I've completely changed effective and
2:45:46
now it's been life. I mean, um, one thing I Okay, so here's one thing that's really good. If you can find a really
2:45:51
chill game, get a treadmill and find a game that you can play whilst walking on a treadmill.
2:45:59
And I'll tell you what, that changes life. I played, what game did I play recently?
2:46:05
Um, it was on Nintendo Switch
2:46:12
and it was What game was it? Binding of Isaac's. All right.
2:46:18
I'm trying to think what it was. Cuz then, right, you can play the game and
2:46:23
do exercise and then you don't and then you're not wasting your time, right?
2:46:32
Isn't there a Nintendo showcase today? There might be. But genuinely, if you um
2:46:37
you know, like an exercise bike, maybe not a rowing machine because then you're moving too much. Exercise bike or
2:46:43
treadmill, you literally get um you know, command strips.
2:46:48
You can get these little um iPad holders or whatever
2:46:54
that you can stick to walls, but instead you put a Nintendo Switch in it or any kind of handheld, right? Plug a
2:46:59
controller in or use a Switch, go for a walk or cycle whilst playing
2:47:06
the game. You're not wasting your time. And then and then the longer you play
2:47:12
the game, the more exercise you do. It's honestly it's the it's a it's a cheat code. I'm trying to remember what game I
2:47:18
was playing though. Can I do that with my TV and PS5? Yeah,
2:47:25
well, exactly. You can get them you can get those um treadmills that don't have a stand. I mean, I say cheap. They're
2:47:31
probably like 200 quid, but yeah, exercise bikes second I guarantee you secondhand exercise bikes probably like
2:47:38
what 50 100 quid on Facebook Marketplace.
2:47:44
I'm trying to think of I'm trying to think. There was a It was a really good game cuz it didn't require that much concentration.
2:47:50
Cuz that's the problem, right? If you're playing something that requires a lot of concentration, you don't want to be there like walking and staggering and
2:47:56
then tripping over. You want something that's like pretty chill or watching Twitch streams, which is
2:48:02
exactly what I did as well. By the way, if you think the Twitching Twitch streams is a waste of time, just make a just do exercise while do it as well.
2:48:09
Have I done that recently? No. I've been very lazy. Will I probably go back to doing it eventually?
2:48:17
But I will be honest, I haven't done that in about 6 months plus. So, I'm not
2:48:22
practicing what I preach. But it does definitely work is what I'm trying to say.
2:48:30
Oh, he's got a trophy there, bro.
2:48:37
New meta. Yeah. adding an additional layer to add an additional layer to exercise so that you
2:48:44
actually do it. But yeah, I've definitely done that uh a
2:48:51
couple of times. I'm trying to think what game it was though. Batro.
2:48:57
I played Batro because again doesn't require I can take as long if I'm like if I need time to
2:49:04
think I've got all the time in the world. That's what I was playing on the treadmill.
2:49:10
cuz yeah, if I if I feel like I'm tripping, I don't have to be like, "Oh my god, I'm going to lose the game if I trip."
2:49:15
And you can play that on a Nintendo Switch. I think you can even play that on a phone as well, but I don't know how you do it with a controller,
2:49:22
you know.
2:49:29
Yeah, if you like those kind of games, that'll do wonders.
2:49:35
Um, didn't Isn't the grenade launcher fun for
2:49:40
everyone? Oh, come on. I hit that.
2:49:57
All right, let's get on B.
2:50:10
Oh no, I didn't need to do the reverse prone.
2:50:16
They did it.
2:50:24
It did the reverse prone without me doing it. grenade by accident.
2:50:35
Okay.
2:50:44
GG's
2:50:50
GG. I got a stream deck, so I'll try that
2:50:56
out. Yeah, you might. I don't know. Oh, yeah. You I think you can do a controller on a Steam Deck. As I said, you don't really want to you don't want
2:51:02
to hold the Steam Deck and walk cuz that will stop you from walking properly and then you'll just get annoyed. So, you
2:51:07
definitely want to have That's why the Switch controllers work so well. I remember this now because the
2:51:13
Switch controllers you can hold in each hand. That's why it worked cuz obviously if
2:51:18
you're walking like this with a controller, right, that's not that's not as easy. That's why it works with a
2:51:24
switch. So, you have a switch. any switch, right? Volatro, uh, Binding of Isaac, anything that's
2:51:30
like really low energy, you know what I mean?
2:51:36
We're not playing that again.
2:51:42
You're on a treadmill now watching. That's what I'm saying, dude. Not playing Red Sec. Um, no, not really.
2:51:50
I'm just kind of, you know, We're just We're just chilling.
2:51:57
Finally got the 25 round mag. There you go. So, 20 rounds maybe extended. Maybe
2:52:03
just the normal suppressor. Oh my god. You don't get the normal suppressor until rank 34.
2:52:11
Uh, what can I get rid of?
2:52:20
Dude, that s that's that's why no one wants to use this gun because you have to get rid of all of the good attachments. I'd have to get rid of my
2:52:25
suppressor because I don't have anything else.
2:52:33
Maybe a get rid of the mag catch. I mean, it's not looking good, bro. Just for a 25
2:52:40
round mag. Tick, tick. Boom. Thank you so much for the 64 months. Thank you so much.
2:52:49
No, my my um keybinds didn't reset luckily. I mean, there you go. That's what I wanted to unlock today, by the
2:52:55
way. That's why I've been using it. Uh the only other gun that's left is the AK 205, which is terrible.
2:53:03
It is not good, bro. It really isn't.
2:53:11
Maybe. Does it even need an underbarrel? So, what's next for the suppressor? Mastery 18. So, I need two more levels
2:53:18
until I get the suppressor for this thing and then I never have to use it again. At least
2:53:23
AK5 is good for red sack. Yeah.
2:53:34
Anyway, don't play Battlefield on a treadmill. That is not a good experience.
2:53:41
You sounded so happy about Portal yesterday with the Metro. I did have some fun with it, dude. It's it's it's
2:53:47
good enough. It's it's the start of what I wanted Battlefield to do when it first
2:53:52
launched, which is really lean into community focused experiences.
2:53:58
Right? That's where the sandbox elements of Battlefield come in. That's what this
2:54:04
game is all about is the community made, community focused experiences. And that's where they need to put their
2:54:10
time, right?
2:54:19
And um them basically making a full XP matchmaking
2:54:25
matchmaking on the main menu into a quarter mode is exactly what we've been asking for for 3 months. And the fact
2:54:31
that they finally did it um just shows that they, you know, they
2:54:38
they're doing stuff.
2:54:45
You know, it could have been maybe that there wasn't an experience good enough that they wanted to focus on the front page. I don't know. But
2:54:52
at least we have something. Yeah, that's not going to I'm not going
2:54:58
to get a kill here. That's not efforted. Bro, bro sniped me and then ran away.
2:55:20
I mean, this gun, this this gun ain't doing nothing. Moving and shooting is not his forte as
2:55:27
well. Rest of my team has been kind of wiped
2:55:32
out. Enemy
2:55:39
charges on.
2:55:47
I mean, god damn. It would be cool if DICE made some
2:55:54
zombie soldier models to be used in Portal. Dude, I I this is I was saying this earlier in the chat. I was saying
2:56:01
um they should definitely Dude, what is my team doing?
2:56:06
say climbing around the top. They're climbing around the the out of
2:56:11
bounds area of the map. That's what they're doing.
2:56:17
It ain't looking good, Brev.
2:56:23
I don't think I can carry. Not today.
2:56:30
Labato. That's the guy from my chat.
2:56:41
playing Battlefield Labs for the new season gives you hope. Um, well, I wouldn't know about that because
2:56:46
everyone who's played Battlefield Labs has kept their mouth shut with that extremely serious NDA.
2:57:06
Yeah, dude. It's a It's a real NDA that no one's posted on Reddit
2:57:13
and just ignored.
2:57:18
I mean, I cannot win that fight. That is crazy.
2:57:25
This is why we don't use the AK 205. That is criminal.
2:57:35
That is criminal. Oh my god, dude. This see this is this is the team I got to deal with. They've put themselves up on
2:57:41
the roof, but you can't do anything from up here.
2:57:47
You can't stop them getting the objective.
2:57:53
Why does it feel like the uh 205 has a delay before it starts doing damage as well? What's the deal with that?
2:58:00
Missile. Oh my god.
2:58:08
It feels like it doesn't even start doing damage. One sec.
2:58:23
We have diffused enemy explosives on Bravo. This is the only way to use the AK25 is
2:58:30
camping on a roof, dude. This is the reality. The only way.
2:58:37
And even then, he almost survived. That's what's crazy.
2:58:50
Oh, triple kill with the AK25, bro. I think that's a world record.
2:59:03
World's first triple kill with an AK5. Yeah, there it is. One mouse and keyboard.
2:59:13
Let's preface that.
2:59:20
We have weakened the enemy forces. I think I've got the heavy barrel on this. That's what's that was terrifying.
2:59:26
I have the heavy barrel.
2:59:38
So, it might be one of the worst guns I've ever used. Can anyone think of a
2:59:43
worse gun? Maybe the um the Lewis Not the Lewis gun. There was a gun in BF1
2:59:48
that was really bad. Um,
2:59:57
there was a gun in BF1 that was like horrific.
3:00:03
I mean, bro, you already been hit in the chest. I don't know why you're still peeking.
3:00:20
a shorty. What? There was nowhere else for that
3:00:25
bullet to go, brother. I have to shoot them with the sniper.
3:00:30
Usually, it's the other way around, right? You finish them off with the sniper. This one I'm having to shoot them with the sniper first and then I'm
3:00:36
finishing them off just to get a kill with the AK 205.
3:00:44
Yes. Come on. One more shot. Ah. Need ammo.
3:00:56
Bang. Right in the head,
3:01:03
bro. You need You are low on health. You can't keep peeking when you've been [ __ ] the chest. That's the way it
3:01:08
works, brother. I don't make the rules. That's just how it works.
3:01:19
Okay, this is going to get crazy. Yeah, that's not that's not that's not
3:01:25
happening. They still haven't armed, interestingly.
3:01:36
Okay, they gave us load. They could have armed there. They just gave us like way too much time
3:01:43
to get them. Man, we get them pushed back, beaten off.
3:01:51
Come on. The 1903 experimental was the worst
3:01:57
weapon in BF1. Yeah, there you go. I mean, this is pretty close to it to be honest. Yeah, you're right. Okay, this
3:02:03
team, dude. One just push in, guys. Should we should we push in? Maybe. I
3:02:09
don't know, man. It's cuz they're all on the roofs. and they don't want to actually um
3:02:23
he still didn't die.
3:02:32
Did he die? He actually died after that. Uh I'm trying not to die through the
3:02:37
wall to the incendiary. By the way, no one amongst my team has pushed the objective.
3:02:43
Ah, come on, brothers. Please.
3:02:52
I'm the only one on the objective. Everyone else is on a roof. I'm not even kidding.
3:03:02
Every other teammate is on a roof and I'm fighting with an AK 205.
3:03:11
I'm not joking. I am not kidding. Every single teammate is on the roof.
3:03:20
Oh god, they're aring now.
3:03:29
Right. Are they finally pushing in now?
3:03:37
Okay. Teammate, can you go for the disarm?
3:03:45
Teammates. Any teammates? Any teammates?
3:03:54
Ah, that was genuinely insane.
3:04:00
The entire team was on the roof. But we did it. We did do it. My god.
3:04:09
Right. And that's Battlefield 6 for the day, isn't it? Um, that's why I like
3:04:14
playing Rush because you don't need a team. As long as they just as long as they act as maybe like FOD, you can
3:04:21
still do it. Unlike Breakthrough where you actually need more than one person,
3:04:30
you can do well with the AK25 once you get synthetic ammo. Doesn't Isn't that like level 40 though? Something like
3:04:36
that. I don't know. Uh when does season 2 drop? The 17th of January. But um
3:04:41
yeah, I should be back tomorrow. Uh I think there's going to be announcement very soon actually about a game which is
3:04:48
you know which we'll cover I'm sure. But yeah, uh I should be back tomorrow with
3:04:54
more Battlefield 6. Um if not something else, I don't know. Oh no, tomorrow
3:04:59
we're doing um we are doing RV there yet. We're going to do more of that tomorrow. So if you wanted to watch
3:05:07
that, that's what we're doing. Me, Westy, Lackey, and Jeff are going to do some RV there yet. So maybe I'll be on
3:05:13
Battlefield beforehand for like an hour, but we'll see how it goes. But yeah, thank you guys so much for watching today. I will see you tomorrow.
3:05:21
Appreciate all the support. Um, resubs. Lobster, thank you for the 84 months. Tonga, thank you for the 14 months.
3:05:27
Morphine with the 53 months. Uh, and Tick Tig with the 64 months as well. Thank you so much. Make sure to check
3:05:32
out our sponsor PC Specialist cuz after all, why not? That's not
3:05:40
command. Yes, it is actually. Check out our sponsor PC Specialist in the chat.
3:05:46
Um, and I will see you tomorrow. All right. Thank you so much for watching. Appreciate you. Goodbye.
3:05:54
All right. See you.