*AI Summary*
*# STEP 1: ANALYZE AND ADOPT*
*Domain:* Game Design Analysis, Narrative Reconstruction, and Digital Archiving.
*Persona:* Senior Narrative Analyst and Digital Archivist specializing in RPG Branching Logic.
---
### STEP 2: SUMMARIZE (STRICT OBJECTIVITY)
*Abstract:*
This analysis details a major narrative restoration for *The Witcher 3: Wild Hunt – Hearts of Stone,* implemented by the "Brothers in Arms" modding team. The restored content reconstructs a previously cut "deleted ending" arc involving the antagonist Gaunter O'Dimm and the character Shani. Utilizing original CD Projekt Red (CDPR) scripts and dormant voice acting files found within the game’s data, the restoration establishes that O'Dimm explicitly threatened Shani’s life as a "contractual penalty" to ensure Geralt’s cooperation. The content introduces new branching choices, where Shani’s survival depends on Geralt deciphering O'Dimm's linguistic loopholes and proactively warning her. The restoration includes fully voiced cinematic sequences, environmental triggers (lightning strikes), and alternate ending dialogues that significantly expand the emotional stakes and mechanical complexity of the *Hearts of Stone* finale.
*Restored Narrative Arc and Branching Consequences:*
* *0:00 The Hidden Threat:* The restoration reveals that Gaunter O'Dimm’s interest in Shani was a calculated leverage point. O'Dimm planned to kill Shani if Geralt interfered with the collection of Olgierd von Everec’s soul.
* *0:57 The Contractual Penalty:* During the time-stop sequence in Oxenfurt, O'Dimm adds a new condition: should Geralt fail the contract terms, Shani is marked for death. O'Dimm notes there is "no place under the sun" where she will be safe.
* *3:26 Identifying Loopholes:* Dialogue with the Professor provides a strategic clue. He advises Geralt to "dissect the words" of O'Dimm's threat, noting that O'Dimm is a gambler who leaves small loopholes in his pacts to keep the "game" interesting.
* *5:22 Supernatural Compulsion:* In a restored conversation, Shani reveals her return to Oxenfurt was not a military order but an "unseen force" or voice in her head, confirming she was magically lured there by O'Dimm to serve as a pawn.
* *6:41 The Warning Choice:* Geralt has the option to instruct Shani to hide in her cellar to avoid the "sun" (referencing O'Dimm's specific threat). This action is the mechanical trigger for her survival.
* *7:00 Final Warning at the Temple:* O'Dimm issues a final reminder of the "penalty" before the climax. If Geralt outwits O'Dimm but failed to warn Shani, the penalty remains active.
* *8:26 The Lightning Strike:* As Geralt returns to Oxenfurt, a massive, supernatural lightning strike hits Shani’s clinic, regardless of the time of day or weather conditions.
* *8:46 Survival Outcome:* If warned, Shani survives by hiding in the cellar. A new cinematic follows where she discusses the loss of her home and wardrobe, confirms O'Dimm's fair-play nature, and departs for the Eastern Front.
* *12:08 Death Outcome:* If not warned, Shani is found mortally wounded by the lightning strike. She dies in Geralt's arms in a newly restored cinematic, concluding her character arc tragically.
* *14:06 Technical Reconstruction:* The video explains that while the scripts and voice acting were original CDPR assets, the cinematic staging, lip-syncing, and environmental triggers were manually built from scratch by modders (Moonlight and Mersey Rockoff) to match the developers' original vision.
---
### STEP 3: CONSULTATION
A group of individuals suited to review this topic would include:
1. *Narrative Designers:* To evaluate the impact of this "fail-state" on the overall emotional resonance of the DLC.
2. *Digital Forensic Historians:* To discuss the methodology of "excavating" dormant code and audio files from proprietary game engines.
3. *Community Modding Leads:* To review the technical fidelity of the lip-syncing and cinematic triggers compared to the base game's standards.
4. *Witcher Lore Enthusiasts:* To analyze how Shani's death or O'Dimm's expanded manipulation alters the interpretation of Geralt’s relationship with the supernatural.
AI-generated summary created with gemini-3-flash-preview for free via RocketRecap-dot-com. (Input: 18,970 tokens, Output: 995 tokens, Est. cost: $0.0125).
Below, I will provide input for an example video (comprising of title, description, and transcript, in this order) and the corresponding abstract and summary I expect. Afterward, I will provide a new transcript that I want a summarization in the same format.
**Please give an abstract of the transcript and then summarize the transcript in a self-contained bullet list format.** Include starting timestamps, important details and key takeaways.
Example Input:
Fluidigm Polaris Part 2- illuminator and camera
mikeselectricstuff
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Fluidigm Polaris part 1 : • Fluidigm Polaris (Part 1) - Biotech g...
Ebay listings: https://www.ebay.co.uk/usr/mikeselect...
Merch https://mikeselectricstuff.creator-sp...
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mikeselectricstuff
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40 Comments
@robertwatsonbath
6 hours ago
Thanks Mike. Ooof! - with the level of bodgery going on around 15:48 I think shame would have made me do a board re spin, out of my own pocket if I had to.
1
Reply
@Muonium1
9 hours ago
The green LED looks different from the others and uses phosphor conversion because of the "green gap" problem where green InGaN emitters suffer efficiency droop at high currents. Phosphide based emitters don't start becoming efficient until around 600nm so also can't be used for high power green emitters. See the paper and plot by Matthias Auf der Maur in his 2015 paper on alloy fluctuations in InGaN as the cause of reduced external quantum efficiency at longer (green) wavelengths.
4
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1 reply
@tafsirnahian669
10 hours ago (edited)
Can this be used as an astrophotography camera?
Reply
mikeselectricstuff
·
1 reply
@mikeselectricstuff
6 hours ago
Yes, but may need a shutter to avoid light during readout
Reply
@2010craggy
11 hours ago
Narrowband filters we use in Astronomy (Astrophotography) are sided- they work best passing light in one direction so I guess the arrows on the filter frames indicate which way round to install them in the filter wheel.
1
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@vitukz
12 hours ago
A mate with Channel @extractions&ire could use it
2
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@RobertGallop
19 hours ago
That LED module says it can go up to 28 amps!!! 21 amps for 100%. You should see what it does at 20 amps!
Reply
@Prophes0r
19 hours ago
I had an "Oh SHIT!" moment when I realized that the weird trapezoidal shape of that light guide was for keystone correction of the light source.
Very clever.
6
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@OneBiOzZ
20 hours ago
given the cost of the CCD you think they could have run another PCB for it
9
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@tekvax01
21 hours ago
$20 thousand dollars per minute of run time!
1
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@tekvax01
22 hours ago
"We spared no expense!" John Hammond Jurassic Park.
*(that's why this thing costs the same as a 50-seat Greyhound Bus coach!)
Reply
@florianf4257
22 hours ago
The smearing on the image could be due to the fact that you don't use a shutter, so you see brighter stripes under bright areas of the image as you still iluminate these pixels while the sensor data ist shifted out towards the top. I experienced this effect back at university with a LN-Cooled CCD for Spectroscopy. The stripes disapeared as soon as you used the shutter instead of disabling it in the open position (but fokussing at 100ms integration time and continuous readout with a focal plane shutter isn't much fun).
12
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mikeselectricstuff
·
1 reply
@mikeselectricstuff
12 hours ago
I didn't think of that, but makes sense
2
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@douro20
22 hours ago (edited)
The red LED reminds me of one from Roithner Lasertechnik. I have a Symbol 2D scanner which uses two very bright LEDs from that company, one red and one red-orange. The red-orange is behind a lens which focuses it into an extremely narrow beam.
1
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@RicoElectrico
23 hours ago
PFG is Pulse Flush Gate according to the datasheet.
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@dcallan812
23 hours ago
Very interesting. 2x
Reply
@littleboot_
1 day ago
Cool interesting device
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@dav1dbone
1 day ago
I've stripped large projectors, looks similar, wonder if some of those castings are a magnesium alloy?
Reply
@kevywevvy8833
1 day ago
ironic that some of those Phlatlight modules are used in some of the cheapest disco lights.
1
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1 reply
@bill6255
1 day ago
Great vid - gets right into subject in title, its packed with information, wraps up quickly. Should get a YT award! imho
3
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@JAKOB1977
1 day ago (edited)
The whole sensor module incl. a 5 grand 50mpix sensor for 49 £.. highest bid atm
Though also a limited CCD sensor, but for the right buyer its a steal at these relative low sums.
Architecture Full Frame CCD (Square Pixels)
Total Number of Pixels 8304 (H) × 6220 (V) = 51.6 Mp
Number of Effective Pixels 8208 (H) × 6164 (V) = 50.5 Mp
Number of Active Pixels 8176 (H) × 6132 (V) = 50.1 Mp
Pixel Size 6.0 m (H) × 6.0 m (V)
Active Image Size 49.1 mm (H) × 36.8 mm (V)
61.3 mm (Diagonal),
645 1.1x Optical Format
Aspect Ratio 4:3
Horizontal Outputs 4
Saturation Signal 40.3 ke−
Output Sensitivity 31 V/e−
Quantum Efficiency
KAF−50100−CAA
KAF−50100−AAA
KAF−50100−ABA (with Lens)
22%, 22%, 16% (Peak R, G, B)
25%
62%
Read Noise (f = 18 MHz) 12.5 e−
Dark Signal (T = 60°C) 42 pA/cm2
Dark Current Doubling Temperature 5.7°C
Dynamic Range (f = 18 MHz) 70.2 dB
Estimated Linear Dynamic Range
(f = 18 MHz)
69.3 dB
Charge Transfer Efficiency
Horizontal
Vertical
0.999995
0.999999
Blooming Protection
(4 ms Exposure Time)
800X Saturation Exposure
Maximum Date Rate 18 MHz
Package Ceramic PGA
Cover Glass MAR Coated, 2 Sides or
Clear Glass
Features
• TRUESENSE Transparent Gate Electrode
for High Sensitivity
• Ultra-High Resolution
• Board Dynamic Range
• Low Noise Architecture
• Large Active Imaging Area
Applications
• Digitization
• Mapping/Aerial
• Photography
• Scientific
Thx for the tear down Mike, always a joy
Reply
@martinalooksatthings
1 day ago
15:49 that is some great bodging on of caps, they really didn't want to respin that PCB huh
8
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@RhythmGamer
1 day ago
Was depressed today and then a new mike video dropped and now I’m genuinely happy to get my tear down fix
1
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@dine9093
1 day ago (edited)
Did you transfrom into Mr Blobby for a moment there?
2
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@NickNorton
1 day ago
Thanks Mike. Your videos are always interesting.
5
Reply
@KeritechElectronics
1 day ago
Heavy optics indeed... Spare no expense, cost no object. Splendid build quality. The CCD is a thing of beauty!
1
Reply
@YSoreil
1 day ago
The pricing on that sensor is about right, I looked in to these many years ago when they were still in production since it's the only large sensor you could actually buy. Really cool to see one in the wild.
2
Reply
@snik2pl
1 day ago
That leds look like from led projector
Reply
@vincei4252
1 day ago
TDI = Time Domain Integration ?
1
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@wolpumba4099
1 day ago (edited)
Maybe the camera should not be illuminated during readout.
From the datasheet of the sensor (Onsemi): saturation 40300 electrons, read noise 12.5 electrons per pixel @ 18MHz (quite bad). quantum efficiency 62% (if it has micro lenses), frame rate 1 Hz. lateral overflow drain to prevent blooming protects against 800x (factor increases linearly with exposure time) saturation exposure (32e6 electrons per pixel at 4ms exposure time), microlens has +/- 20 degree acceptance angle
i guess it would be good for astrophotography
4
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@txm100
1 day ago (edited)
Babe wake up a new mikeselectricstuff has dropped!
9
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@vincei4252
1 day ago
That looks like a finger-lakes filter wheel, however, for astronomy they'd never use such a large stepper.
1
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@MRooodddvvv
1 day ago
yaaaaay ! more overcomplicated optical stuff !
4
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1 reply
@NoPegs
1 day ago
He lives!
11
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1 reply
Transcript
0:00
so I've stripped all the bits of the
0:01
optical system so basically we've got
0:03
the uh the camera
0:05
itself which is mounted on this uh very
0:09
complex
0:10
adjustment thing which obviously to set
0:13
you the various tilt and uh alignment
0:15
stuff then there's two of these massive
0:18
lenses I've taken one of these apart I
0:20
think there's something like about eight
0:22
or nine Optical elements in here these
0:25
don't seem to do a great deal in terms
0:26
of electr magnification they're obiously
0:28
just about getting the image to where it
0:29
uh where it needs to be just so that
0:33
goes like that then this Optical block I
0:36
originally thought this was made of some
0:37
s crazy heavy material but it's just
0:39
really the sum of all these Optical bits
0:41
are just ridiculously heavy those lenses
0:43
are about 4 kilos each and then there's
0:45
this very heavy very solid um piece that
0:47
goes in the middle and this is so this
0:49
is the filter wheel assembly with a
0:51
hilariously oversized steper
0:53
motor driving this wheel with these very
0:57
large narrow band filters so we've got
1:00
various different shades of uh
1:03
filters there five Al together that
1:06
one's actually just showing up a silver
1:07
that's actually a a red but fairly low
1:10
transmission orangey red blue green
1:15
there's an excess cover on this side so
1:16
the filters can be accessed and changed
1:19
without taking anything else apart even
1:21
this is like ridiculous it's like solid
1:23
aluminium this is just basically a cover
1:25
the actual wavelengths of these are um
1:27
488 525 570 630 and 700 NM not sure what
1:32
the suffix on that perhaps that's the uh
1:34
the width of the spectral line say these
1:37
are very narrow band filters most of
1:39
them are you very little light through
1:41
so it's still very tight narrow band to
1:43
match the um fluoresence of the dies
1:45
they're using in the biochemical process
1:48
and obviously to reject the light that's
1:49
being fired at it from that Illuminator
1:51
box and then there's a there's a second
1:53
one of these lenses then the actual sort
1:55
of samples below that so uh very serious
1:58
amount of very uh chunky heavy Optics
2:01
okay let's take a look at this light
2:02
source made by company Lumen Dynamics
2:04
who are now part of
2:06
excelitas self-contained unit power
2:08
connector USB and this which one of the
2:11
Cable Bundle said was a TTL interface
2:14
USB wasn't used in uh the fluid
2:17
application output here and I think this
2:19
is an input for um light feedback I
2:21
don't if it's regulated or just a measur
2:23
measurement facility and the uh fiber
2:27
assembly
2:29
Square Inlet there and then there's two
2:32
outputs which have uh lens assemblies
2:35
and this small one which goes back into
2:37
that small Port just Loops out of here
2:40
straight back in So on this side we've
2:42
got the electronics which look pretty
2:44
straightforward we've got a bit of power
2:45
supply stuff over here and we've got
2:48
separate drivers for each wavelength now
2:50
interesting this is clearly been very
2:52
specifically made for this application
2:54
you I was half expecting like say some
2:56
generic drivers that could be used for a
2:58
number of different things but actually
3:00
literally specified the exact wavelength
3:02
on the PCB there is provision here for
3:04
385 NM which isn't populated but this is
3:07
clearly been designed very specifically
3:09
so these four drivers look the same but
3:10
then there's two higher power ones for
3:12
575 and
3:14
520 a slightly bigger heat sink on this
3:16
575 section there a p 24 which is
3:20
providing USB interface USB isolator the
3:23
USB interface just presents as a comport
3:26
I did have a quick look but I didn't
3:27
actually get anything sensible um I did
3:29
dump the Pi code out and there's a few
3:31
you a few sort of commands that you
3:32
could see in text but I didn't actually
3:34
manage to get it working properly I
3:36
found some software for related version
3:38
but it didn't seem to want to talk to it
3:39
but um I say that wasn't used for the
3:41
original application it might be quite
3:42
interesting to get try and get the Run
3:44
hours count out of it and the TTL
3:46
interface looks fairly straightforward
3:48
we've got positions for six opto
3:50
isolators but only five five are
3:52
installed so that corresponds with the
3:54
unused thing so I think this hopefully
3:56
should be as simple as just providing a
3:57
ttrl signal for each color to uh enable
4:00
it a big heat sink here which is there I
4:03
think there's like a big S of metal
4:04
plate through the middle of this that
4:05
all the leads are mounted on the other
4:07
side so this is heat sinking it with a
4:09
air flow from a uh just a fan in here
4:13
obviously don't have the air flow
4:14
anywhere near the Optics so conduction
4:17
cool through to this plate that's then
4:18
uh air cooled got some pots which are
4:21
presumably power
4:22
adjustments okay let's take a look at
4:24
the other side which is uh much more
4:27
interesting see we've got some uh very
4:31
uh neatly Twisted cable assemblies there
4:35
a bunch of leads so we've got one here
4:37
475 up here 430 NM 630 575 and 520
4:44
filters and dcro mirrors a quick way to
4:48
see what's white is if we just shine
4:49
some white light through
4:51
here not sure how it is is to see on the
4:54
camera but shining white light we do
4:55
actually get a bit of red a bit of blue
4:57
some yellow here so the obstacle path
5:00
575 it goes sort of here bounces off
5:03
this mirror and goes out the 520 goes
5:07
sort of down here across here and up
5:09
there 630 goes basically straight
5:13
through
5:15
430 goes across there down there along
5:17
there and the 475 goes down here and
5:20
left this is the light sensing thing
5:22
think here there's just a um I think
5:24
there a photo diode or other sensor
5:26
haven't actually taken that off and
5:28
everything's fixed down to this chunk of
5:31
aluminium which acts as the heat
5:32
spreader that then conducts the heat to
5:33
the back side for the heat
5:35
sink and the actual lead packages all
5:38
look fairly similar except for this one
5:41
on the 575 which looks quite a bit more
5:44
substantial big spay
5:46
Terminals and the interface for this
5:48
turned out to be extremely simple it's
5:50
literally a 5V TTL level to enable each
5:54
color doesn't seem to be any tensity
5:56
control but there are some additional
5:58
pins on that connector that weren't used
5:59
in the through time thing so maybe
6:01
there's some extra lines that control
6:02
that I couldn't find any data on this uh
6:05
unit and the um their current product
6:07
range is quite significantly different
6:09
so we've got the uh blue these
6:13
might may well be saturating the camera
6:16
so they might look a bit weird so that's
6:17
the 430
6:18
blue the 575
6:24
yellow uh
6:26
475 light blue
6:29
the uh 520
6:31
green and the uh 630 red now one
6:36
interesting thing I noticed for the
6:39
575 it's actually it's actually using a
6:42
white lead and then filtering it rather
6:44
than using all the other ones are using
6:46
leads which are the fundamental colors
6:47
but uh this is actually doing white and
6:50
it's a combination of this filter and
6:52
the dichroic mirrors that are turning to
6:55
Yellow if we take the filter out and a
6:57
lot of the a lot of the um blue content
7:00
is going this way the red is going
7:02
straight through these two mirrors so
7:05
this is clearly not reflecting much of
7:08
that so we end up with the yellow coming
7:10
out of uh out of there which is a fairly
7:14
light yellow color which you don't
7:16
really see from high intensity leads so
7:19
that's clearly why they've used the
7:20
white to uh do this power consumption of
7:23
the white is pretty high so going up to
7:25
about 2 and 1 half amps on that color
7:27
whereas most of the other colors are
7:28
only drawing half an amp or so at 24
7:30
volts the uh the green is up to about
7:32
1.2 but say this thing is uh much
7:35
brighter and if you actually run all the
7:38
colors at the same time you get a fairly
7:41
reasonable um looking white coming out
7:43
of it and one thing you might just be
7:45
out to notice is there is some sort
7:46
color banding around here that's not
7:49
getting uh everything s completely
7:51
concentric and I think that's where this
7:53
fiber optic thing comes
7:58
in I'll
8:00
get a couple of Fairly accurately shaped
8:04
very sort of uniform color and looking
8:06
at What's um inside here we've basically
8:09
just got this Square Rod so this is
8:12
clearly yeah the lights just bouncing
8:13
off all the all the various sides to um
8:16
get a nice uniform illumination uh this
8:19
back bit looks like it's all potted so
8:21
nothing I really do to get in there I
8:24
think this is fiber so I have come
8:26
across um cables like this which are
8:27
liquid fill but just looking through the
8:30
end of this it's probably a bit hard to
8:31
see it does look like there fiber ends
8:34
going going on there and so there's this
8:36
feedback thing which is just obviously
8:39
compensating for the any light losses
8:41
through here to get an accurate
8:43
representation of uh the light that's
8:45
been launched out of these two
8:47
fibers and you see uh
8:49
these have got this sort of trapezium
8:54
shape light guides again it's like a
8:56
sort of acrylic or glass light guide
9:00
guess projected just to make the right
9:03
rectangular
9:04
shape and look at this Center assembly
9:07
um the light output doesn't uh change
9:10
whether you feed this in or not so it's
9:11
clear not doing any internal Clos Loop
9:14
control obviously there may well be some
9:16
facility for it to do that but it's not
9:17
being used in this
9:19
application and so this output just
9:21
produces a voltage on the uh outle
9:24
connector proportional to the amount of
9:26
light that's present so there's a little
9:28
diffuser in the back there
9:30
and then there's just some kind of uh
9:33
Optical sensor looks like a
9:35
chip looking at the lead it's a very
9:37
small package on the PCB with this lens
9:40
assembly over the top and these look
9:43
like they're actually on a copper
9:44
Metalized PCB for maximum thermal
9:47
performance and yeah it's a very small
9:49
package looks like it's a ceramic
9:51
package and there's a thermister there
9:53
for temperature monitoring this is the
9:56
475 blue one this is the 520 need to
9:59
Green which is uh rather different OB
10:02
it's a much bigger D with lots of bond
10:04
wise but also this looks like it's using
10:05
a phosphor if I shine a blue light at it
10:08
lights up green so this is actually a
10:10
phosphor conversion green lead which
10:12
I've I've come across before they want
10:15
that specific wavelength so they may be
10:17
easier to tune a phosphor than tune the
10:20
um semiconductor material to get the uh
10:23
right right wavelength from the lead
10:24
directly uh red 630 similar size to the
10:28
blue one or does seem to have a uh a
10:31
lens on top of it there is a sort of red
10:33
coloring to
10:35
the die but that doesn't appear to be
10:38
fluorescent as far as I can
10:39
tell and the white one again a little
10:41
bit different sort of much higher
10:43
current
10:46
connectors a makeer name on that
10:48
connector flot light not sure if that's
10:52
the connector or the lead
10:54
itself and obviously with the phosphor
10:56
and I'd imagine that phosphor may well
10:58
be tuned to get the maximum to the uh 5
11:01
cenm and actually this white one looks
11:04
like a St fairly standard product I just
11:06
found it in Mouse made by luminous
11:09
devices in fact actually I think all
11:11
these are based on various luminous
11:13
devices modules and they're you take
11:17
looks like they taking the nearest
11:18
wavelength and then just using these
11:19
filters to clean it up to get a precise
11:22
uh spectral line out of it so quite a
11:25
nice neat and um extreme
11:30
bright light source uh sure I've got any
11:33
particular use for it so I think this
11:35
might end up on
11:36
eBay but uh very pretty to look out and
11:40
without the uh risk of burning your eyes
11:43
out like you do with lasers so I thought
11:45
it would be interesting to try and
11:46
figure out the runtime of this things
11:48
like this we usually keep some sort
11:49
record of runtime cuz leads degrade over
11:51
time I couldn't get any software to work
11:52
through the USB face but then had a
11:54
thought probably going to be writing the
11:55
runtime periodically to the e s prom so
11:58
I just just scope up that and noticed it
12:00
was doing right every 5 minutes so I
12:02
just ran it for a while periodically
12:04
reading the E squ I just held the pick
12:05
in in reset and um put clip over to read
12:07
the square prom and found it was writing
12:10
one location per color every 5 minutes
12:12
so if one color was on it would write
12:14
that location every 5 minutes and just
12:16
increment it by one so after doing a few
12:18
tests with different colors of different
12:19
time periods it looked extremely
12:21
straightforward it's like a four bite
12:22
count for each color looking at the
12:24
original data that was in it all the
12:26
colors apart from Green were reading
12:28
zero and the green was reading four
12:30
indicating a total 20 minutes run time
12:32
ever if it was turned on run for a short
12:34
time then turned off that might not have
12:36
been counted but even so indicates this
12:37
thing wasn't used a great deal the whole
12:40
s process of doing a run can be several
12:42
hours but it'll only be doing probably
12:43
the Imaging at the end of that so you
12:46
wouldn't expect to be running for a long
12:47
time but say a single color for 20
12:50
minutes over its whole lifetime does
12:52
seem a little bit on the low side okay
12:55
let's look at the camera un fortunately
12:57
I managed to not record any sound when I
12:58
did this it's also a couple of months
13:00
ago so there's going to be a few details
13:02
that I've forgotten so I'm just going to
13:04
dub this over the original footage so um
13:07
take the lid off see this massive great
13:10
heat sink so this is a pel cool camera
13:12
we've got this blower fan producing a
13:14
fair amount of air flow through
13:16
it the connector here there's the ccds
13:19
mounted on the board on the
13:24
right this unplugs so we've got a bit of
13:27
power supply stuff on here
13:29
USB interface I think that's the Cyprus
13:32
microcontroller High speeded USB
13:34
interface there's a zyink spon fpga some
13:40
RAM and there's a couple of ATD
13:42
converters can't quite read what those
13:45
those are but anal
13:47
devices um little bit of bodgery around
13:51
here extra decoupling obviously they
13:53
have having some noise issues this is
13:55
around the ram chip quite a lot of extra
13:57
capacitors been added there
13:59
uh there's a couple of amplifiers prior
14:01
to the HD converter buffers or Andor
14:05
amplifiers taking the CCD
14:08
signal um bit more power spy stuff here
14:11
this is probably all to do with
14:12
generating the various CCD bias voltages
14:14
they uh need quite a lot of exotic
14:18
voltages next board down is just a
14:20
shield and an interconnect
14:24
boardly shielding the power supply stuff
14:26
from some the more sensitive an log
14:28
stuff
14:31
and this is the bottom board which is
14:32
just all power supply
14:34
stuff as you can see tons of capacitors
14:37
or Transformer in
14:42
there and this is the CCD which is a uh
14:47
very impressive thing this is a kf50 100
14:50
originally by true sense then codec
14:53
there ON
14:54
Semiconductor it's 50 megapixels uh the
14:58
only price I could find was this one
15:00
5,000 bucks and the architecture you can
15:03
see there actually two separate halves
15:04
which explains the Dual AZ converters
15:06
and two amplifiers it's literally split
15:08
down the middle and duplicated so it's
15:10
outputting two streams in parallel just
15:13
to keep the bandwidth sensible and it's
15:15
got this amazing um diffraction effects
15:18
it's got micro lenses over the pixel so
15:20
there's there's a bit more Optics going
15:22
on than on a normal
15:25
sensor few more bodges on the CCD board
15:28
including this wire which isn't really
15:29
tacked down very well which is a bit uh
15:32
bit of a mess quite a few bits around
15:34
this board where they've uh tacked
15:36
various bits on which is not super
15:38
impressive looks like CCD drivers on the
15:40
left with those 3 ohm um damping
15:43
resistors on the
15:47
output get a few more little bodges
15:50
around here some of
15:52
the and there's this separator the
15:54
silica gel to keep the moisture down but
15:56
there's this separator that actually
15:58
appears to be cut from piece of
15:59
antistatic
16:04
bag and this sort of thermal block on
16:06
top of this stack of three pel Cola
16:12
modules so as with any Stacks they get
16:16
um larger as they go back towards the
16:18
heat sink because each P's got to not
16:20
only take the heat from the previous but
16:21
also the waste heat which is quite
16:27
significant you see a little temperature
16:29
sensor here that copper block which
16:32
makes contact with the back of the
16:37
CCD and this's the back of the
16:40
pelas this then contacts the heat sink
16:44
on the uh rear there a few thermal pads
16:46
as well for some of the other power
16:47
components on this
16:51
PCB okay I've connected this uh camera
16:54
up I found some drivers on the disc that
16:56
seem to work under Windows 7 couldn't
16:58
get to install under Windows 11 though
17:01
um in the absence of any sort of lens or
17:03
being bothered to the proper amount I've
17:04
just put some f over it and put a little
17:06
pin in there to make a pinhole lens and
17:08
software gives a few options I'm not
17:11
entirely sure what all these are there's
17:12
obviously a clock frequency 22 MHz low
17:15
gain and with PFG no idea what that is
17:19
something something game programmable
17:20
Something game perhaps ver exposure
17:23
types I think focus is just like a
17:25
continuous grab until you tell it to
17:27
stop not entirely sure all these options
17:30
are obviously exposure time uh triggers
17:33
there ex external hardware trigger inut
17:35
you just trigger using a um thing on
17:37
screen so the resolution is 8176 by
17:40
6132 and you can actually bin those
17:42
where you combine multiple pixels to get
17:46
increased gain at the expense of lower
17:48
resolution down this is a 10sec exposure
17:51
obviously of the pin hole it's very uh
17:53
intensitive so we just stand still now
17:56
downloading it there's the uh exposure
17:59
so when it's
18:01
um there's a little status thing down
18:03
here so that tells you the um exposure
18:07
[Applause]
18:09
time it's this is just it
18:15
downloading um it is quite I'm seeing
18:18
quite a lot like smearing I think that I
18:20
don't know whether that's just due to
18:21
pixels overloading or something else I
18:24
mean yeah it's not it's not um out of
18:26
the question that there's something not
18:27
totally right about this camera
18:28
certainly was bodge wise on there um I
18:31
don't I'd imagine a camera like this
18:32
it's got a fairly narrow range of
18:34
intensities that it's happy with I'm not
18:36
going to spend a great deal of time on
18:38
this if you're interested in this camera
18:40
maybe for astronomy or something and
18:42
happy to sort of take the risk of it may
18:44
not be uh perfect I'll um I think I'll
18:47
stick this on eBay along with the
18:48
Illuminator I'll put a link down in the
18:50
description to the listing take your
18:52
chances to grab a bargain so for example
18:54
here we see this vertical streaking so
18:56
I'm not sure how normal that is this is
18:58
on fairly bright scene looking out the
19:02
window if I cut the exposure time down
19:04
on that it's now 1 second
19:07
exposure again most of the image
19:09
disappears again this is looks like it's
19:11
possibly over still overloading here go
19:14
that go down to say say quarter a
19:16
second so again I think there might be
19:19
some Auto gain control going on here um
19:21
this is with the PFG option let's try
19:23
turning that off and see what
19:25
happens so I'm not sure this is actually
19:27
more streaking or which just it's
19:29
cranked up the gain all the dis display
19:31
gray scale to show what um you know the
19:33
range of things that it's captured
19:36
there's one of one of 12 things in the
19:38
software there's um you can see of you
19:40
can't seem to read out the temperature
19:42
of the pelta cooler but you can set the
19:44
temperature and if you said it's a
19:46
different temperature you see the power
19:48
consumption jump up running the cooler
19:50
to get the temperature you requested but
19:52
I can't see anything anywhere that tells
19:54
you whether the cool is at the at the
19:56
temperature other than the power
19:57
consumption going down and there's no
19:59
temperature read out
20:03
here and just some yeah this is just
20:05
sort of very basic software I'm sure
20:07
there's like an API for more
20:09
sophisticated
20:10
applications but so if you know anything
20:12
more about these cameras please um stick
20:14
in the
20:15
comments um incidentally when I was
20:18
editing I didn't notice there was a bent
20:19
pin on the um CCD but I did fix that
20:22
before doing these tests and also
20:24
reactivated the um silica gel desicant
20:26
cuz I noticed it was uh I was getting
20:28
bit of condensation on the window but um
20:31
yeah so a couple of uh interesting but
20:34
maybe not particularly uh useful pieces
20:37
of Kit except for someone that's got a
20:38
very specific use so um I'll stick a
20:42
I'll stick these on eBay put a link in
20:44
the description and say hopefully
20:45
someone could actually make some uh good
20:47
use of these things
Example Output:
**Abstract:**
This video presents Part 2 of a teardown focusing on the optical components of a Fluidigm Polaris biotechnology instrument, specifically the multi-wavelength illuminator and the high-resolution CCD camera.
The Lumen Dynamics illuminator unit is examined in detail, revealing its construction using multiple high-power LEDs (430nm, 475nm, 520nm, 575nm, 630nm) combined via dichroic mirrors and filters. A square fiber optic rod is used to homogenize the light. A notable finding is the use of a phosphor-converted white LED filtered to achieve the 575nm output. The unit features simple TTL activation for each color, conduction cooling, and internal homogenization optics. Analysis of its EEPROM suggests extremely low operational runtime.
The camera module teardown showcases a 50 Megapixel ON Semiconductor KAF-50100 CCD sensor with micro-lenses, cooled by a multi-stage Peltier stack. The control electronics include an FPGA and a USB interface. Significant post-manufacturing modifications ("bodges") are observed on the camera's circuit boards. Basic functional testing using vendor software and a pinhole lens confirms image capture but reveals prominent vertical streaking artifacts, the cause of which remains uncertain (potential overload, readout artifact, or fault).
**Exploring the Fluidigm Polaris: A Detailed Look at its High-End Optics and Camera System**
* **0:00 High-End Optics:** The system utilizes heavy, high-quality lenses and mirrors for precise imaging, weighing around 4 kilos each.
* **0:49 Narrow Band Filters:** A filter wheel with five narrow band filters (488, 525, 570, 630, and 700 nm) ensures accurate fluorescence detection and rejection of excitation light.
* **2:01 Customizable Illumination:** The Lumen Dynamics light source offers five individually controllable LED wavelengths (430, 475, 520, 575, 630 nm) with varying power outputs. The 575nm yellow LED is uniquely achieved using a white LED with filtering.
* **3:45 TTL Control:** The light source is controlled via a simple TTL interface, enabling easy on/off switching for each LED color.
* **12:55 Sophisticated Camera:** The system includes a 50-megapixel Kodak KAI-50100 CCD camera with a Peltier cooling system for reduced noise.
* **14:54 High-Speed Data Transfer:** The camera features dual analog-to-digital converters to manage the high data throughput of the 50-megapixel sensor, which is effectively two 25-megapixel sensors operating in parallel.
* **18:11 Possible Issues:** The video creator noted some potential issues with the camera, including image smearing.
* **18:11 Limited Dynamic Range:** The camera's sensor has a limited dynamic range, making it potentially challenging to capture scenes with a wide range of brightness levels.
* **11:45 Low Runtime:** Internal data suggests the system has seen minimal usage, with only 20 minutes of recorded runtime for the green LED.
* **20:38 Availability on eBay:** Both the illuminator and camera are expected to be listed for sale on eBay.
Here is the real transcript. What would be a good group of people to review this topic? Please summarize provide a summary like they would:
Witcher 3: Gaunter O'Dimm Kills Shani - Deleted Ending
xLetalis
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2,744 views Feb 7, 2026 #TheWitcher #Witcher3 #TheWitcher3
The Witcher 3 - Gaunter O'Dimm Kills Shani - Deleted Ending Arc in Hearts of Stone, where Master Mirror would vow to kill Shani if Geralt tries to trick him. Even if defeated, Gaunter O'Dimm will attempt to kill Shani with lightning. It can lead to her death or survival depending on Geralt's choices.
All of this was made available by the wonderful developers of the Brothers in Arms mod.
The Brothers in Arms mod, Ultimate Edition:
https://www.nexusmods.com/witcher3/mo...
My Witcher 3 Details playlist:
• Witcher 3: Details You Missed
00:00 Shani's Death in Hearts of Stone
00:57 Gaunter Threatens to Kill Shani
03:26 How to Save Shani
05:22 Asking Shani to Hide
07:00 Gaunter's Last Warning
07:32 Tell Olgierd about Shani
08:26 Gaunter Attacks Shani
08:46 Shani Survives
12:08 Shani Dies
14:06 How this came to be.
15:58 Boring Outro
#TheWitcher #Witcher3 #TheWitcher3
Explore a "Witcher 3" mod adding a deleted Hearts of Stone ending where Gaunter O'Dimm's threats become reality. The video showcases newly-added scenes and dialogue, built from original CD Projekt Red descriptions. Experience alternate choices and their consequences, impacting a key character's fate.
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The Witcher 3: Wild Hunt - Complete Edition
2016
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Pinned by @xLetalis
@glassfish777
1 hour ago (edited)
Thanks for the amazing video as usual! This is probably the most unfinished piece of content that we have ever restored and probably the most difficult. In the case of the final scene all the voice acting was done, all the stage directions and descriptions were in place, but the scene itself was not created at all. They probably cut the whole thing before they ever got to it. There were actually a few cut lines of dialogue from O'Dimm from the beginning of the expansion when you first meet him that would have forshadowed his threats a bit but unfortunately we didn't have the voice acting for those lines so they could not be restored. There were also a few lines from O'Dimm when Geralt tries to intervene as well as a few extra lines from Shakeslock that we didn't have the Voice acting for. Thankfully we had just enough lines to make this thing work and thanks to the talent and hard work from moonkight and Mersey we were able bring it to life. Making these additions was brutal work for us so a couple minor glitches got into the copy we sent you but most should be fixed in the final release of BiA 3.1 that's currently available.
38
Reply
·
3 replies
@achimeraz09
1 hour ago
Nothing can convince me Letalis didn't wished O'dimm for infinite content
123
Reply
1 reply
@ugzaube4528
1 hour ago
Letalis in 2050 after the release of TW7 : " 10 hidden details in the deleted of TW3 secret ending that you get after finishing the game 100 times"
57
Reply
@hammad9091
1 hour ago
here before he sells Ciri
59
Reply
·
4 replies
@landismithCOJ
1 hour ago
Someone else dying if Geralt can't beat Gaunter would have been a grave but great addition to the game. Thank you, xLetalis.
21
Reply
@menpower1
1 hour ago
I would prefer if when we challenged Gaunter he forces us to stake Shani's soul rather than our own. It would make him taunting us about Shani in the nightmare make more sense.
9
Reply
@xLetalis
1 hour ago
This was amazing to play through, the people at BiA have truly outdone themselves!
I also love the storyline because it helps explain why Shani feels a little "forced on us" and why Gaunter simply leaves if outwitted.
35
Reply
1 reply
@Quantum_Vibes_89899
1 hour ago (edited)
I wish this was in the game. The DLC would be even more perfect , than it already is..
8
Reply
@derpderp283
56 minutes ago
actually insane the amount of cut content for this game, could have made another dlc with it
4
Reply
@CLxJames
1 hour ago
Interesting. Always wondered why she said “I’ve still some things to pack before I leave” yet the next time you check her house she’s just gone. Always made me wonder what got cut
13
Reply
@Gaunter_ODimm
1 hour ago
26
Reply
·
2 replies
@DenizHikmetSener-dj9kj
55 minutes ago
still I SEE NEW THİNGS
4
Reply
@denijane89
28 minutes ago
Woah, why they removed this, it's amazing! It adds so much to the story and the bad ending is obviously very powerful. And also the fact that you can avoid it. Fantastic.
3
Reply
@CRXL
1 hour ago
reminds me of the part where people could save takemura in cyberpunk 2077 but it not showing up as an optional quest objective
8
Reply
·
1 reply
@AuricPrideKeeper
34 minutes ago
It never fails to amaze me all of these hidden secrets of the Witcher 3.
2
Reply
@TheGrace020
1 hour ago
DONT KILL MY BELOVED SHANI 🥹
11
Reply
·
1 reply
@richtea615
29 minutes ago
Gaunter O'Dimm can bring down lightening in a precision strike.
Geralt can reload an earlier save.
2
Reply
@asseht6969
43 minutes ago
I really love the power of MODDING. Thank you fellow mod authors!
3
Reply
@bobisuncanny2760
1 hour ago
6:22 Dear god, the level of existential crisis, this dialogue implicates, that Shani was literally stripped from her free will to blindly follow her devotion just to be a trap from an otherwordly being
It should be common stuff for Gaunter, but being magically forced to do something you would've done on your own anyway is just horrifying
4
Reply
@Bohri-Bohri-Bohri-Bohri-Bohri
28 minutes ago
Shani is (my-)Geralt's true love. <3
3
Reply
In this video
Timeline
Chapters
Transcript
Shani's Death in Hearts of Stone
0:00
I'm about to show you something awesome
0:02
in The Witcher 3, which I'm sure you
0:04
didn't know about.
0:06
Have you ever wondered why you keep
0:08
running into Shaunie in Hearts of Stone?
0:11
Shnie,
0:11
Geralt?
0:12
Why Gontro Odim is so eager to bring the
0:15
two of you close together? And why he
0:17
shows how you failed to save her in his
0:20
nightmare world?
0:24
Well, that's because the ending of
0:26
Hearts of Stone was meant to be
0:28
different. In addition to the mark on
0:30
Geralt's face, Ga had another way to
0:33
keep the Witcher in line. He would vow
0:36
to kill Shai if Geralt interferes with
0:38
his plans, and Shnie could actually die.
0:41
These events were never included in the
0:43
game, but thanks to the wonderful people
0:46
at Brothers in Arms, the entire sequence
0:48
has been added to The Witcher 3 and is
0:51
now fully playable. Let me walk you
0:53
through all the new scenes and choices
0:55
and then we can discuss how these events
Gaunter Threatens to Kill Shani
0:58
came to be. It appears that after
1:00
meeting Geralt at White Orchard, Ga
1:03
decided that the Witcher is the perfect
1:05
proxy by which he can take Olgear's
1:08
soul. And so Ga begins to set events in
1:11
motion prior to the beginning of Hearts
1:13
of Stone. But we don't realize this
1:15
until much later. At first, Geralt
1:17
suspects nothing until he officially
1:19
fulfills all three of Algear's wishes.
1:22
Here we have the first new addition
1:25
during the scene in Oxenfort where Ga
1:27
stops time.
1:32
At this point, you've already done what
1:34
was needed. But as Ga adds another
1:36
condition, he also reveals what he'll do
1:39
if you refuse.
1:41
You must do one more thing. draw Olgear
1:44
to the temple of Ilvani.
1:47
We never discussed that.
1:48
Recall that I said, and I quote, I
1:52
believe, however, that all will end
1:54
well, and once it does, we three shall
1:58
meet and thank one another for the
1:59
voyage we shared. End quote.
2:03
Yeah, I remember.
2:05
Fulfill your end of the bargain, and I
2:07
will remove the brand.
2:10
If either side fails to fulfill the
2:12
terms of a contract, the offending party
2:15
is customarily subject to a contractual
2:17
penalty. In your case, Shaunie's death.
2:21
You son of a [ __ ]
2:23
No one is forcing you to break your
2:24
word, my friend. But if you nonetheless
2:27
do, there is no place under the sun
2:30
where she will be safe.
2:34
If we agree to his request, we bring
2:37
Ogear to the temple and allow Gontro
2:39
Odim to take his soul, nothing bad
2:42
happens to Shai, and the expansion ends
2:44
as it does without the mod. But if we
2:46
decide to do things our way, a lot can
2:49
change. As usual, we seek Shaunie's help
2:52
to get to the professor who knows more
2:54
about Odin. But along the way, there is
2:57
a new exchange because now Geralt is
3:00
concerned. So, the eastern front and
3:03
then
3:03
depends where they send me.
3:05
Trust me. Get as far from here as you
3:07
can and never come back.
3:09
Oh,
3:11
all right.
3:12
Don't know what's gotten into you, but
3:15
fine.
3:15
Nothing. Just Just be careful.
3:19
Always do. So, don't worry.
3:21
Geralt doesn't say anything else until
3:24
we learn more about GTO's true nature,
How to Save Shani
3:26
which happens when we meet the
3:28
professor. Normally, Geralt only asks
3:30
how he and all geared can get rid of
3:33
Odin, but now in addition to that, we
3:36
ask about avoiding the penalties for
3:38
breaking the contract, which can give us
3:40
a clue on how to save Shaunie. Ogdim
3:43
wields contracts, word traps, jewels of
3:47
wits. Challenge him to such a duel.
3:50
He'll agree and can be beaten. But
3:53
remember, there is only ever one stake.
3:57
the sole thing he truly desires.
4:01
Human souls.
4:04
What about his threats? The penalties
4:07
for renegging on a pact.
4:09
Examine his words closely. Remember
4:12
precisely what he said. Therein lies the
4:15
key.
4:17
Said he'd kill my friend. That there's
4:19
no place under the sun where she'd be
4:21
safe.
4:24
Think it over. Dissect the words. He
4:27
delights in displays of intellect and
4:31
often leaves small loopholes.
4:34
Why would he do that?
4:35
Uncontested mastery amuses him not one
4:38
bit. To win unchallenged bores him. He's
4:43
a gambler. He likes a close game which
4:46
has its advantages.
4:47
Like what?
4:48
He plays honorably. Outwitted, he
4:52
accepts the loss with dignity.
4:59
In other words,
5:02
he will not seek vengeance eternally.
5:06
Now, I wish to point out that all of
5:09
this dialogue is original. It has not
5:11
been altered or translated or AI
5:14
generated. It was written by CDPR and
5:17
voiced by the original actors. It simply
5:20
never made it into the final version of
Asking Shani to Hide
5:22
Hearts of Stone. Anyway, here's where
5:24
things get interesting. At this point,
5:27
the secondary objective of the quest is
5:29
completed and the game tells us to go to
5:31
the temple, but we can go back and talk
5:34
to Shai once again. And in addition to
5:36
the regular dialogue and playing Gwent,
5:39
there is an extra option to decipher
5:41
Ga's words and warn Shani about it.
5:45
Additionally, here we discover that Ga
5:47
had set these events in motion well in
5:50
advance and that he is responsible for
5:53
Sha's entire involvement in the story.
5:57
Been thinking, why'd you come back to
5:59
Oxenford? An order from high command or?
6:02
No, no one ordered me. Funny you should
6:05
ask, because I've wondered about that,
6:07
too. But I'm a medic in wartime. I
6:11
belong near the front. I was supposed to
6:14
go to Tamria or what used to be Tamria.
6:18
Then one day I woke up and felt I had to
6:21
go to Oxenfoot right away. So I asked to
6:24
be transferred.
6:25
What do you mean you felt you had to?
6:29
It's hard to say really. I just felt
6:32
this need as if some unseen force, a
6:36
voice in my head was commanding me to
6:38
change my plans and come here.
6:41
Promise me something. Go down to your
6:43
cellar and don't come out until I say
6:45
you can.
6:47
Is this a joke?
6:48
Wish it was. You need to hide from the
6:50
sun. Know it sounds stupid, but we can't
6:52
risk it.
6:53
Will you tell me what this is about?
6:55
Hope I can one day. For now, hide in the
6:58
cellar and be on your guard.
Gaunter's Last Warning
7:00
And finally, we go to the temple.
7:03
Everything is the same as before until
7:05
we try to intervene.
7:07
Wait.
7:09
Do not interfere, Witcher. Remember what
7:12
I did to the last fool who interrupted
7:14
me and recall the penalty should you
7:16
decide to cheat.
7:19
If we still insist on challenging him
7:21
and we solve his riddle, he will leave
7:23
all geared in peace as usual. But soon
7:26
afterwards, he will attempt to kill
7:28
Shnie. And if we never warned her about
7:30
it, she will die. But first, there are a
Tell Olgierd about Shani
7:33
few exchanges with all geared in which
7:35
we can also bring up Ga's threats.
7:38
Mirror took everything.
7:40
Everything I loved, all I held dear.
7:44
Threatened me with the same. Said he'd
7:46
kill a dear friend.
7:48
But now you've defeated him. The danger
7:50
surely passed.
7:52
Don't know. I'll go see her right away.
7:55
At least you've somewhere to go.
7:57
I've nothing left.
8:04
Not true. Got your heart back?
8:09
A bitter victory.
8:11
Now at last I sense how much I've lost.
8:17
Back to Oxenford. Need to look in on my
8:20
friend.
8:23
I trust she's safe and well. Thank you
8:25
again, Geralt.
Gaunter Attacks Shani
8:27
When we head towards Oxenford at just
8:30
under 500 steps away from Shaunie, if we
8:33
look in the right direction, we can see
8:35
a massive lightning strike hitting her
8:38
house, even if it's the middle of the
8:40
day. Here's what happens if we approach.
8:43
If we had told Shaie to be careful
Shani Survives
9:09
Shnie.
9:17
Shnie.
9:25
Shnie, are you all right?
9:28
Just
9:31
peachy.
9:40
How did you know lightning would strike
9:41
the house?
9:42
Didn't know it'd be lightning.
9:45
There was no sign of a storm.
9:47
You're all right. That's what counts.
9:49
Rest doesn't matter. Not anymore.
10:00
Let's get out of this smoke pit.
10:17
Doubt this place will be inhabitable
10:19
anymore.
10:21
I was leaving anyways.
10:24
Only regret my entire wardrobe went up
10:26
in flames.
10:28
Should have told you to take your things
10:29
to the cellar with you.
10:31
How did you know? wasn't sure, but I
10:34
couldn't risk it. Not after I'd pieced
10:35
together some things I'd learned about
10:37
Gontro Dim.
10:38
I think he did this.
10:41
But the house was hit by lightning.
10:48
Definitely didn't do it with his own
10:49
hands. Not how he works. But he has
10:52
power. Lots of it. Wouldn't be surprised
10:55
if he could command lightning.
10:58
He was behind this. Don't doubt it one
11:01
bit. held sway over many things, not
11:03
just people.
11:07
He's evil incarnate, though I got to
11:10
admit, he plays fair. Gives his
11:11
opponents a fighting chance.
11:13
I'm not sure I follow.
11:15
He threatened me. Said if I breached our
11:17
contract, he'd punish you. It was why he
11:20
brought you here and why he did
11:22
everything to bring us closer together.
11:23
You mean to say that morning when I
11:26
decided to come here?
11:28
Said some force was pulling you to
11:29
Oxenford. Now we know what that force
11:32
was.
11:34
Incredible.
11:35
It's over now, fortunately. What will
11:38
you do?
11:40
I need to regroup. I'll stay with Alona
11:44
for now, but then like I said, I'm off
11:48
to the Eastern Front.
11:51
You
11:51
same as ever. Only thing I know how to
11:54
do. So,
11:56
guess I'll see you
11:58
next time in less dramatic
12:00
circumstances. I hope.
12:03
And
12:04
thank you.
12:05
See you, Shnie. Take care.
Shani Dies
12:09
And here's what happens if we did not
12:10
warn her, which is probably my favorite
12:13
part.
12:31
Shnie
12:44
Shnie.
12:52
Shnie,
12:54
seems I won't be leaving after all.
12:57
What happened?
12:58
Lightning
13:00
struck the house.
13:05
I'll get a medic.
13:06
No,
13:08
I'm a medic. I know when I'm not needed.
13:15
Don't say that. Shh.
13:18
Hold my hand.
13:52
Now, the ending where she lives is all
13:54
nice and wholesome, but her death is a
13:58
much more powerful scene. It's also not
14:00
entirely clear what happens to Geralt at
14:03
the end. Did he get drunk, perhaps? Who
14:05
knows? Speaking of wellexecuted scenes,
How this came to be.
14:09
allow me to tell you some more about the
14:10
content and how it was restored. I
14:13
suppose restored is not the best term
14:16
for it. Recreated is more fitting
14:19
because every single one of the new
14:21
scenes was built from scratch by the
14:24
people at Brothers in Arms. The scenes
14:26
were of course built according to the
14:28
original descriptions by CDPR so they're
14:31
not improvised but still the models have
14:34
had to put an enormous amount of effort
14:36
to bring them to the game. I understand
14:38
that this particular talented gentleman
14:41
by the name of Moonnight is responsible
14:44
for the vast majority of the new
14:46
cinematic content and it's fair to say
14:48
he's done an amazing job. You may
14:51
actually have heard the name before
14:53
since he's also one of the people who
14:54
compiled the massive documents based on
14:57
which I made my videos about the
14:59
original story and occasionally he can
15:01
be seen in my comment section too. I'd
15:03
like to mention Mercy Rockoff as well.
15:06
He's the lead developer of Brothers in
15:08
Arms. He has worked on the audio and the
15:10
lips sync of the new content in addition
15:12
to a ridiculous amount of fixes and
15:15
additions in the past. and he's been
15:17
also very kind to answer many of my
15:19
questions while playing and testing the
15:22
mod. As I was recording these new
15:24
additions, I've also provided some
15:26
feedback suggestions for small
15:28
improvements here and there which may be
15:30
implemented in the future. But
15:32
everything that you see here and now is
15:34
currently available. You can download it
15:36
from the links in the description. And
15:38
the best part is that every element of
15:40
the mod is entirely optional. You can
15:43
choose which parts to enable and
15:45
disable, often without even having to go
15:47
back and replay previous segments of the
15:49
game. In fact, the death of Shnie is not
15:52
the only addition in the latest update.
15:54
So, expect a few more interesting videos
15:57
very soon. Until then, tell me what you
Boring Outro
16:00
think about Gontro Dim killing Shnie and
16:02
everything else I showed you. I thank
16:05
you very much for watching. Special
16:06
thanks to my supporters on Patreon and
16:09
my YouTube members. And once again to
16:11
the wonderful people at brothers in
16:13
Arms. Until the next video, stay tuned
16:17
and be good.
16:19
You know, been wanting to ask you
16:21
something.
16:22
Ask me now.
16:25
Just curious. You ever play Gwent?
16:29
Oh, Geralt.
16:31
Geralt?
16:33
Of course I play.
16:35
You lost. Ma, you actually stink at
16:38
this. Worse than an enema tube, in fact.
16:41
Need to demand satisfaction for that
16:43
insult. We'll have to play again.