This is a transcript of a sponsored gameplay stream. The content is mostly chaotic and serves as entertainment rather than a serious demonstration of the game. I don't care about the gameplay itself, but the objective of the stream is clear.
Abstract:
This video is a sponsored stream showcasing the tactical shooter game "Ready or Not," intended to promote a free-to-play trial on Xbox and PlayStation. The streamer, dealing with internet failure at his home, broadcasts from a makeshift setup at his parents' house. He plays alongside three friends (Westy, Gagod, and Jaff), tackling various missions with a consistently chaotic and comedic lack of tactical discipline. The gameplay is characterized by frequent friendly fire incidents, failure to adhere to objectives, accidental civilian casualties, and repeated deaths from environmental traps. Throughout the stream, the host repeatedly encourages viewers to try the game via a provided link, framing it as a way to support his channel and remedy his technical situation.
A Sponsored Showcase of Tactical Incompetence in "Ready or Not"
0:00 Sponsorship and Premise: The stream is sponsored to promote a free 3-hour trial of "Ready or Not" on consoles. The streamer explains he drove two hours to his parents' house to broadcast due to his own internet being down, repeatedly urging viewers to use the promotional link.
1:22 Mission 1 - Tunnel Compound: The team attempts their first mission. Their approach is disorganized, leading to confusion, the killing of a civilian, and failure to secure all objectives. They earn a very low score.
14:11 Mission 2 - Nightclub: In a nightclub setting, the players show a similar lack of coordination. One player is immediately killed by a claymore trap.
26:59 Mission 3 - Cabin in the Woods: The team clears a meth lab in a cabin. One player dies, but they manage to complete the main objectives.
36:42 Mission 4 - Weapons Exchange (Friendly Fire On): The team enables friendly fire for this mission, which proves to be a mistake. Their chaotic engagement results in multiple deaths and injuries, though they eventually locate the undercover officer.
49:38 Mission 5 - Suburban House: This mission goes slightly better. Despite one player's death and an accidental civilian killing, they manage to rescue all remaining civilians and achieve a 'B' grade.
1:04:10 Mission 6 - School Active Shooter: A bomb defusal mission. On the first attempt, they fail to find the second bomb in time. On a second "speedrun" attempt with friendly fire active, they immediately kill each other, resulting in a catastrophic failure.
1:23:03 Mission 7 - Yacht (Non-Lethal): The team equips non-lethal weapons like pepper ball guns and beanbag shotguns. The lack of stopping power leads to two player deaths, but the remaining two successfully secure the yacht and all civilians, earning a 'B' grade.
1:38:56 Mission 8 - Edgeware Apartments: The final mission is a series of failures. The team dies repeatedly to suspects, tripwire traps, and friendly fire. After multiple resets, the streamer is the last one left alive and manages to clutch the win by completing the objectives solo.
2:07:22 Final Call to Action: The stream concludes with a final, detailed reminder of the sponsorship, the streamer's technical difficulties, and a plea for viewers to check out the game's free trial.