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Abstract:

This video presents gameplay from Citadelum, a city-builder set in ancient Rome that incorporates interactions with Roman gods. The playthrough demonstrates the foundational elements of establishing a settlement, including constructing the Forum, housing for Plebeian and Patrician citizens, and essential infrastructure like roads, wells, aqueducts, fire brigades, and engineer posts. Resource gathering (wood, stone, iron) and multi-step production chains for food (wheat, vegetables, wine, fish, bread) and refined goods (planks, bricks) are shown, alongside management of warehouses, granaries, and markets. The video explores citizen needs, taxation, managing unemployment, and increasing desirability with decorations to upgrade housing. Key mechanics like regional exploration, trade with other settlements, and the religion system—building temples, appeasing gods through sacrifices or festivals for blessings (e.g., farm boosts, military aid)—are highlighted. The gameplay culminates in building military structures, training units, and engaging in a tactical battle on the world map.

Citadelum Gameplay: Building a Roman City with Divine Intervention

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