gemini-3.5-flash-lite (cost: $0.004) · Anfrage: 2026-09-06T04:47:34.195319389+00:00

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Abstract

This article investigates Rust’s runtime polymorphism by examining the memory layout of dyn Trait objects, wide pointers, and vtables, contrasting them with C++ virtual functions and the Curiously Recurring Template Pattern (CRTP). It highlights Rust's unique handling of Zero-Sized Types (ZSTs), which consume zero bytes in release builds because identity is managed via compile-time ownership rather than runtime memory addresses. Additionally, it details the internal structure of wide pointers—combining separate data and vtable pointers—and explains the constraints governing trait object safety.

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