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Okay, here is the abstract and summary for the provided transcript about C++ game engines and frameworks.

Abstract:

This video provides a comprehensive overview of game engines and frameworks that utilize or support C++ development. Presented by Mike from GameFromScratch, it revisits a previous series, listing options for both 2D and 3D game creation. The list covers a wide spectrum, from industry-leading AAA engines like Unreal Engine and established open-source projects like Godot and O3DE (formerly Lumberyard/CryEngine fork), to lesser-known or niche engines such as Flax, Unigine, Torque 3D, Wicked Engine, and Rebel Fork (Urho3D fork). It also includes rendering frameworks and libraries like Ogre, SFML, SDL, Allegro, and Orx. For each entry, the video touches upon its history, licensing model (open source, commercial, free with royalties), key features, development status, and target use cases, offering insights into both popular choices and more obscure alternatives for C++ game developers.

A Comprehensive Guide to C++ Game Engines and Frameworks

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