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Abstract:

This video documents recent progress on the Jugglebot project, focusing on achieving accurate 6-DOF (position and orientation) control through improved calibration techniques. The previous calibration method, using only position data and nearest-neighbor error correction, was significantly enhanced. A new calibration dataset was collected using a 100-point grid combined with multiple roll/pitch angles (+/- 5°, +/- 10°), resulting in over 2100 valid poses. A KD-tree combined with weighted interpolation from the 8 nearest neighbors is now used to apply feedforward error correction, drastically reducing pose errors (from 90/94 "bad" poses to 0/94 "bad" poses under test conditions) and enabling accurate control without manual offsets. Challenges encountered included a temporarily unresponsive actuator ("tired leg"), requiring ODrive recalibration, and managing high memory usage on the Jetson control computer. A new task, shooting hoops into a motion-captured cone, was attempted. While the robot could calculate trajectories and orient itself correctly using the new calibration, the throws failed due to inconsistent and "limp" hand movements, suspected to be caused by timing issues and overloading the main control node. A proposed solution involves offloading the hand trajectory generation and precise timing execution to the underutilized Teensy microcontroller onboard the robot, leveraging its potential real-time capabilities. Initial tests show the Teensy is more than capable of generating these trajectories extremely quickly (e.g., 88 microseconds). This approach, however, necessitates robust clock synchronization between the Jetson and the Teensy.

Jugglebot Progress: Orientation Calibration Success & Hoop Shooting Challenges

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