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Abstract:

This presentation from Blender Diplom, featuring Frederick Steinmets and Gfred Hoffman, details a project funded by a German foundation to digitize teaching for the HFK Bremen (University for Fine Arts and Music) during the COVID-19 pandemic. The core challenge for the fine arts department was to create persistent, open-source virtual exhibition spaces for student works, particularly sculptures, with high-quality audio integration. They chose Mozilla Hubs, initially facing its discontinuation by Mozilla but later seeing its revival through a community foundation. The presentation highlights two key development areas: implementing an interactive "behavior graph" system (similar to visual scripting in game engines, based on an early Kronos Group GLTF standard draft) for complex user interactions, and developing a "light baking" solution in Blender's Cycles engine to achieve high-quality, static lighting within Hubs environments. While both features are currently experimental, they represent significant steps towards a more interactive and visually rich 3D internet.

Summarizing the Reimagination of the Internet: 3D Interactivity for Virtual Exhibitions

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