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Abstract:

Ori Bernstein presents "5e: Memory Corruption Detection for the Rest of Us," detailing his work on 5e, an ARM 32 emulator for Plan 9 that incorporates memory corruption detection similar to tools like Valgrind and AddressSanitizer (ASan). He highlights the pervasive nature of memory bugs in C programs (e.g., out-of-bounds access, uninitialized reads) and contrasts Plan 9's traditional "get good" approach with external solutions. Bernstein's 5e leverages a "shadow map" in its emulation layer, assigning allocated and initialized states to memory bytes to dynamically catch errors. While currently a work in progress with limitations (e.g., stack unwinding, red zones), he proposes a more efficient future direction: integrating this instrumentation directly into the linker, which would provide better performance and more accurate stack handling, albeit at the cost of significantly larger binary sizes.

Exploring "5e": Memory Corruption Detection for C Programs

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