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Abstract:

This video showcases a re-implementation of the classic Bell Labs "Blit crabs" program on the Inferno operating system. The program features small, pixel-eating entities that directly interact with and consume the screen. These "crabs" reproduce by consuming dark pixels, move via a random walk, and can even "eat" each other. A key mechanic involves user interaction: triggering a screen redraw causes the crabs in the redrawn area to "die," offering a method of control. However, if redraws are insufficient, the crabs will multiply and consume the entire display, especially in areas that cannot be redrawn. The project, written in approximately 200 lines of Limbo code, demonstrates direct screen access on Inferno and explores potential for multi-species ecological simulations.

Exploring the Inferno "Blit Crabs": A Digital Ecosystem on Your Screen

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