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Abstract:

This video introduces LiteReality, an automated pipeline designed to convert RGB-D scans of indoor environments into "graphics-ready" 3D scenes. The system delivers fully structured, realistic environments with object-level decomposition, physically based rendering (PBR) materials, and support for articulated objects and physics-based interactions. The pipeline operates in four key stages: scene parsing (detecting objects, room layout, and building a scene graph), object reconstruction (matching to a 3D database), material painting (transferring visual details and creating PBR materials), and procedural reconstruction (rebuilding the scene and enabling interactivity). LiteReality demonstrates robust performance across challenging conditions and is presented as a valuable tool for applications in robotics, virtual reality, and digital twin creation.

Summarizing LiteReality: Graphics-Ready 3D Scene Reconstruction from RGB-D Scans

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