gemini-2.5-flash| input-price: 0.3 output-price: 2.5 max-context-length: 128_000 (cost: $0.010) Β· Anfrage: 2025-07-09T11:18:19.152168

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Abstract:

This devlog provides an update on Hazel 2025.1, highlighting the successful integration of its new NV RHI renderer backend. The video demonstrates the rendering of both the ImGui-based UI with multi-viewport support and initial 3D scene elements using this new technology. The developer details the challenges encountered, including complex shader binding offsets imposed by NV RHI and a significant memory leak stemming from unmanaged command buffers, both of which required specific solutions. The video also discusses the decision to build a custom ImGui renderer for tighter integration and compares NV RHI to Nvidia's NRI. Despite ongoing work on shader pipeline quirks and extensive testing ahead, the core rendering system is confirmed functional, marking a major milestone towards Hazel's planned free release.

Summarizing Hazel 2025.1: Renderer Backend & Development Journey

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