This video provides a detailed look at the second weekend of the Battlefield 6 (BF6) open beta, focusing on the new "Empire State" map and the "Rush" game mode. The presenter showcases intense gameplay, highlighting the map's extensive destructibility, including bridges and building interiors. Key discussions revolve around technical aspects like the absence of DLSS and the introduction of a "custom search" matchmaking system, which the presenter criticizes in favor of a traditional server browser. The video also touches on concerns about the game's aesthetic cohesion with future character skins and shares insights on weapon balance, player mobility, and common gameplay frustrations such as specific weapon mechanics and inconsistent medic revives.
Exploring the Battlefield 6 Open Beta: Empire State, Rush, and Key Impressions
0:00 BF6 Beta Weekend 2 Overview: The video introduces the second weekend of the Battlefield 6 open beta, featuring the new "Empire State" map and the "Rush" game mode, available free for players to try.
0:45 High Destructibility Gameplay: The presenter immediately demonstrates the map's impressive destructibility, successfully collapsing a bridge with C4 for multiple kills and actively blowing up walls and floors throughout matches.
0:52 Technical Issues & New Challenges: It's noted that DLSS support is currently absent (a known issue developers are addressing), and new weekly challenges are available for players to complete.
1:19 Matchmaking Preference vs. Server Browser: A new "custom search" feature allows players to set map/mode preferences, but the presenter criticizes it as a "band-aid" solution, strongly advocating for a traditional server browser.
2:22 "Empire State" Map Details: The infantry-only "Empire State" map is described as highly detailed, reminiscent of a fire station from Ghostbusters, and features significant environmental destruction.
3:45 Enhanced Player Mobility: Holding the knife significantly increases player movement speed, offering a tactical advantage for faster map traversal and potentially useful in a battle royale mode.
5:39 Gameplay Frustrations: The presenter expresses annoyance with the incendiary launcher's ability to stun and hold players in place, as well as inconsistencies with medic revives despite having cover.
8:10 Cosmetic Concerns & Aesthetic Cohesion: A concern is raised about the potential for diverse player skins to undermine the "cohesive army" aesthetic in the final game, with a suggestion for an optional "show default skins only" setting.
11:30 Map Size & Future Hopes: While enjoying the smaller "Empire State" map, the presenter expresses a hope for more larger "sandbox" maps in the full game release to offer greater variety.
18:40 Cinematic Destruction: The game's destruction mechanics are highly praised for their "cinematic and kinetic" feel, with examples of vans and structural elements being completely destroyed.
23:00 Call to Action & Upcoming Content: The video concludes by encouraging viewers to try the open beta, provide feedback, and anticipate future videos, including coverage from Gamescom.