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Abstract:

This video features a discussion with Microsoft's Pete Brown and Chris Lewis, alongside Matthias, VP of Software Engineering at Fender/PreSonus, focusing on the successful porting of PreSonus Studio One and Fender Studio to Windows on ARM and Snapdragon platforms. The speakers highlight the benefits of native ARM64 compilation for Digital Audio Workstations (DAWs), including superior performance, extended battery life, and quiet, fanless operation crucial for musicians. Key topics include the six-month development timeline for Studio One's ARM64 version using CMake, challenges with third-party dependencies, and the importance of compilation models like ARM64X for plugins. Additionally, the discussion covers Microsoft's advancements in Windows audio, such as the upcoming inbox ASIO driver, the new multiclient MIDI 2.0 stack with enhanced resolution and discovery features, and the integration of AI/NPU capabilities like Studio One's stem separation for audio unmixing. The overall message emphasizes a collaborative push towards a robust and efficient ARM-based ecosystem for music production on Windows.

Exploring PreSonus Studio One on Snapdragon: A New Era for Music Production on Windows

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