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Abstract:
Binlog is a high-performance C++ library designed for structured binary logging. It addresses the common inefficiencies of traditional text-based logging, such as performance overhead from string conversion, data redundancy, loss of precision, and difficulties in automated parsing. The library's core principle is to serialize log arguments in their native binary format, storing static information like format strings and source code locations only once. This results in extremely fast, compact, and precise log files. The library features an asynchronous, lock-free architecture to minimize application latency. The generated binary logs are not human-readable but are processed offline by the bread utility, which converts them into customizable, sorted text output. To prevent data loss in case of a crash, a brecovery tool is provided to salvage unflushed log entries from application coredumps.
An Overview of Binlog: The High-Performance C++ Logging Library
brecovery tool that can scan an application's coredump to extract and save log events that were still in memory buffers at the time of a crash.bread: Since the log files are binary, the bread command-line utility is essential for viewing them. It converts the binary stream into human-readable text, allows for fully customizable output formats, and can sort all log entries by timestamp, which is crucial for analyzing multi-threaded applications.std::vector, std::map), strings, smart pointers, and tuples. Custom user-defined structures and enums can easily be made loggable using simple adaptation macros like BINLOG_ADAPT_STRUCT.TextOutputStream to write human-readable text directly from the application. It also supports multiplexing, allowing a single log stream to be routed to multiple destinations, such as a binary file for archival and a text-based console for real-time error monitoring.