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Abstract:

This document details AMD's RDNA4 GPU architecture, presented at Hot Chips 2025, highlighting its strategic shift towards efficiency across gaming, raytracing, and machine learning workloads, rather than solely pursuing top-tier performance. Key architectural advancements include significant improvements in the media engine for faster, higher-quality, and lower-latency video encoding (H.264, H.265, AV1) and decoding, and a display engine that incorporates hardware-accelerated image sharpening and dramatically reduces multi-monitor idle power consumption through dynamic refresh rate management. The compute units benefit from scalar floating-point instructions and a new "split barrier" synchronization mechanism to enhance performance and efficiency. A substantially larger 8MB L2 cache and enhanced transparent compression across the SoC are introduced to optimize the memory subsystem, particularly benefiting raytracing by reducing off-chip data access. The RDNA4 design also integrates advanced Reliability, Availability, and Serviceability (RAS) features, robust security mechanisms, and leverages the Infinity Fabric for scalable and coherent memory access, all within a monolithic die chosen for its specific performance and cost targets. Overall, RDNA4 aims to deliver performance comparable to prior high-end generations but with a lower power budget and a more compact die size.

Summarizing AMD’s RDNA4 GPU Architecture at Hot Chips 2025

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